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I love YaBB 1G - SP1!
Well, I see the 100% route has been pretty much planned out.  I think it's gonna be two, maybe three hours in length easy. :3
Speedrunner
A SS would be more fun Sad
Quote from Pokey:
A SS would be more fun Sad


i'm going to do a SS any% run ... i'm just doing the segmented run first
Has it been figured out whether or not loading times are inconsistent? What would be the best way to test it?
Quote from beeesscee:
Has it been figured out whether or not loading times are inconsistent? What would be the best way to test it?


well, i know FOR SURE the loading times are inconsistant ... i just don't know how it will be handled with timing a speedrun.  There are times when i go into a pipe and it's a half second longer to come out the other side than the fastest load time i've seen.  That's so much inconsistantcy in a run when every tenth of a second counts.  I suppose i could just start the run without worrying about it ... i'm already to go.  In fact, i think i might work on a new segment 2 tonight Smiley ... problem is, i won't be able to say exactly how fast each of my segments are because we have yet to decide this whole inconsistant load time problem.
General Kong - Bullets and Bananas
Definitely keep going on the run UCpro.  Worst case scenario, you wouldn't need to worry about this unless somebody challenged your time by only a couple seconds of improvement.  Wink  Odds are though, if you're encountering this problem, somebody else doing a run would probably have the same issue, which could possibly result in a wash.

Although you may be the first person to incorporate "Load manipulation" into a run.
Alright everyone, here is proof of the inconsistency with the load times.  I just got a "perfect" segment 2 and it's basically the same time as my old segment 2 ... even a little slower.  Watch these side by side to see what i'm talking about ... and see why i'm soooooo frustrated.  Oh, and you'll also see i'm now able to get 545 on 1-1 Smiley ... which is quite impressive.  Actually, you should be very impressed with all of my new segment 2 ... but the load times are killing me.  I don't know what to do ...

old segment 2

new segment 2
Ignore the load times. I took a Pikmin 2 segment that was slightly slower gameplay-wise, but loaded faster, and regretted it ever since.
I love YaBB 1G - SP1!
I agree with Miles, better gameplay should always take precedence over load times.  It will make the speed run more enjoyable to watch, and will look more impressive.  If load times are so inconsistent they may just go by the level times perhaps?  I always wondered if computer game players would be unable to speed run a game if their computer takes twice as long to load segments as the previous record holder. 
Just wanted to chime in my agreement that gameplay time should take a precedence over load time. Also that I'm absolutely amazed by what you've already done so far. Do keep it up.
Does the variation in load-times also affect the in-game clock?
DS Dictator
No. The game clock doesn't change when the screen goes black.
Yes, Inexistence is a word.
I understand the preference for consistency between Mario games, but surely there's a limit to how far you'll stretch to keep consistent.

Since, as you've proven, there's the potential for a few seconds difference, surely it should be changed to use the in-game clock timer rather than manual? I don't know the nuances of the game specifically, so there could be problems with the map or warp cannons or other things, but it seems to me like it'd be more reliable to use the in-game.
Joke of all trades
watch this, then make everything in it slightly better.

http://www.nicovideo.jp/watch/sm9110338
yes, an iron knuckle riding a mechanical horse
The map and warp cannons take too much time in the run to not measure them.
Why don't you rip the game to an external hard drive and load it from there? Apparently the load times are much shorter this way.

PS. I 'think' this isn't illegal in any way. If it is, please delete this post... Huh?
DS Dictator
The Wii doesn't have a Hard drive. Shocking isn't it?!
Joke of all trades
it has like 500 mb of hard drive i though, it does have to store an operating system at least, and you can save games without memory cards.

maybe you could rip it to an external hard drive, but i think nintendo will have put DRM to stop  people from being able to play from an external gard drive, otherwise people would just download rips of a game and play them through a hard drive
Quote from Greenalink:
The Wii doesn't have a Hard drive. Shocking isn't it?!

It's been known for years... that's why I said external hard drive. It was just a suggestion, because it CAN be done and might solve the inconsistent load times.
DS Dictator
I got mixed up with the Xbox 360 since the hard drives on those systems can be detachable unlike the PS3.
hmmmm ... i might try loading to an external hard drive and see how if it works.  I've never worked with ripping games to an external before but i'm assuming it's just as simple as this video i found ...



... i'll look into it more a little later.  I really want to run this game, i'm all ready to start.  So, if this would solve the loading problem, then i'd be good to go.  Is doing this acceptable here at SDA?
Edit history:
Subido: 2010-01-25 01:05:28 pm
If you would start running games from an external hard drive, you would basically reguire to do it for all wii games. For instance brawl loads much faster from an external hard drive wich would make the times much better. I know that they are pressing start to load the NPC:s without losing time but you know my point.

Anyways i'll quote one rule (found in faq)
Quote:
When you use a cheat device or outside alteration, then you're breaking the game's rules.


outside alteration, external hardware, I don't see the difference... I would prefer if runners would use external hard drives, but it would require all serious wii speedrunners to hack their wii. In the end it's better if it isn't allowed.
So, I'm obviously not an expert on speed run timing, but why do load times count against you?
It's not your fault when games load inconsistently.
I love YaBB 1G - SP1!
I kinda have to agree.  During load times you have no control over the game, so why time those empty spaces?

Seems to me timing the load times just adds a lot of unnecessary time to a speed run, which in turn probably sometimes keeps records from being broken.

But, maybe I'm reading too much into it.
My feelings on The Demon Rush
I usually include load times when timing most console games because factoring them out of every game has to be done manually and would make my head explode from the tedium. Also, they're usually consistent.

However, it sounds like the load times in this game are random and stupid, and they should be factored out like a PC game.

BTW, for those of you who don't understand how annoying it is to factor out loading, imagine timing start to end...50 times over. Sad

Oh yeah, no external hard drives.

P.S. WHY DOES NO ONE THINK OF CONTACTING ME?!?!!??! (except for Aftermath, he gets a cookie)