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General Kong - Bullets and Bananas
Bravo UCpro.  Incredible from start to finish.  Well done, and I look forward to the SS.  And, yes, that will be crazy.  Wink
In the infinite
Very awesome! Cheesy It'll be nice to see the whole run on the site! Looking forward to the SS
Maybe with one in place this will give me some motivation to come back to the 100%. I've two (or three) planned runs in the queue ahead of it though lol (though one could be done in a couple weeks, execution is getting close to finish, and the others aren't very long either). I've been wanting to get back into a big segmented project like Bomberman Hero was.
i'm doin some practice for my ss run ... stream live now, probably will play for a couple hours.

http://www.ustream.tv/channel/ucpro-s-speedrun-attemtps
Complete. Global. Saturation.
My favorite part of the single segment attempt was where you ground pounded off the bottom of the screen before the pipe, and still managed to live thanks to the helicopter power-up.

I also forsee 5-4 killing at least 3000 single segment attempts if you continue to use that strategy for the last part of the level. You mentioned changing up the path for better chances of survival, but obviously at the cost of some seconds you don't want to add. How much of a change in time is it?
Edit history:
UCpro: 2010-05-12 11:56:10 pm
Quote from TheQuietMan:
My favorite part of the single segment attempt was where you ground pounded off the bottom of the screen before the pipe, and still managed to live thanks to the helicopter power-up.

I also forsee 5-4 killing at least 3000 single segment attempts if you continue to use that strategy for the last part of the level. You mentioned changing up the path for better chances of survival, but obviously at the cost of some seconds you don't want to add. How much of a change in time is it?


thanks for watching Wink ... that save on 5-1 was pretty funny lol.

i haven't figured all the route changes yet to make things easier, but each spot would probably only cost a second (if that) ... nothing more.  One change i do know that i will make is 5-ghost house ... i'm NOT going to jump through that ghost circle at the end.  I'm going to helicopter over it, which works 100% of the time, and is only about half a second slower.  The part where you have to helicopter out of the water on 5-1 is also very difficult ... i may try to change up that part.  It's about 7 minutes into the run, so i want it to be something i can get past a good 80-90% of the time.  I may have a few more spots that i change up, especially in 5-4 ... but i need to practice more to figure out exactly where these spots are.

the goal is sub-26 minutes ... i have 22 seconds i can lose off my segmented run time.  Too many route changes to improve difficulty will cut this number down to a point where i will need close to perfect execution to get the sub-26.  One thing to note is that i wont go past World 1 with more than half a second worth of mistakes.  When i have a little more time, i'm going to detail out exactly what my target time is for each level.
Edit history:
UCpro: 2010-05-14 12:03:12 am
sorry for the double post, but i'm using this space to chart out my individual level goals for my SS run which i'm shooting for sub-26 minutes.  My segmented run time was 25:38 (with the use of a quick save which cost about 1.5 seconds).  So that is 23.5 seconds under 26 minutes.  This means i can afford 23 seconds of mistakes or route changes to make the run easier, and still get sub-26.


Level                  segmented run time              projected SS run time              difference

1-1                    454                                    453                                      0.1-0.2 seconds
1-2                    455                                    454                                      0.1-0.2 seconds
1-3                    450                                    450                                      0.1-0.2 seconds

At this point i expect to be about half a second off my segmented run pace

5-1                    446                                    444-445                              1 second
Piranha              091                                    091                                    no difference
5-2                    445                                    445                                    0.4-0.5 seconds
5-fortress          519                                    519                                    0.1-0.2 seconds

I'm changing the route in 5-1 to make it easier to get out of the water part ... it will make the level incredibly easy and i'll only lose 1 second with the route change.  After 5-fortress i'm expecting to be about 2 seconds off my segmented run pace

5-4                    348                                    347-348                              0.5-1 second
5-ghost house    568                                    567                                      0.5-0.7 seconds

I found out a fantastic way to consistently get through the normally very difficult 5-4.  It involves making a couple quick pauses and only costs me about half a second.  I'll just assume i'll maybe make a few other little pauses in this level which will cost me about 1 full second off my 5-4 time from my segmented run.  BUT, this level won't be too terribly difficult now, and i should be able to get through it at least 50% of the time.  For 5-ghost house i am helicoptering over the ghost circle at the end, because jumping through that circle is pretty tricky.  This will cost me about half a second.

So ... at the start of world 8 i should be no worse than 4 seconds off my segmented run time.  And it should be pretty easy to do this.  Realistically i'm going to say 20% of my attempts will make it to this point 4 seconds or less off my segmented run time.  This means i can afford to lose 19 seconds in all of world 8 ... and actually, that is pretty easy.  I may actually be able to reach close to a 25:50 time, but that would require a pretty lucky world 8 run i think.  At this point though, i'm just happy because it's looking like sub-26 could happen fairly quickly.  I'll let all of you know when i start streaming SS attempts ... it'll probably be sometime in the next couple of weeks.
General Kong - Bullets and Bananas
Good stuff UCpro.  Can't wait to see the progress.  Hopefully you don't get screwed by Bowser's fireballs in that last hallway like when you were doing your other run's last segment.  Tongue
Is using a level editor to plan a route against the rules or not?

Because if it's not, we could use it to accurately plan the route per level.
wow, i just did a practice SS attempt and got 26:17 ... i had quite a lot of mistakes, but i think i'm ready to start recording.  Never know when you'll bust out with a great run.  I'm going to plan on streaming SS attempts tomorrow night, probably around 9 pm PST.  If i get sub-26 live tomorrow, i'll buy drinks for everyone who's watching Smiley
I want free drinks, so I'll be there.
Quote from angelsl:
Is using a level editor to plan a route against the rules or not?

Because if it's not, we could use it to accurately plan the route per level.

You're allowed to do whatever you want to practice - it's only the run itself that must be free of cheating.
Edit history:
UCpro: 2010-05-17 12:46:53 am
going to practice for a little bit first, then i'll do actual attempts ...

http://www.ustream.tv/channel/ucpro-s-speedrun-attemtps

EDIT: im doin real attempts now

EDIT 2: horrible attempt day today.  for those of you who watched, i'm being fairly strict on myself all the way through the end of world 5.  Once i get to world 8 i'll be a little more cautious and accept a lot more mistakes.  Plus, i think world 8 is easy for me now, so once i do make it there i don't think i'll have much problem.  To me, there are less places where things can go wrong in world 8 as opposed to world 5.


EDIT 3: i did some more ss attempts today and made it to world 8 three times in 17 attempts.  I failed in 8-1 all 3 times because of random falling rocks (probably need to practice techniques on how to avoid those random rocks).  But still, i'm making it to world 8 about 20% of the time, and that % will probably increase a little the more i play.  Oh, and each time i made it to world 8 i was about 5 seconds slower than my segmented run pace (i was at 13:00 compared to 12:55), so the prediction i made in the earlier post was just about correct in terms of what my time would be.  I'm figuring i'll typically be between 4-6 seconds slower every time i begin World 8, so that means i'll have about 18 seconds worth of mistakes i can make in order to get the sub-26 minute run i'm looking for.
I practiced world 8 tonight and i found a much safer route through 8-1.  There are about 4 spots in that level where random falling rocks present a problem, but i found alternate routes to avoid 3 of those random encounters (1 of these spots is still going to be a problem for the run, but it doesn't happen much ... i can avoid it, but it costs about 2 seconds).  Altogether the route changes only cost me about half a second, which isn't much.  I can now beat this level about 75% of the time getting a time that's about half a second slower than my segmented run time.

8-2 is really easy ... i can beat it about 90% of the time with some slight route changes to make things easier, and its only about 2 seconds slower than my segmented run time.

8-7 is the coaster ride level, and if i miss all the tricky timing jumps i will only lose at most 3 seconds on this level.

8-doomship is actually pretty easy ... i can beat it about 70% of my attempts and at worst i will only be 3 seconds slower than my segmented run time.

So, heading into Bowsers castle i should be no worse than 13 seconds behind my segmented run pace, which means i will have about 10 seconds worth of mistakes i can afford to get sub-26 minutes for the run.  As long as i don't have a nervous break down (could very well happen) this shouldn't be too terribly difficult to get.  Most of my runs through this level are only 3-5 seconds slower than my segmented run time of this level.

I may stream some more attempts this week in the evening ... i've been playing this a little bit every night just to stay fresh, so i might be doing some attempts tomorrow.
Edit history:
UCpro: 2010-05-21 11:41:05 pm
alright, here i go ... http://www.ustream.tv/channel/ucpro-s-speedrun-attemtps

i'll be doing ss attempts for a couple hours


EDIT: just finished the stream.  one of my last attempts ALMOST made it all the way through 8-1 ... dumb random rock got me in a spot where i never have those random rock problems.  If i get past 8-1 i think it's basically a breeze all the way to bowser's castle.  It may seem like i haven't had a lot of success, but this is one of those runs where i'll get a successful attempt out of nowhere it will seem.
GWAHAHAHAHA!
Quote from UCpro:
here is ...

World 1-3

... i'm pretty sure this is the fastest possible time.

When coming out of the pipe in the place where  the secret exit flag awaits, it could have been faster to go left exactly when coming out of the pipe and wall jumping going to the other direction. Smiley
Quote from HackJack:
Quote from UCpro:
here is ...

World 1-3

... i'm pretty sure this is the fastest possible time.

When coming out of the pipe in the place where  the secret exit flag awaits, it could have been faster to go left exactly when coming out of the pipe and wall jumping going to the other direction. Smiley


its actually not faster to do that, i tested it when i was working on that level.
I finally got around to submitting this.  It's in the verification thread now ...
Edit history:
Mr. Piggy: 2010-07-20 04:19:10 pm
In the infinite
Yay! Activity!

I've begun my 100% speedrun. I got segment 1 done (lol). I'm playing through the route on another file to make sure everything works, and then I'll start segment 2. Don't expect too much though, it'll be a while before I start working with this game because I have other games I want to play Roll Eyes

Are you still working on the SS UCPro?
For justice.
Quote from UCpro:
wow, i just did a practice SS attempt and got 26:17 ... i had quite a lot of mistakes, but i think i'm ready to start recording.  Never know when you'll bust out with a great run.  I'm going to plan on streaming SS attempts tomorrow night, probably around 9 pm PST.  If i get sub-26 live tomorrow, i'll buy drinks for everyone who's watching Smiley

I just want you to know, man, that you will never, ever, EVER get that lucky ever again when you have the Dazzle turned on.

Ever.
Quote from Vardinator:
Quote from UCpro:
wow, i just did a practice SS attempt and got 26:17 ... i had quite a lot of mistakes, but i think i'm ready to start recording.  Never know when you'll bust out with a great run.  I'm going to plan on streaming SS attempts tomorrow night, probably around 9 pm PST.  If i get sub-26 live tomorrow, i'll buy drinks for everyone who's watching Smiley

I just want you to know, man, that you will never, ever, EVER get that lucky ever again when you have the Dazzle turned on.

Ever.


Actually, getting a 26:17 isn't that hard.  I could probably get that time again tonight if i really wanted to.  I just gave up initially because getting under 26 minutes is what i set out to do ... and that's a very difficult time to get.  I'm thinking about jumping back into this again though.  I really want to get a sub-26 SS run, and i know i have it in me.  I think when i start this back up i'll shoot for around 26:10 first, and then work down from there.
i just wanted to let everyone know that i've been practicing again for the SS run, and i'll be doing attempts for it this week sometime.  I'm going to be a little more forgiving with my mistakes this time around.
Hey guys, Nintendo did an update to New Super Mario Bros. Wii. Apparently this is what the scene group posted:
This first update fixes several bugs, addresses community complaints, and implements a few new Mario cheats.

What caught my eye was Mario cheats. Could it have any advantages to the run?
1-Up!
No idea what you're talking about.  Do you have a link?
OK so you guys are familiar that Twilight Princess for the Wii has 2 versions right? Well so does NSMB Wii. The new version (1.02) has what is stated in my other post.