Edit history:
CrypticJacknife: 2013-02-18 12:35:26 pm
CrypticJacknife: 2013-02-18 12:34:29 pm
CrypticJacknife: 2013-02-18 12:30:24 pm
Ganondorf = Donkey Kong LOOK IT UP!!
I'm compiling myself some footage for Nephilim battles to try and get them as optimal as I can. First battle I tested, first battle of Home Truths (M2B1), I managed to cut it down by what was probably 20 seconds
I may cut the strats for each level together and upload it. Although this WILL be for the glitch route, so first real battle outside of Hunter is in M2. Will post any progress.
EDIT: Fun fun. Thus far my style has been to line up enemies, use Drop (Arbiter) on them, and start charging Overdrive when you hit the ground. Turns out there's just enough to time to bounce a shield dude and charge a full Overdrive. Nice
Also, this brings to light the importance of enemy spawning, I never realised just how crucial where your camera is facing really is. Example, L0rdy check this it's a nice few seconds, in H&H when you get to the third battle of Mission 2 (returning to the first area) you can keep IGing to the stairs, flip the camera to face away from where you were (like towards where you started the level) and let fire. There is like 7 or 8 spawn points on the ground floor and they always come up fast.
I will definitely gain some nice info on spawn points through Neph battle testing, so hopefully that can benefit all categories
I may cut the strats for each level together and upload it. Although this WILL be for the glitch route, so first real battle outside of Hunter is in M2. Will post any progress.
EDIT: Fun fun. Thus far my style has been to line up enemies, use Drop (Arbiter) on them, and start charging Overdrive when you hit the ground. Turns out there's just enough to time to bounce a shield dude and charge a full Overdrive. Nice
Also, this brings to light the importance of enemy spawning, I never realised just how crucial where your camera is facing really is. Example, L0rdy check this it's a nice few seconds, in H&H when you get to the third battle of Mission 2 (returning to the first area) you can keep IGing to the stairs, flip the camera to face away from where you were (like towards where you started the level) and let fire. There is like 7 or 8 spawn points on the ground floor and they always come up fast.
I will definitely gain some nice info on spawn points through Neph battle testing, so hopefully that can benefit all categories