General Kong - Bullets and Bananas
^ I could attempt to get back on it. It was bad enough doing the one I completed and you obliterated it. 
00b15a jsr $ccb7 [00ccb7] A:0002 X:0000 //Start RNG sequence 00ccb7 lda #$00 A:0002 X:0000 //Clear the accumulator 00ccb9 xba A:0000 X:0000 //Clear X 00ccba lda $0090 [000090] A:0000 X:0000 //Load the Button Masks 00ccbd clc A:0000 X:0000 00ccbe adc $0091 [000091] A:0000 X:0000 //Add to the Direction Masks 00ccc1 adc $004e [00004e] A:0040 X:0000 //Add to current Button Sum 00ccc4 sta $004e [00004e] A:0089 X:0000 //Store back into Button Sum 00ccc7 lda $0043 [000043] A:0089 X:0000 //Load decrementing frame counter 00ccca sbc $004e [00004e] A:00c7 X:0000 //Subtract the Button Sum 00cccd tax A:003d X:0000 //Transfer Accumulator to X 00ccce lda $bc2f,x [00bc6c] A:003d X:003d //Load from RNG Table 00ccd1 sta $004d [00004d] A:0085 X:003d //Store into RNG address 00ccd4 rts A:0085 X:003d //End subroutine