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Willing to teach you the impossible
Waiting for you to post one...
Edit history:
zallard1: 2012-07-09 03:00:35 pm
B+Left, Left, Up+B, ★
So I was stuck with a lame decision today: learn Mad Clown, learn Narcis Prince, or try to improve Hoy Quarlow. For some awful reason I decided to try to improve Hoy in a frame perfect manner and man is this gonna be rough. The way I fought Hoy before was that I'd shift his guard down after every punch, which "seemed" to give me higher chances to get punches in to where he doesn't block. Sadly, I found out that you are able to buffer like almost every punch in phase 1. Now why would I say sadly to that? The chances that Hoy blocks in between buffered punches are humongous now. I tried for like a hour trying to just get him to get dizzy and I think it happened like 3 times. Granted, all the dizzies were really good times, it's just it takes forever to get them now. I did get a frame perfect phase 1 in my efforts today at least Undecided



Quote from sinister1:
Dat Avatar lol! Grats on the SMM fight Zallard!!!!

I am now 1 frame away from TAS time for HK, hope to get it soon.

Heh, I've been wanting to update my avatars to something super punch out related, but couldn't figure out what till this past Friday. Also keep goin' on Heike!


Quote from Heidrage:
Waiting for you to post one...

Yeah DK28, you gotta get in on this action. We got sinister1 and Heidman bustin' up Heike Kagero regularly now; you should get some attempts in too! Couldn't hurt to triple our chances of getting that frame perfect Heike IL Wink
Willing to teach you the impossible
Yup, and after the long time just trying to get phase 1 good, phase 2 will crush your hopes and dreams. Phase 3 is pure timing. Now you really see why I FUCKING HATE THIS ASS WITH A RAGING PASSION!!! Really though, I am impressed that you were able to improve my time.
B+Left, Left, Up+B, ★
Yeah that IL you did is a pretty excellent time, complimented by your insane marathon performance. So far I've only beaten it 2 times out of all of my attempts, one being the IL I have a few pages back, and one time where I beat it by a frame. Hoy may have defeated me today, but he can't dodge my supers forever...or can he? The fact that I got a frame perfect phase 1 totally has me convinced I can match the TAS time for this guy. It's just going to take the most luck manipulation of all the fighters I've done so far, so it's gonna take kind of a while. Might be wise to actually learn about a new fighter in the meantime. DK28, which do you think is the least painful to learn first, Clown or Prince?
Edit history:
Heidrage: 2012-07-09 07:56:57 pm
Heidrage: 2012-07-09 07:55:08 pm
Willing to teach you the impossible
Now say it with me Zillard(I did that on purpose, I miss your text under your avatar), "FUCK YOU HOY!!!!!"
B+Left, Left, Up+B, ★
sinister1 almost got the Heike TAS time with a 9.43 phase 2 time, but somehow phase 3 fell through Cry

Also, it's kind of a funny coincidence that both you and this other guy accidentally called me zillard. I'll pm you why I removed it, cause I don't wanna really post it in a public place.also fuck you hoy, you cost me a tas time you jerk
B+Left, Left, Up+B, ★
Progress is slow on this guy due to the nature of his randomness, but I got Hoy Quarlow to 8"39 which is 2 frames off of the TAS. It's very likely that this guy's phase 3 is similar to Sandman's phase 2 in that delaying in phase 2 most likely speeds up his attack in phase 3. I mysteriously caught up by a frame from phase 2 to phase 3.

My run:  5"30, 7"35, 8"39
TAS run: 5"28, 7"30, 8"35

It's might be worth looking into getting his phase 2 to be slower so phase 3 is easier to time. The only thing is I can't punch buffer anything cause he's right in front of me, so I'm not sure if it can be as useful as the Sandman strats. I'll have to mess with it further to see where exactly I can lose frames to influence phase 3 to be faster.
B+Left, Left, Up+B, ★
It's about goddamn time.

Is PJ
8=====D
Willing to teach you the impossible
Say it zallard, you know what I am talking about... Say it!!!!
sinister1
so pro u don't even know
Another one bites the dust....

Zallard you might as well just get the Heike Kagero IL, it will probably take you somewhere between 10 and 20 minutes. I will keep trying but I have like five 10"62's and I am getting annoyed with it.
General Kong - Bullets and Bananas
Quote from PJ:
8===========================D

Fixed.
Edit history:
Mr. K: 2012-07-25 11:15:55 am
Yes
Wow.

Edit: I was referring to the SPO time.
Is PJ
Quote from DK28:
Quote from PJ:
8===========================D

Fixed.


Whoa whoa.  That looks painful.  I'm concerned.
Edit history:
Exo: 2012-07-25 11:14:16 am
Sandbagging
Quote from PJ:
Quote from DK28:
Quote from PJ:
8===========================D

Fixed.


Whoa whoa.  That looks painful.  I'm concerned.


If this condition lasts more than 4 hours, consult your physician.
General Kong - Bullets and Bananas
We all know what you really meant Mr. K.  Wink

Don't worry PJ, just use responsibly.

And Exo, the run is only a few minutes. 
Edit history:
zallard1: 2012-07-25 06:48:38 pm
B+Left, Left, Up+B, ★
I formally apologize for any cases of priapism that may have occurred due to the presence of the Hoy Quarlow video.

Quote from sinister1:
Another one bites the dust....

Zallard you might as well just get the Heike Kagero IL, it will probably take you somewhere between 10 and 20 minutes. I will keep trying but I have like five 10"62's and I am getting annoyed with it.


Well, if you don't get the Heike time by the time every other fighter is at the TAS time, then I guess I could do it, but I'd rather you do it if possible. I still have alot of fights that I'd rather focus on, so you still have a ton of time to get on the IL table. If you want, I can teach you the Dragon Chan strat so you can switch up your IL attempts if Heike is particularly annoying on any given day.

Here's something noteworthy to point out...  in the Hoy video, I was 2 frames behind the TAS by phase 2, but caught up by the end of phase 3. I found out that as long as you get a frame perfect phase 1, you can mess up phase 2 slightly and still fix it. If it's of interest to anyone, My timing cue for Hoy's final super was as soon as I saw his sprite change visually, I immediately pressed super punch. That seemed to delay me precisely the 5 frames I needed to land it frame perfectly.

Anyways, I've decided to focus on Mad Clown now. Surprisingly, there is only ONE spot in the first phase that you can lose frames on in the TAS strat. Despite this, this strategy is still very difficult, but probably not as bad as Hoy. This fight is actually really similar to Super Macho Man in various ways, such as:
  • You need a frame perfect first punch in order to land your first 2 hits.
  • Clown can dodge 3 times in phase 1 just like Macho.
  • Clown can ruin the start of phase 2 if he points at his stomach, similar to Macho's exercise programs.
  • There's essentially no phase 3 in either fight (Clown's is hold up and right punch).
That being said, Clown very often ruins fights with his dodging, much more than Macho did. Also, I cannot find any punch buffering strats for his dizzy, which is very unfortunate because his dizzy is probably the most difficult to land in this game. I've gotten Mr. Clown within 4 frames of the TAS today... I would've gotten closer to it, but he just refused to budge any more frames today, as I got 9"13 four times. The TAS time is 9"05 for reference.
General Kong - Bullets and Bananas
Mad Clown is my favorite fight.  But yes, he is also the worst to get a good time on.  His opening is probably the hardest to land of anybody in the game.
Edit history:
zallard1: 2012-07-26 02:10:16 pm
B+Left, Left, Up+B, ★
Bleh, frustrated, yet confident at the same time, I got 9"09 on Mad Clown. The good thing about that is I got a frame perfect phase 2 for the first time. The bad thing is... I lost both frames in phase 1 Sad

I'll get this one soon I think hope.
General Kong - Bullets and Bananas
C'mon zallard.  It's showtime!
Planning a Cave Story
Let the douche punches fly zallard! You got this.
Edit history:
zallard1: 2012-07-27 10:41:55 pm
B+Left, Left, Up+B, ★
Quote from KefkaMayDie:
Let the douche punches fly zallard!


B+Left, Left, Up+B, ★
Got the clown down another frame to 9"07... man this last frame is gonna be brutal to cut. I found that the first punch actually has a 3 frame window in order to land, which was confusing me because I thought it was frame perfect but it's not. Also, the blocking seems to be somewhat random at the beginning too, even if your timing is correct (thanks to him pointing at his stomach all the time).
Edit history:
zallard1: 2012-08-15 07:50:26 pm
zallard1: 2012-08-13 12:32:50 am
B+Left, Left, Up+B, ★
Mad Clown was being stubborn with his last frame, so I tried Narcis Prince's TAS strat... I already feel like going back to Mad Clown attempts.

Narcis Prince is the single most random and difficult fight in the game; nothing comes close to the luck you need to complete the TAS strategy... not even Hoy Quarlow. Similarly, the execution in this fight is extremely hard, 2nd only to Bear Hugger. To give you all an idea, Narcis can end your run by dancing, dodging, countering, blocking in the following spots...

The moment before Punch 1
Punch 1
The moment between Punch 1 and Punch 2
Punch 2
The moment before Punch 3
Punch 5
Punch 6
The pattern he deploys during punches 5 and 6 needs to be a certain one out of 3
Punch 7
Punch 8
Punch 9
Punch 10 (7-10 are the 4 rapid punches; he can end your attempt during any of them)
The moment before the rapid counter to the face in phase 2
The final uppercut in phase 2

Keep in mind that there is also very tight execution required to land a good chunk of these punches, including a frame perfect delayed punch (punch 4), a very difficult to time rapid punch to counter his face, and an uppercut similar to Bear Hugger's but without the nice punch buffer timing; however this doesn't need to be frame perfect. Also keep in mind that the probabilities for the fight to end at each of the spots above are not small or unlikely; they happen extremely often.

Needless to say, I simply cannot match the TAS time for this guy. It would be a miracle of god to even complete phase 1 of this strategy. I will "try" to complete this strategy though... but if I do finish a TAS strat fight, then that's it; he's done. Don't care if he's 20 frames off the TAS, it's not worth optimizing.

EDIT: After doing more research on older TASes, I came across a TAS strat that's 2 frames slower, but removes the frame perfect punch and one rapid punch, which cuts down the luck significantly. I'll definitely be doing attempts with that strat instead, as it's actually in the realm of possibility to complete. This is still the most luck reliant fight regardless.
General Kong - Bullets and Bananas
Quote from zallard1:
Narcis can end your run by dancing, dodging, countering, blocking...

Yes, yes, yes.  That's why I stopped where I did.  I knew the time could come down, but I was a broken shell of a man at that point.  Tongue