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I run for fun :)
Just planned Archangel and found out that Psyche Bomb X can actually miss, in case you didn't know. It's a small chance, but a big enough one that a back-up plan might be necessary.
I run for fun :)
I just watched the end your 8 hour Albert test and gave it some thought. I really wish you weren't right about Haschel being better because I just like Albert more. But in an SS, he really is a dangerous character to use. Using Haschel won't really change any of my strategies much, so that's good. I lol'd when I watched the Divine Dragon fight- everything you said is exactly what I have in my notes. Glad I'm doing something right Tongue

Well, back to testing.
Edit history:
Raelcun: 2013-01-26 04:12:41 am
We require more minerals
Restarted my test route to work out how much gold I actually need with my equipment plan. Ran into Doel and he decided to use his ultimate thunder attack three times in a row followed by his even more painful thunder all magic then the ultimate attack and the thunder magic. He spent the entire fight alternating between the two and never used a physical attack. This is an attack pattern I've seen before, and Haschel just makes it a joke. If I had Albert or another character this would have been extremely painful and I probably would have had to use Angel's Prayers. With Haschel, though, Rose and Dart never had to stop hitting the boss and Haschel was able to keep them topped up and even hit Doel a few times whenever he got the opportunity.

Fights like these are why I like Haschel for this run. Plus, by the end of Disc 4 level 3 Hex Hammer is smashing into bosses for 500+ a turn (more with power down active) at a very high speed.
Edit history:
The2012Robot: 2013-01-26 05:35:46 am
I run for fun :)
It's also definitely true that Albert doesn't get that many attacks in anyway because of how slow he is, so he doesn't contribute all that much. But he also can deal more damage than Haschel. I also wonder if Haschel's added speed has the ability to steal a turn from Meru. Like instead of Meru going twice in a row, Haschel steals the second turn and ultimately makes the battle slower. That's just off the top of my head though so I have no idea if that would really affect any battle times.

As for Doel, yeah, Haschel is easily the best choice. And that sounds like an insane amount of bad luck in that battle. Wow. I'm not completely sold on Haschel yet though for the entire run. I didn't see what accessory you were using on Albert for the Grand Jewel... have you tried equipping him with the Silver Stone? I didn't even think about it until I after I watched your battle.

I'm also wondering how close any of you are to finishing your planning. Ya know, just so I can keep up Wink
We require more minerals
I've planned my route for the entire game. I am rerouting and optimizing inventory as well as planning out things like how much gold I need.
I run for fun :)
I've finished planning up to Zieg. Now I'm running through it yet again to optimize my boss strategies and make sure my inventory works on discs 3 and 4.

Did a lot of Urubolos work today only to find out that the original strategy is the most consistent in lower times, but a different strategy I discovered can be up to 5 seconds faster, but less consistent. It's gonna take me awhile to get through all the more complex boss battles (obviously battles like D.D. and any of the 1vs1 fights on TMTNS don't take much figuring out).

How long have you been working on this run, Raelcun?
I've been playing around with speed running this game for the past two months and I think I'm almost done routing and ready to do a test run. I can probably start streaming but it would likely only be the run and not any routing/testing since that might be bland, but I do have one set up using an emulator. And I have to say, there's so many little things I had no idea about before I began to speed run this game, but I guess that's part of the fun.
I run for fun :)
I am very close to having a finalized route now. I still don't know if Haschel is the faster choice between him and Albert though. Maybe today I will give it some deeper thought and perhaps test him out. As for Albert, I have figured out how to make the Grand Jewel not only safer, but faster than my previous strategy. Speaking of safe, all of my strategies are now Albert safe, including Lloyd and Melbu.

Melbu is really iffy with Albert because his MDF is so low. Not to mention I'm not using Crush Dance or Freezing Rings. But my brain just doesn't want to turn off at night an I'm glad it doesn't- I thought of a way to make Melbu faster and safer while laying in bed Tongue  I haven't tested the strategy out yet, so I'm not sure how much better the strategy is, but I know it's better. I'll make a video for proof once I've tested it. I would post the theory here, but I'd rather show you at the request that I don't throw empty words around Wink
We require more minerals
http://www.twitch.tv/raelcun/b/365796332
http://www.twitch.tv/raelcun/b/365841341

13:03:59.01 by my inexact timing.
SDA Speedruns: 1
Congrats Raelcun. So close to sub 13:00
I run for fun :)
I probably won't start doing attempts until next week- I'm at the final optimization stage right now. I'll probably have a time between 12:30-12:45. Once I have all the discs tested again I'll give you my estimated fastest times.
Edit history:
Raelcun: 2013-02-11 07:30:35 pm
Raelcun: 2013-02-11 07:29:04 pm
We require more minerals
So are you going to post notes? Or explain how you're mysteriously gaining time? There's no way I'm expecting a full video since you say your net is so limited, but give me SOMETHING. I don't want you to send it to me in Skype, I want you to post it here to explain how you're doing it.

Every time I give any time you quote how yours is 10-20 minutes faster than anything I say. Overall if you add up all of these mysterious times you should be like an hour faster. You're claiming a time on Disc 1 that's 5-10 minutes faster which doesn't seem really that possible. You have strategies to make Albert "safe" but making him "safe" also slows things down which again doesn't add up. Despite your amazing time gains you're still only quoting a time that's about on par with what I can hit in a perfect run. Basically your math doesn't add up in the slightest. You either need to explain how you're doing this so I can test it and verify or find a way to post video.

A video would be vastly preferred, but if your internet actually is that limited, then there's actually no way you could post it which puts me in a shitty position.
Edit history:
The2012Robot: 2013-02-12 06:45:15 am
The2012Robot: 2013-02-12 05:36:01 am
I run for fun :)
At this point I think the only thing I'm going to post is my full run when it's finished. You'll have your proof then. Sorry if my time posting is driving you crazy. I just thought you should know that you have room to improve is all. Our runs are very different at this point as well because I've decided to stick with Albert and you're using Haschel. I really should have held my tongue when you were fighting Kubila, Vector, and Selebus because you pay very close attention to your additions. I do not, so our strategies are different for a good reason. I still can't really say if Albert is faster, but think the differences between them are negligible. And if they're not, I'll let you prove it to me. I suppose I could watch a decent disc 1 run of yours and tell you where I think you could improve if you'd like. I haven't watched it yet. Let's see... yeah, I could probably spare the bandwidth. Then you'd have something to test  Smiley 

I just don't want somebody coming on here, taking my notes, and then beating me to "the run" because TLoD is entirely luck-based and takes no skill. I've put way too many hours into it over the past year and a half for someone to just come along and have the fastest time because he got lucky... that's how I feel. That's why I hesitate to tell you anything. Because my passion for that goal is so strong. Guess I'm just not as giving as you. I was in really dark place through half of planning this run. It was practically the only thing I did and it helped ease my situation. This run more than just a run for me- it's a symbol. It's the longest project I've ever taken on in my life. I will not let yet another goal go unfulfilled. And if that means keeping some things a secret, then that's fine by me, however dickish it may be. That's my truth... Huh. I guess I'm more obsessed with this than I realized... Suddenly it feels very weird to me that I'll be much happier when this run is finally behind me.

Sorry for the tangent there, but I wanted you to know why I'm being secretive. As for my run being an hour ahead of yours, that IS impossible. I am running through my entire route again on emulator with save-states to have something to compare my actual run to. I'll of course make the proper adjustments to my fastest estimated time to account for disc swapping and load-time differences. I've played enough of the real thing and on emulator to know there are almost no other differences, so the time should be pretty accurate. Ah yes, and I wanted to be able to Skype you in case either of us had questions so we could get quicker answers... and I like the method of discussion better.

Well, it's late and I must sleep. If you're still frustrated/annoyed with me I completely understand.

P.S. I wrote this on my iPod and I tend to me mistakes typing on this thing and I'm too lazy to try and edit everything.
Edit history:
Raelcun: 2013-02-12 04:44:56 pm
We require more minerals
Quote:
I just don't want somebody coming on here, taking my notes, and then beating me to "the run" because TLoD is entirely luck-based and takes no skill.


You've stated in the past that you're confident that you'll get your time in a single run and then be done with it. This doesn't match this statement, also that statement is patently false. TLoD is one of the least luck based RPGs out there because of the fact that damage numbers are 100% non random. There are no crits, the random factor is nearly nonexistant.

Quote:
At this point I think the only thing I'm going to post is my full run when it's finished.

You started out by saying that you can't post videos because of your internet, went to saying you were going to make a video of a 40 minute fight and now are saying you're not going to post anything except for the massive full run. (My full run is 200gigs) These kinds of inconsistencies with everything you tell me are why I'm agitated. I get the idea that you're just lying to me when everything you say contradicts itself.

Quote:
As for my run being an hour ahead of yours, that IS impossible.

Actually no it's not impossible, my disc 4 is in need of more changes and optimizations, but even with my current disc 4 I can cut off 15-30 minutes with good play and some bosses behaving well. Add onto that even more time to save by optimizing it and an hour isn't impossible, but the point is you kept giving me times for your discs and where you think you'd be at different times and I was actually paying attention. You're contradicting yourself again.

Quote:
I am running through my entire route again on emulator with save-states to have something to compare my actual run to.

Have you planned anything on console? Emulator is good for practice, but for planning you really should be playing on console. The RNG in this game is based on frames and with the difference between emulator and console you'll get different RNG than you're used to quite a bit on console.

Quote:
I really should have held my tongue when you were fighting Kubila, Vector, and Selebus because you pay very close attention to your additions.

When I was fighting the Executioners you were actually talking about a strategy that was irrelevant. I didn't want to one shot Selebus and Vector because I wanted to one shot Selebus and Kubilia.  I wasn't mashing high enough to kill Selebus because that would kill Vector. With Vector left alive as the last one all he can do is small damage physical attacks, Kubilia can do high damage aoe's in physical or magic. Add on top of this the fact that Kubilia will counter attack kill someone when he goes down and the target is semi random. This means if I leave him the last alive I cannot control who gains experience from the fight, why would this ever be a good idea?

You keep bringing up strategies that are not really optimal and I can't help you fix those unless you SHARE. We can both learn from each other that's the entire point of these planning forums. If you're not going to take part in group planning why are you posting and showing up in my stream chat?
Edit history:
The2012Robot: 2013-02-12 05:29:45 pm
I run for fun :)
You may be able to control the damage, but you can't 100% control the turn-order or what attacks a boss is going to do. Biggest points in case would be Michael and Melbu. It honestly just comes down to these 2 bosses for me. They're what make or break the run.

Your full run is 200 gigs?! Wow. Guess I should actually check how much room mine takes up (although I'm not entirely sure how to properly record for SDA yet, but I'll cross that bridge when I come to it). I didn't lie to you, but I did change my mind about posting the last battle because it reveals a big strategy of mine... I suppose that's basically the same as lying... I apologize.

I think I was comparing perfect runs.

The RNG is different every time you start a new game. I've tested it. As a side-note, I fought Fruegal yesterday and Rose was just a damage magnet- almost every attack was placed on her and she got confused twice IN A ROW. lol  So I'm adding a second Mind Purifier just in case Wink

I don't really care who dies on KVS. It doesn't really effect the rest of the disc much. So instead of wasting time attacking K and S and allowing them to possibly get some turns, I just get rid of them ASAP. I still have to test how easily I can hit 230% with PBX in this fight on console though. I may have to add an attack to my planning.

I watch your stream because I like to watch you play and chat with everybody. Although it did kinda feel like you were ignoring me. When I said "good luck", I meant it positively. I really like the idea of group planning, but only one person can have the single-segment spot on this site and I believe that after every optimization, it comes down more to luck than skill. I don't know how you could see it otherwise unless you were absolutely terrible at the game, which you're not.

Edit: To be more clear, boss turn-order is almost always determined at the last loading screen to the boss. So save-stating before the room with the boss allows you to get a random boss battle every time.
Edit history:
The2012Robot: 2013-02-13 05:56:21 am
The2012Robot: 2013-02-13 05:54:30 am
The2012Robot: 2013-02-12 10:45:37 pm
The2012Robot: 2013-02-12 10:45:25 pm
The2012Robot: 2013-02-12 10:38:42 pm
The2012Robot: 2013-02-12 10:29:50 pm
The2012Robot: 2013-02-12 10:19:33 pm
I run for fun :)
My new fastest disc 1 time on emulator- 3:24

I decided to leave in movement mistakes and a couple of poor battles- I didn't kill Drake before he healed because I was testing something against my notes, and Doel used Violence 3 times which is a semi-unlucky battle for me. I tested my PS2's load-times against the emulator and reconfirmed that my PS2 is faster, mainly in menus. My perfect time on emulator would probably be something like 3:22, which is much faster than I'd expected. My perfect time on PS2 would probably look like a 3:20-21. That's just my guess... but I'm excited Smiley



Edit: I decided to start up a Haschel run and had better battle luck- managed just under 3:22. The run was identical to Albert except that I fought Kongol with Haschel. Didn't make any difference.
Shoutouts to SUPER SECRET STRATZ.

Well done with your first full run Raelcun! Looking forward to your WR run!
Edit history:
The2012Robot: 2013-02-14 07:17:27 pm
I run for fun :)
New fastest disc 2 time on emulator- 2:48

Total so far: 6:12

This surprised me because I originally thought this disc would around 2:30. I left in a lot of little 1 second mistakes and a couple bigger ones, but not enough to make up 18 minutes. Not to mention I generally left in fantastic battle luck like a perfect Virage fight (I got through 8 turns untouched for the kill). The perfect time in my current run would be around 2:46-47.

I run for fun :)
I couldn't find anything about the game freezing on The Moon That Never Sets on Google. If you don't mind, Raelcun, could you please post screenshots of the areas that freeze for you?
Edit history:
The2012Robot: 2013-02-15 05:15:38 am
The2012Robot: 2013-02-15 05:07:12 am
The2012Robot: 2013-02-15 05:06:42 am
I run for fun :)
New fastest disc 3 time on emulator- 2:18

Total so far- 8:30

Personally, this disc feels a lot longer than it actually is because of how much dialogue there is, not to mention cutscenes. I was slightly surprised by this time as well. As usual, I left in most movement errors and a couple menu errors. I managed to get some really good boss battles and I left those in. They were all nearly perfect.

I checked Raelcun's times at the end of each disc in his WR run to get an idea of what my final time will look like from here. His disc 4 is around 4:06. Add that to my 8:30 and we get 12:36. If we account for disc swapping the time would be 1-2 minutes faster, I think (honestly didn't check how long it took Raelcun). So 12:38. I'm not able to watch all of Raelcun's disc 4, but he did say that it wasn't optimized. Nevertheless, I use a particular strategy (a big one that I'm saving for the WR to reveal), that may equalize with your time because it's slower... But that's just a theory. I'm using this slower strategy to make Melbu faster, more consistent, and MUCH safer. The best I could do without this strategy regarding Melbu (which gets you to Melbu fastest, at least with Albert) was about 45 minutes. In the end, I believe going without my new strategy would be a couple minutes faster if Melbu cooperated. But that's way too much to expect at the end of a 12-13 hour run, so I use a couple minutes in the end to make him much less of a risk. But man would I love to make this game a 12:30. Probably not going to happen in a real run though (at least not in my run's current form) Tongue  I'll be running disc 4 today.

Whatever, just do it quickly.
Sub 12:00 or bust!

Undecided This is the hype of talking about speedrun planning except without any of the excitement of any actual plans.  What a tease.  Comeback after finishing a trial SS.
Edit history:
The2012Robot: 2013-02-15 03:16:37 pm
The2012Robot: 2013-02-15 03:11:27 pm
I run for fun :)
I don't mean to tease, I only mean to update the people who are interested in this run with the progress I'm making. And I'm 99% sure sub 12 hours is impossible. But who knows. I'll have a better idea of that after today. I will post my fastest attempts as they come when I've reached that point.
We require more minerals
Sub 12 is not impossible. You're practicing on emulator and doing a segmented run as your "practice" updating us on your segmented savestates used practice runs isn't actually useful to anyone. Unless you're planning a segmented run these times are completely irrelevant.
I run for fun :)
No, they ARE relevant because they use my single-segment strategies, regardless of segmented savestates. So yeah, it is useful. If sub 12 is possible, great. I said 99% for a reason- it may be possible, I just don't think so. I don't see how playing on my PS2 is going to reduce my time by that much. As I said before, I'm going to run disc 4 today and see what happens.

You haven't streamed TLoD in awhile, Raelcun. Taking a break?
Edit history:
The2012Robot: 2013-02-19 01:13:57 pm
I run for fun :)
New fastest disc 4 time on emulator- 3:49

Total- 12:19

3:49 would be the in-game time at the point of no control. Caterpillar didn't want to cooperate- he stunned Dart twice and Albert once. Michael revealed his weak spot after 4-5 of his turns. The Super Virage used the planetary attack and Zieg used his red-eye dragon attack. Melbu took 45 minutes with a command-block on Albert's attack. I still have some work to do on my Melbu battle plans, but I don't think I'll be able to get under 40 minutes. And sadly I have reached my usage limit for this month and cannot watch Raelcun's Melbu strategy, which I imagine I'll be able to replicate to at least some degree to make my fight faster. I won't know until next month though. I already figured out on my own how to manipulate the 1st generation. I know that Raelcun uses some kind of manipulation on the 6th, but I don't really know anything about it (I just wail on him until he's dead.

Sub 12... I don't believe there's an entire 19 minutes of optimization left to be found in my run. I'm a little disappointed by that 45 minute Melbu fight. The battle is definitely safer with my newer strategy, sure. But it costs me at least 10 minutes. I knew I wasn't going to find 10 whole minutes of time fighting Melbu, but it looks like it's somehow not faster at all... so I need to test my old strategy once again to see if maybe I could have timed it wrong. If it is just as fast, then a time of 12:09 would obviously be possible. With perfect luck and execution... Maybe you could get something like 12:05, at least on emulator. I'm still working on some last little bits of optimization and looking for areas that I could improve on, so I guess I'll get to my actual attempts when I get to them.

Edit: I'm getting a little burnt out running TLoD every day, so the updates won't come as often as I'll be testing at a slower pace.