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I run for fun :)
Is it absolutely necessary to get Blossom Storm?
Edit history:
obdajr: 2012-05-07 12:45:26 pm
iirc, blossom storm isnt that much better than gust of wind dance damage wise, and grinding 240 other attacks probably isnt worth it

gust of wind dance lvl 5: 305% dmg, 35 sp
blossom storm lvl 5: 405% dmg, 202 sp

since albert never needs to transform for more than 1 turn in any given battle, SP is irrelivent imo. the extra damage is nice, but a huge time commitment.
I run for fun :)
Oh wait, I was talking about Rose Storm. Of course Flower Storm aka Blossom Storm is out of the question. I saw that Omnicent called it Blossom Storm, so I just went with it not realizing his mistake Tongue
Edit history:
Omnicent: 2012-05-08 11:26:33 am
Omnicent: 2012-05-08 11:17:57 am
Omnicent: 2012-05-08 10:51:42 am
Omnicent: 2012-05-08 10:51:20 am
Omnicent: 2012-05-08 10:48:05 am
Omnicent: 2012-05-08 10:47:21 am
Omnicent: 2012-05-08 10:46:03 am
Omnicent: 2012-05-08 10:45:13 am
I am talking about Albert/Lavitz Lv2 D.Magic, not the addition.
I got the names confused since I have not ran disc 3 in a long time
and I was going off of my memory.

Come on guys I'm not crazy to waste time on an addition where you have to max out every other addition for a speed run.
If you see me post something crazy then I probably mean something else lol.

Sorry for the confusion.

And yeah you just stick with Albert/Lavitz second to last addition since you get it around Helena second visit and will be near max by near the end of the game.

The only addition argument I see is Volcano versus Crush Dance. You get Crush Dance earlier enough to level it and and the damage lost in earlier fights is generally none
By this I mean that the fight will end in the same amount of turns if you use either. Now this is not always the case for some fights. The main things to test is:

1. It is not possible to get Final Burst unless you start to use Crush Dance (Volcano will not give you enough SP, especially when you start to spam magic with Meru).
Now Final Burst takes about 32 seconds where as Volcano takes around 6 seconds (when landing all hits). This means in the time frame of 1 Final Burst you can fit in
approximately 5 Volcano's. The question is will 5 Volcano's outdo a magic built Final Burst? I remember it being approximately even (but this was last year, so I need to
check it again). In the case of them being even Final Burst will be the better move (well until you run out of MP which I need to consider) since the boss will gain less
turns. This is mostly for the Yeti and Last Krakken. So, is the time lost in fights using Crush Dance > than using volcano for those fights and not having Final Burst for 2 fights
(both which have 10k HP bosses and one of those you won't have PBX, making it worse. Believe me even if you pre-stock Burnouts for disc 3 when you are in Fueno you will still run out of them since you need
inventory for other things)?
That's what I'll try to do, but anyone else is welcomed to do the testing.

2. SP for the final fight. With Volcano + Fairy Sword you builds 54 SP, it will take you 2 turns for 100SP with 8 SP waste. However you don't want to trans every 100SP since that is
not time efficient (animation wise and in the damage you take when not in Divine Dragoon Form). I Generally try to wait for 300 SP since it is the middle ground.
This means it will take you 6 turns to transform with a 24SP waste.

Using Crush Dance gives you 150SP with the same setup. This means it takes you 2 turns to transform with 0 waste in SP.
So you will be using Divine Dragoon 3 times more often (and considering dart does a large portion of the damage in the final fight(s) this is rather significant).

Have not timed this because the final fight already can be a headache, but eventually.
Edit history:
The2012Robot: 2012-05-08 11:15:44 pm
I run for fun :)
Don't worry, I knew what you meant by Blossom Storm (because like I said, I didn't realize the mistake) Tongue

So the question is: Is Rose Storm absolutely necessary?

I'm close to finishing disc 2 planning, but obviously I have to see what I need in disc 3 to be completely finished. And I'll also be testing exactly how long disc 2 is. This game is quite the time-sink.
Nah it's Volcano vs Crush Dance (for final burst and a faaarrrr better addition for the final fight) and this takes multiple full runs and a lot of time to test out. It's why I have only started testing it out. I'm going to have to do parallel runs from disc 2 and on (getting all those magi hats will not be fun).

I'm pretty sure you will need Rose Storm, but it has never been a problem for me to get it before Lloyd (where it first matters)

I know in Lloyd you probably need it. When defending and with Rose Storm up his AOE special attack (the one with the flying crystals) does around 400 to meru, so no defending = 800 and no rose storm and no defending is around 1600.
It is impossible for Albert to survive it without rose storm or defending (or both) since when doing both he still gets hit for 600-800 (damn Albert and his horrible magic defense)
You can only rely on the D.Buster trick for so long before Lloyd just starts nuking your party.

If you could get a run with Lloyd using D.Additions then it should be possible (this is probably possible. I mean in disc 2 when fighting the Virage in VoCG I can get it to where I kill him before he attacks once. It's not often to get a run like that.
I mostly go for only 1 attack unless I feel like resting a lot to get the optimal fight).

You only need Burnouts for disc 3 (buy in Fueno before going on the Queens Fury), in my old document I don't have the amount listed and I don't remember how many I used on Yeti and Krakken. Any other magic item you can purchase before boss fights in the cities in Disc 3.

Now the big problem I have ran into is having to go back to Bale(or was it Lohan?) for Spear frosts in Disc 4.  I do it, but it sucks having to switch discs. Hopefully someone can find a better method.
Edit history:
The2012Robot: 2012-08-02 01:55:24 pm
I run for fun :)
Hey guys, just letting you know that I haven't given up on my SS run- I haven't had the time (nor the internet) to play and discuss the game. Have you taken a break as well, Omnicent? I've noticed you haven't updated your guide for a couple months now. I was also wondering if I could get your completion times for each disc, and what you think is the fastest possible time as of now.
Edit history:
Omnicent: 2012-09-07 09:38:48 am
Yeah, I have been busy over the summer. Right now I'm in my last semester of classes, so I'm concentrating on that.
I have only done a speedrun test for disc one. I have only done route work for the other 3 discs.

Before I made changes to my run I had a time around 3 hours 38 minutes (world travel and fight command selection was not really optimized) for the first disc. I'd say 3 hours 35 is possible (faster than that may be possible).
I run for fun :)
I've planned out all of disc 1 and 2. Working on 3 now. Just finished the Grand Jewel- what an asshole of a boss! Casts random magic, levels down your characters, and on top of all that, he can heal himself. I REALLY want to figure out how to kill him before he heals. I was wondering (haven't tested) if maybe you could have a DL of 2 with someone transform the turn before he would heal (heals when red), and have him use up the turn he would heal with to attack the dragoon instead, thereby allowing you to deal enough damage with your characters to kill him before he heals.
Hi all, just saying i will be trying to take the flag to make a run but mine will be SS i do know the game by heart and have some help from friends (mostly obdajr) will already do some routing/ planning and might do some live attempts sooner than i might even think myself (school take time but i will stream evry weekend for that ) so yeah hope i could plan this quite fast as i did for my other rpg runs =D
I run for fun :)
Good luck with planning oozaroo. I would give you my notes, but I believe fresh starts yield new-found possibilities... and quite honestly, I want that SS. But I am completely open to discussing the different parts of the game with you and thereby help each other out Smiley  I've stalled on planning disc 3 atm because the Grand Jewel angers me so... and there is just SO, MUCH, DIALOGUE.
So yeah, that. Going about as smoothly as segmenting can go (it sucks), and Hellena is proving to be a pain in the ass. I'll get this eventually!
lol yeah robot no wry about that :p but fresh new start and start with some notes are different tho. Starting with notes might be able to find the flaws and improve it better then start with new run cuz you could make some mistakes and need to restart again. But modifying notes to make it better its easier
I run for fun :)
True. btw, I'm going to make a video of me getting higher than 230% without a modded controller Wink
230% is easy you said 250% last time ( cuz i did 230% once too )
I run for fun :)
No, I said 240%. lol 250% would be unreal.
Im pretty sure u did say 250% becuz i remember i was arguing the turbo controller is only going to 240% so how u doin 250% i might be wrong tho but im pretty sure it was 250 but w/e
I run for fun :)
lol well, if I did it was a typo Smiley
Lol it doesnt matter :p
It only took 2 weeks, but segment 5 is done!
Congratulations! Smiley
Edit history:
The2012Robot: 2012-11-10 03:04:26 am
The2012Robot: 2012-11-10 03:03:49 am
I run for fun :)
Are you going to post any segments so we can see how it's coming along?
Nice ^^ Sad that i'm kinda busy these time around i dont have lot of time to put in this for now but i will definitely not abandon this project =D
I will post more segments as I complete them. The playlist is also linked on this page, just scroll up. ^_^
Segment 7 done:



...but it is now irrelevant. I need to redo segments 2-7, because a mashing test concluded that I can use one Burn Out on the Commander in Seles to one-shot him. My previous tests barely got a 232% boost (only does 13 damage, he has 14 HP), but today I managed to get a 234% and a 236%, which is enough to kill him.

Cry