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I should note by doing this, the desyncs UraniumAnchor experienced should be gone now.
Edit history:
UraniumAnchor: 2011-01-20 04:52:25 pm
Not a walrus
I noticed battletoads refuses to stay synced up in the .avs, the audio is fine but the video plays too quickly on the race side. I blame directshowsource, might have to re-encode it as lagarith+pcm.

Might be true of any of them, actually, hard to tell.
Edit history:
Aktan: 2011-01-20 04:52:40 pm
I don't think it's DirectShowSource, but the fact the way Nate converted the VFR to CFR with FFMpeg caused it.  FFMpeg doesn't do the conversion well.  Not saying it's Nate's fault, but more like FLV is just a pain to work with.  Right now the video is finally fine for me in Avisynth, but the audio is still a problem.
Not a walrus
Well, it stays synced up when I seek around in virtualdub, but when I do a test encode it doesn't work properly.
Hmm, interesting.  I should probably check the converted version vs the MKV I made to see if there any differences.
we're probably going to have to use your solution to encode the ones u.a already did because it's probably very difficult to encode the scripts he wrote (that use directshowsource()) without audio desync. i say difficult not because something needs to be done to them but because it may encode without audio desync on, say, the 10th try. in order to avoid moving more large files around, i may simply give you the script i'll use to encode the final videos and the script i'll use with the x264, naac, and mp4box args and get you to do it if you want. otherwise you can just give me the whole method of converting the original files and i can convert them myself. the reason i'm saying this is that i realize not everyone has 30-40 megabit upload and we all want to get this done asap.
Edit history:
Aktan: 2011-01-20 05:14:37 pm
I'll probably tell you how instead, since my internet speed is abysmal.  Also since (at least the sample I got) the clips has a FPS of 500 when converting to CFR, the frame numbers people have found might be off now.  A solution is to convert the frame rate back to normal NTSC via dropping frames, I guess.
Not a walrus
I'm going to try an experiment with ffvideosource() for the video side and see if that helps at all.
FFMpegSource2 doesn't seem to do well with VFR.  I tried it on the original FLV and the remade MKV.  Both converted the VFR to CFR pretty poorly.
Not a walrus
avisynth crashed after like an hour and a half of trying to load a 25 gigabyte commentary video so maybe I should split this up some
Well I think I have a working solution.  A lot of it depends on DirectShow though, lol.  I converted the FLV to MKV with timecodes for both video and audio making the MKV in sync.  I load the video from the converted MKV using haali's dss2 (DirectShowSource2) which converts VFR to CFR correctly.  I load the audio from the converted MKV using just DirectShowSource since dss2 is only for video unfortunately.  The resulting output in VirtualDub seem to be sync at all times!  Might be me lucky for now and I'm still trying to find a way to NOT use DirectShowSource.  I'll keep you guys posted.
awesome. i'm trying the first final encode using directshowsource() for both audio and video (based on u.a's mmx script) now. when it finishes i'll find out whether i have av sync. probably not but who knows.
Edit history:
Samthe3rd: 2011-01-20 07:50:42 pm
Samthe3rd: 2011-01-20 07:46:00 pm
025_pianovania.avs
Code:
game=avisource("E:\Downloads\025_pianovania.avi").trim(1499,28479)
commentary=avisource("E:\Downloads\025_c.pianovania.avi").trim(9862,38324)
stackhorizontal(game,commentary)
audiodub(mergechannels(resampleaudio(game.converttomono, 48000), resampleaudio(commentary.converttomono, 48000)))

Synced by comparing when the guy press start for both controllers, since I couldn't hear anything out of my left speaker when running the avs (left speaker works fine with winamp).  Should I upgrade the VirtualDub files to the newest stable version, which is 1.9.11 (one-nine-eleven)?

This line:
Quote:
audiodub(mergechannels(resampleaudio(game.converttomono, 48000), resampleaudio(commentary.converttomono, 48000)))

...that's just temporary?
Edit history:
Eisenefaust: 2011-01-20 08:12:55 pm
Eisenefaust: 2011-01-20 08:12:35 pm
Eisenefaust: 2011-01-20 08:08:50 pm
Eisenefaust: 2011-01-20 08:08:18 pm
Eisenefaust: 2011-01-20 08:06:42 pm
SS Any% FF2 GBA
I just watched through Thexder Neo from start to finish and it appears the commentary and game desync at the end.

I synced at the start to where the runner says now and the difficulty is selected. At the end when he says "ding" there is a second or so that we have to wait for him to beat the final boss. Did I misinterpret the start time sync?

[EDIT] Actually never-mind, I just listened to what Matrix said about when to start timing and it looks I misinterpreted it. I adjusted my Thexder Neo script above to fix the problem.
[EDIT2] The Morrowind game clip is really hard to read what the texts reads. In the final video is there a way to up the quality so that it is legible? If not, no worries.
Quote from Samthe3rd:
that's just temporary?

yes.

Quote from Eisenefaust:
The Morrowind game clip is really hard to read what the texts reads. In the final video is there a way to up the quality so that it is legible? If not, no worries.

nope, sorry. that's the only recording of that run.
Edit history:
Eisenefaust: 2011-01-20 09:52:01 pm
Eisenefaust: 2011-01-20 09:38:02 pm
SS Any% FF2 GBA
SDA Defeated CANCER!

Yellow.avs
Code:
game=avisource("E:\Downloads\SDA\Marathon 2011\038_yellow.avi").trim(4566,4566+264728)
commentary=avisource("E:\Downloads\SDA\Marathon 2011\038_c.yellow.avi").trim(4000,4000+264728)
stackhorizontal(game,commentary)
audiodub(mergechannels(resampleaudio(game.converttomono, 48000), resampleaudio(commentary.converttomono, 48000)))


Colordino.avs
Code:
game=avisource("E:\Downloads\SDA\Marathon 2011\044_colordino.avi").trim(239,16360+2273+154)
commentary=avisource("E:\Downloads\SDA\Marathon 2011\044_c.colordino.avi").trim(1,18432)
stackhorizontal(game,commentary)
audiodub(mergechannels(resampleaudio(game.converttomono, 48000), resampleaudio(commentary.converttomono, 48000)))


OoT.avs
Code:
game=avisource("E:\Downloads\SDA\Marathon 2011\047_oot.avi").trim(34,34+150943)
commentary=avisource("E:\Downloads\SDA\Marathon 2011\047_c.oot.avi").trim(1105,1105+150943)
stackhorizontal(game,commentary)
audiodub(mergechannels(resampleaudio(game.converttomono, 48000), resampleaudio(commentary.converttomono, 48000)))
Not a walrus
I may have something worked out with dss2(), going to run a test encode and see what I get out of it.
SS Any% FF2 GBA
updated:
added Color a dino and OoT, Downloading mario 64, I'll be doing that next.
ok for the sync jobs already done using the long sources all i did was make nmf using vdub (ffvhuff/pcm) using the trim points provided and then load those in the final avisynth script and it's working perfectly. it's a few extra steps but i'm going to do them this way to knock down all the long source sync jobs tonight and then start on the short sources. then i'll upload the results, change the schedule spreadsheet, and get fork to link to them on the schedule.
Not a walrus
How much disk space is that taking up?
mmx game nmf is about 5 gig and mmx commentary nmf is about 6 gig.

i think i've collected everyone's scripts - please don't edit your post but rather make a new post from now on or else i'll probably miss a bunch of stuff going forward. attaching files is also much better than pasting in code because i don't have to do as much work just downloading files. thanks.
SS Any% FF2 GBA
Quote from nate:
please don't edit your post but rather make a new post from now on or else i'll probably miss a bunch of stuff going forward. attaching files is also much better than pasting in code because i don't have to do as much work just downloading files. thanks.


Ok I'll make new posts and attach files. Sorry for making it harder than it needed to be.
Edit history:
UraniumAnchor: 2011-01-20 10:19:19 pm
Not a walrus
I don't even see how attach files but maybe I'm just blind.

Edit: Oh hey that's a paperclip icon.

Also, working on YI-DKC2.
Edit history:
Aktan: 2011-01-20 10:23:02 pm
So wait, is it all sync now?  Also, Nate, should I just explain how to do it here or PM (if you still need this method at all)?