I just decided to do Blaise End. I managed to find so many time-saving devices in it that it's not even funny. I completed it in less than fifteen minutes without a transferred creature. I didn't time it exactly, but I'm sure this is the fastest time It's been done. I'll outline my strategy for it.
Note: I'm assuming people are very familiar with the level in this brief walkthrough. Look at a map if you need to know what I'm talking about.
1. Don't claim the portal. There are only six creatures you need. At the farthest right side there are three neutral bile demons in a neutral prison. Dig to them. You need to dig along the right side of the centre, along the edge of the gold. You will pick up two spiders along the way. Dig through the top gold block, and then go right through the next band, then down. Have your spiders break down the door. This is all you'll need them for.
2. Dig up from the prison to the room with the lightning bolt spell. Have your bile demons kill the faeries inside, build a nearby library and claim the lightning spellbook.
3. Dig to the far left. Have your bile demons take care of the witches. There are many piles of gold here, put a treasury underneath them.
4. Dig up from where the witches are. There is a reinforced hero wall, but it will dissipate when you claim the tile next to it. Dig through and kill the level two wizards with the bile demons. There are lots of gold pots here, build a treasury underneath them. Watch out for the boulder trap to the right.
5. Break through the door to the left. When the wizards appear, lightning them until they die. Dig the plain dirt square to find a level 7 dragon. Also dig into the treasury.
6. Break down the door leading out of the treasury. Continue down the corridor. When wizards appear, lightning them.
7. This is the hardest part. Break down the door leading to the heart. Because you have not entered through the front, no heroes will await you. However, there are multitudes of traps. Manoeuvre your dragon through them. If you get too damaged, wait and heal. Head over to the dungeon heart and destroy it with flame breath. Try and stand on a corner of the heart so that the lightning trap doesn't constantly activate. If you lose your dragon to the traps, there is a resurrect creature box, but if you're careful you won't need it.
8. Now that there are no doors, drop an imp near the where the door next to the real entrance to the fortress was. Then drop him in the entrance. You've won!
And there you go. Blaise End in fifteen minutes. It can probably be done faster too with imp possession. Yes that last step seems silly, but with the way the triggers work, you have to visit that spot for the game to register your victory.
I really hope that in the future someone will do a full speed run of this game. It's still my favourite of all time.
Note: I'm assuming people are very familiar with the level in this brief walkthrough. Look at a map if you need to know what I'm talking about.
1. Don't claim the portal. There are only six creatures you need. At the farthest right side there are three neutral bile demons in a neutral prison. Dig to them. You need to dig along the right side of the centre, along the edge of the gold. You will pick up two spiders along the way. Dig through the top gold block, and then go right through the next band, then down. Have your spiders break down the door. This is all you'll need them for.
2. Dig up from the prison to the room with the lightning bolt spell. Have your bile demons kill the faeries inside, build a nearby library and claim the lightning spellbook.
3. Dig to the far left. Have your bile demons take care of the witches. There are many piles of gold here, put a treasury underneath them.
4. Dig up from where the witches are. There is a reinforced hero wall, but it will dissipate when you claim the tile next to it. Dig through and kill the level two wizards with the bile demons. There are lots of gold pots here, build a treasury underneath them. Watch out for the boulder trap to the right.
5. Break through the door to the left. When the wizards appear, lightning them until they die. Dig the plain dirt square to find a level 7 dragon. Also dig into the treasury.
6. Break down the door leading out of the treasury. Continue down the corridor. When wizards appear, lightning them.
7. This is the hardest part. Break down the door leading to the heart. Because you have not entered through the front, no heroes will await you. However, there are multitudes of traps. Manoeuvre your dragon through them. If you get too damaged, wait and heal. Head over to the dungeon heart and destroy it with flame breath. Try and stand on a corner of the heart so that the lightning trap doesn't constantly activate. If you lose your dragon to the traps, there is a resurrect creature box, but if you're careful you won't need it.
8. Now that there are no doors, drop an imp near the where the door next to the real entrance to the fortress was. Then drop him in the entrance. You've won!
And there you go. Blaise End in fifteen minutes. It can probably be done faster too with imp possession. Yes that last step seems silly, but with the way the triggers work, you have to visit that spot for the game to register your victory.
I really hope that in the future someone will do a full speed run of this game. It's still my favourite of all time.