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1-Up!
Sweet Stuff - great run.  My slides at the end always land on top of the cage.  Thats the best you can do AFAIK.

Stonecarving City - Also a great run.  Going to be hard for me to provide competition when you leave no room for improvement Tongue
FWIW I dash jump at the beginning of the run back.  Not sure if it's any quicker but for the record my best there is 2:09:17 i believe, which is only .2 faster than yours.  I average in the 2:09:00 range normally.

Quote from arkarian:

can anyone confirm that jumping over those two sets of bandineros at the end is faster than running through them? seems like there's a slight bit of slowdown in speed when you hit them. i accidentally hit one in this run but i think it's faster to jump both.

edit: did a new run that should be much faster. i still ran into one of the damn bandineros during the escape though. ;(


I had always assumed (although I don't have the means of proving this either way) that wario's horizontal speed doesnt suffer when running through enemies/boxes.  If it does though, it's by mere hundredths of a second probably.

Another thing, while I'm thinking about it.  Do you think there is a significant difference when approaching a ladder sitting flush with a wall between
dash jumping towards it, hitting back to cancel your dash and up to grab the ladder
or
dash jumping, hitting the wall for a little bonus height and climbing from there.  I guess it depends on how long it takes to recoil off the wall versus the height gained.
gamelogs.org
Quote from Flip714:
FWIW I dash jump at the beginning of the run back.  Not sure if it's any quicker but for the record my best there is 2:09:17 i believe, which is only .2 faster than yours.  I average in the 2:09:00 range normally.

sounds like jumping is definitely better then. may redo this at some point but only if i can save another .1 second (this one was actually 0:01:11.305).


Quote from Flip714:
I had always assumed (although I don't have the means of proving this either way) that wario's horizontal speed doesnt suffer when running through enemies/boxes.  If it does though, it's by mere hundredths of a second probably.


i'll look into timing it but yeah probably doesn't make much of a difference anyway. it does seem that jumping while dashing takes the same amount of time as normal dashing though which is why i tend to jump a lot.


Quote from Flip714:
Another thing, while I'm thinking about it.  Do you think there is a significant difference when approaching a ladder sitting flush with a wall between
dash jumping towards it, hitting back to cancel your dash and up to grab the ladder
or
dash jumping, hitting the wall for a little bonus height and climbing from there.  I guess it depends on how long it takes to recoil off the wall versus the height gained.


i haven't timed it but i've assumed canceling the dash and grabbing the ladder is faster. no idea if it's that's actually true but i'd imagine the difference is so minimal that i'd rather cancel the dash in mid-air because it looks way better.
it does depend on the ladder though, eg the one at the end of the sweet stuff -- you can see i canceled by dash by reversing and jumping into the overhang, then jumping up most of the ladder rather than climbing it. i think that's faster than smashing into the wall, so there are probably other instances in the game where that might be useful.
Edit history:
arkarian: 2010-08-14 11:12:57 pm
arkarian: 2010-07-07 11:00:14 pm
gamelogs.org
whoopsy desert in 1:49: http://www.youtube.com/watch?v=OFncX5pgTBE

think this one went really well. i've gotten a faster escape but the difference is negligible.

also took a look at running through enemies during escapes via frame advance and it seems like it's true that there's no reduction in speed. should make some things easier.
1-Up!
Quote from arkarian:
also took a look at running through enemies during escapes via frame advance and it seems like it's true that there's no reduction in speed. should make some things easier.


yay!
1-Up!
Quote from arkarian:
whoopsy desert in 1:49: http://www.youtube.com/user/Arkarian01#p/u/1/OFncX5pgTBE

think this one went really well. i've gotten a faster escape but the difference is negligible.


Ok i decided to show that I can actually play this game.  I saw two spots in your run that I thought I could save fractions of a second on.

Whoopsy desert in 1:48: http://www.youtube.com/user/flipsevenonefour#p/a/u/0/fvtdkHj0hlw

I don't know if 1:47 is possible.  For the record, it was 3241 frames and I divided by 30.  If you calculated differently, let me know.

I'll try to get some videos up so it's not just me mooching on your videos lol.
Edit history:
arkarian: 2010-08-14 11:12:43 pm
arkarian: 2010-07-07 10:58:13 pm
gamelogs.org
very nice. i didn't think about avoiding crashing into the pipe at the end. might just have to come back to this level someday. Wink

for now though, i'm gonna keep chugging along -- foulwater falls is encoding now.

i don't time by frame; i use the actual timestamps shown in vdub. but it's the same thing: my whoopsy desert is 3292 frames.


edit: foulwater falls in 2:28: http://www.youtube.com/watch?v=5ZxAXR-MR_4

sliding down poles is for wimps. the escape could have been more than half a second faster but i was happy with the rest of the run that i kept this one.
1-Up!
In the room at 1:20, I believe it's possible to break the second set of blocks with one jump dash from the left edge.  Also it's possible, but very difficult for me, to fill the run back room up with water on your first swing (you've got to set it up where you hit the 3rd rope low and fast, high risk for ending up in the spikes).  Otherwise greatness.
Edit history:
arkarian: 2010-08-14 11:12:30 pm
arkarian: 2010-07-07 10:58:00 pm
gamelogs.org
Quote from Flip714:
In the room at 1:20, I believe it's possible to break the second set of blocks with one jump dash from the left edge.

this is possible but i don't think it saves much if any time. i think it's faster to land from the rope as soon as possible and dash from there, rather than jumping over all the bandineros from the rope (dashing is faster than flying through the air afaict).

didn't know that about breaking the block on the first swing though -- i'll have to try it later.


edit: run-down pyramid in 2:33 - http://www.youtube.com/watch?v=xFc8TW8PsfE
made a few small mistakes, but i started to really hate this stage so i kept the first decent one i got.
1-Up!
Quote from arkarian:
Quote from Flip714:
In the room at 1:20, I believe it's possible to break the second set of blocks with one jump dash from the left edge.

this is possible but i don't think it saves much if any time. i think it's faster to land from the rope as soon as possible and dash from there, rather than jumping over all the bandineros from the rope (dashing is faster than flying through the air afaict).


Wrong set of boxes.  I'm referring to the two suspended in the air.  The two on the ground you break the same way I do.  What I'm saying is that after you break the two on the ground, jump up to the next level and dash jump from the very left edge.  Should break both blocks.

Watched the Run down pyramid vid.  Pretty sharp.  Probably 1-2 seconds can be squeezed out of it with some more optimization but nothing stood out as glaringly wrong.  I saw that you used my strat to cut out half of the room before the cage Smiley  (unless you also discovered that yourself, then props).
gamelogs.org
oh sweet, didn't realize that about the blocks.

Quote from Flip714:
Watched the Run down pyramid vid.  Pretty sharp.  Probably 1-2 seconds can be squeezed out of it with some more optimization but nothing stood out as glaringly wrong.  I saw that you used my strat to cut out half of the room before the cage Smiley  (unless you also discovered that yourself, then props).

nah i always check your vids before practicing mine. i try to add anything else i think will save time, but you seem to have thought of most everything. major props.
Edit history:
arkarian: 2013-09-19 06:18:12 pm
arkarian: 2013-09-19 06:17:58 pm
arkarian: 2010-08-14 11:10:35 pm
arkarian: 2010-07-07 10:57:32 pm
gamelogs.org
got a great gurgle gulch run today (3:02) -- http://www.youtube.com/watch?v=M8IT2YaQdew

only mistake was not entering the dasherator at 1:07 immediately. it's a shame, because the run is actually a 0:03:02.049. ;(
could also have done some of the ropes faster, especially the first set. not that much time lost there though.


edit: 1-b: rollanratl battle (1:30) -- http://www.youtube.com/watch?v=zTaJggPnIzE

edit: the above rollanratl battle has been obsoleted by this one (1:17): http://www.youtube.com/watch?v=RiOXfXQSTE8

edit: 2-1: just plains (1:09) -- http://www.youtube.com/watch?v=uBXbCDvXRI0

edit: 2-3: mt. lava lava (2:25) -- http://www.youtube.com/watch?v=t_VE97TVLSA
skipping 2-2 for now because the sub levels are laaaame. well, to speed run at least.
Edit history:
arkarian: 2010-08-14 11:10:14 pm
arkarian: 2010-07-07 10:56:46 pm
gamelogs.org
2-2: wavy waters (3:58) -- http://www.youtube.com/watch?v=4_CkgTgvlUU
i don't think this time can be dropped, but maybe. it's a 3:58.472.

edit: 2-4: savannah valley (2:45) -- http://www.youtube.com/watch?v=3zaK6vtuWwI
very happy with this. more time can be saved by jumping as soon as possible, etc, but it's tough to get everything precise in one go. only "mistake" is not dashing immediately upon landing at 1:15. that's the only time ever i messed it up. ;(

edit: 2-b: hot roderick race (1:23) -- http://www.youtube.com/watch?v=yDRw2DQLvZg
randomness is lame.
your videos look very good, but is there a reason you didn't jump up to hit the tires back at the world two boss. you might save like 0.25 seconds
Edit history:
arkarian: 2010-08-14 11:09:49 pm
arkarian: 2010-07-07 10:56:01 pm
gamelogs.org
i didn't think to do that, but i believe the only place where it would save time is on the last tire. afaik the tires are thrown at specific intervals, just like the wrenches, regardless of when/if you hit them. might be wrong about that though.

at any rate in my video it wouldn't have helped in this attempt because i wouldn't have had time to jump for that last tire anyway. the randomness of this boss is incredibly annoying.


edit: 2-s1 sneak peak (2:44) -- http://www.youtube.com/watch?v=siPxeAPkOOs
took me a while to get this run but i really wanted to iron out the few mistakes. several attempts later i finally got one that was flawless except i accidentally grazed one of the boulders during the escape. turns out the original run (what you see here) was a few tenths of a second faster. the kicker is that my escape in the second was better somehow ...
definitely want to redo this one sometime.
Edit history:
arkarian: 2010-08-14 11:09:38 pm
arkarian: 2010-08-14 10:59:05 pm
arkarian: 2010-07-09 01:11:01 am
gamelogs.org
2-s2 lowdown depths (1:43) -- http://www.youtube.com/watch?v=tZdCefBJnSA

so pissed at myself for this one. it's a 1:43.070 ;(
if i'd done the very beginning just slightly cleaner i'd have gotten 1:42 so yeah definitely going to redo this.

edit: redone in 1:41 -- http://www.youtube.com/watch?v=89sYN04p6Xk
of course now it's a 1:41.334 so i'm sure it can be dropped to 1:40. probably no lower than that though. i bumped the ledge a little near the end of the escape, plus the beginning (before the cage) could be faster.


edit: 3-1 wreck train (2:01) -- http://www.youtube.com/watch?v=N7uKF8gkWZE
had a hard time getting this one right. there's still some minor things that could be cleaned up (namely the escape ... i was a few tenths of a second off my best) but i don't see myself coming back to this stage any time soon.

edit: 3-2 stonetooth cave (1:33) -- http://www.youtube.com/watch?v=iAYITlx3508
i had a few that were faster before the escape but ended up being the same time seconds-wise. this was my best escape and overall best looking attempt so i chose to take it.

edit 3-3 its-all mine (2:31) -- http://www.youtube.com/watch?v=MP0ZAuXYtu8
don't think this one can be improved by too much. jumped too early at the very end and smacked into the wall rather than bouncing off the cannon, but you might be surprised at how little time that actually wastes. i had another attempt with the exact same escape time where i did bounce off the cannon (but it turned out the rest of the level was about a second slower), so i compared them and found the wall smack only took 1 frame longer. so bouncing off the cannon then jumping in is faster, but it's also harder. i'd say if you jump immediately and dive into the cannon immediately it's maybe 4 or 5 frames faster at most.
Edit history:
arkarian: 2010-08-14 10:58:46 pm
arkarian: 2010-08-14 10:58:13 pm
arkarian: 2010-07-19 12:46:29 am
gamelogs.org
3-4 glittertown (2:09) -- http://www.youtube.com/watch?v=Iw1dbl5zwfA
the second slot machine room is the most annoying part what with the two waggles right in a row. besides that this one's pretty easy.

edit: 3-b chortlebot challenge -- http://www.youtube.com/watch?v=hBRyK1_bq8I
wasn't able to figure out a way to hit him twice in the last round. even if it's not possible this can probably be improved by at least a second.

edit: 3-s1 neon city -- http://www.youtube.com/watch?v=PL1LBxh22qo
really happy with this one, but it's exactly one frame short of 1:54. ;(  still, it's better than my original attempt (http://www.youtube.com/watch?v=Cs8pMKDNPVc)

edit: so i redid neon city and got a 1:54.014. >_>  later i finally got a great 1:53: http://www.youtube.com/watch?v=siVwYTN1mr8

edit: 3-s2 derailed express (1:54) -- http://www.youtube.com/watch?v=IPgjOkHmP68
finally a (relatively) easy one. i *think* it's actually faster to jump off the final crane (so that you get the diamond up high), since i've gotten better escapes doing that (1:29:2x or so). but even one that fast wouldn't have bumped me down to 1:53, so i kept this attempt -- it's a 1:54.448.

like i say in the comments, i miss a double-crate break but it's maybe only a few tenths of a second. also, double breaking is actually slower unless you jump at the last possible moment (since you waste time flying backward and back down on to the ground), so it's pretty tricky to get right.
another alternative is to do an extra jump or two and butt-slam the last three or four crates, but i think this is slower.
Edit history:
arkarian: 2010-08-14 10:57:22 pm
arkarian: 2010-07-25 11:16:16 pm
gamelogs.org
4-1 ropey jungle (1:50) -- http://www.youtube.com/watch?v=fgyeGWhvMN4
small mistakes like not dashing immediately at :59 and reversing directions too late in the third to last room. this is a 1:50.910 though, so i'm happy with it.
also did a different rope climb in the third room than the one flip does in his run -- his is actually one frame faster, but i thought it'd be cool to do something different. Wink  although i think if my method was done perfectly it'd be faster.

4-2 windbreak bay (4:12) -- http://www.youtube.com/watch?v=HHCRr6rQF14
this one turned out to be a lot easier than i thought after a few warmup runs. could still be 1 or 2 seconds better but i'm happy enough for now.

4-3 airtytale castle (2:10) -- http://www.youtube.com/watch?v=zbL_4PUkfRA
this one's pretty easy.

4-4 soggybog river (1:53) -- http://www.youtube.com/watch?v=u6cgA8OvwkQ
also pretty easy.
1-Up!
Havent seen them all yet but looking great, as always.
keep up the good work, it's looking very high quality so far.
Edit history:
arkarian: 2010-08-14 10:56:51 pm
arkarian: 2010-07-28 10:37:20 pm
gamelogs.org
thanks guys. i'm trying to keep up the pace and finish these before the semester starts. should be doable.

4-b bloomsday blowjob blowout (2:15) -- http://www.youtube.com/watch?v=H5EtkY0dr7k
at one point i walk forward a little before throwing a scorpion which costs a small amount of time (dashing after throwing is faster) but it's no big deal.

4-s1 launchpad labyrinth (2:35) -- http://www.youtube.com/watch?v=bJEVwYQoZso
might be a little faster to angle downward more at around 2:34 so the rocket bucket doesn't land in your way, but you sacrifice some flying speed by jumping out earlier (flying is faster than dashing). there also may be a faster route through that last rocket room -- if you hurry you can slip up between the first pair of spike wheels, then maybe get past the ones to the left so you reach the upper area (at 2:32) one "cycle" faster. i was never able to do this even once in practice and figured it would be way too much of a pain to do in a run so i didn't bother.

edit: redid this and got 2:29 -- http://www.youtube.com/watch?v=9SGIp9V9Ku8
I don't know if this is faster but in the level it's all mine I had accidentally miss aimed my cannon pointing to the right wall once and it shot me right to the container skipping the ball throw to hit the switch.
Edit history:
arkarian: 2010-08-14 10:56:23 pm
arkarian: 2010-08-01 10:13:05 pm
gamelogs.org
wild, i think i tried that and couldn't get it to work. definitely sounds like it'd be faster though so i'll probably be redoing that one.

edit: yep you can blast yourself up there if you fire the cannon three clicks to the right. looks like this is way faster, nice find.

redid launchpad labyrinth after realizing i could save some time in the third rocket room. cut off 6 seconds: http://www.youtube.com/watch?v=9SGIp9V9Ku8

edit: 4-s2 riverbloat rapids (2:35) -- http://www.youtube.com/watch?v=8dVKxNSfp3s
i love this stage.

edit: 4-s3 prism prison (2:25) -- http://www.youtube.com/watch?v=6OuR7Lxm5Gg

that's it for world 4 ... next up is my favorite world!
Edit history:
arkarian: 2013-09-19 07:07:20 pm
arkarian: 2010-08-23 02:20:15 am
arkarian: 2010-08-14 10:55:57 pm
arkarian: 2010-08-04 01:52:47 am
gamelogs.org
5-1 mount bighill (1:14) -- http://www.youtube.com/watch?v=5w6AnSK-_8g

found a really great time saver in this one. it seems you're "supposed" to flip the first spinning wood block over so that it lies flat in order to run across it later (flip does this in his run by ground pounding the spinner twice once he reaches the ledge at 0:19 in my vid). i skipped this, saving about 2 seconds, and instead used a duck just before running into the vertical wood block during the escape. what's supposed to happen if you run into that wood block is you'll get caught in the spinner, spin around, and be placed on the lower ledge, losing your dash. but ducking at the right time and holding it until you bump into the ledge prevents this.

the duck method might look a lot slower, but it actually only takes somewhere between 1 and 2 hundredths of a second longer to get through the room as compared to the "normal" way (~4.815 s versus ~4.80 s). so the time saved from omitting the ground pounds is well worth it. it's also way easier since the ground pounds need to be very precise to avoid falling back down when the spinner flips.


also started a playlist of speed tricks and other cool stuff. so far i've put up the stutter climb (faster way to climb ladders) i've been using in some of my runs and a neat, albeit useless, pipe trick.
Edit history:
arkarian: 2010-08-19 09:13:22 pm
arkarian: 2010-08-16 04:05:07 pm
arkarian: 2010-08-14 10:53:43 pm
arkarian: 2010-08-14 10:53:11 pm
arkarian: 2010-08-14 10:52:31 pm
arkarian: 2010-08-14 10:51:48 pm
arkarian: 2010-08-14 10:51:15 pm
arkarian: 2010-08-14 10:50:24 pm
arkarian: 2010-08-06 10:20:14 pm
gamelogs.org
5-2 creep blue sea (4:48) -- http://www.youtube.com/watch?v=uscX_Ehk1Xo

improved this (4:47) because i realized the mid-boss could be done a lot faster: http://www.youtube.com/watch?v=zjDoraug3p0
the actual boss could probably be a little faster too, but i'm happy enough with this so as not to bother.

5-3 slipshod slopes (2:03) -- http://www.youtube.com/watch?v=5qDXESO1Rlo
merfle room during the escape could be faster but the jump up to the dasherator is a pain so i took my time.

edit: redo of 5-3 (2:01) -- http://www.youtube.com/watch?v=D7AJJSgFV9w
this one's much better. also threw in some new timesavers i found.

edit: 5-4 bad manor (1:35) -- http://www.youtube.com/watch?v=KREBECaR-xs
Edit history:
arkarian: 2010-08-26 01:51:49 pm
arkarian: 2010-08-23 01:55:14 am
gamelogs.org
5-b large fry cook-off (1:41) -- http://www.youtube.com/watch?v=vQP0vh0DI1g
this one was fun.

5-s1 bamboozle village (2:19) -- http://www.youtube.com/watch?v=WSoIZxQL8pE
this is my favorite level.

5-s2 freezing fields (2:39) -- http://www.youtube.com/watch?v=ffmtcx4MbaE