Jumping Turtle
You can slash at him using your up-slash, but he still does the electric boogaloo if you do. As far as I can tell you can only attack him as he attacks you, and your options are either the grappling hook for half a heart of damage and no stars or the death rattles for half a heart of damage and four stars each (or specials that cover the screen). I'm pretty sure everything including specials only do half a heart of damage to every boss. Please correct me if I'm mistaken, as that could save a grip of time if I could do anything more per hit. He's my least favorite boss, I think, as he's only vulnerable after so many frames of not provoking him. >_<
EDIT: Oh man, I just figured out the method to get the chest I couldn't get before in level 3, above all those fire spitting statue heads. I suppose a 100% run can be done in this game, if you count all the chests. I'm gonna randomly guess it's about 1:15, but I'm not gonna try it any time soon. A lot of these are freakin' tough.
Also Break, yeah, that vampire miniboss is almost as bad as the red mage, and that route isn't really that much shorter than mine I'm pretty sure. Other than that, though, any other route changes or boss strategies you had in mind?
-My strategy for the rock eye is kind of questionable because I can't actually hit him until those things fall off (or can I?) and once they fall I'm still bombing. Perhaps I should just use one magical bombu and grapple the rest of them off?
-Four-face has really odd patterns that I can't seem to figure out. He sometimes uses his beams and things directly across from me, but other times he attacks from the top of the screen. I can't figure out a reliable method to get him to the ground once I kill him, because they die faster the closer they are to the ground.
-I don't really understand Overdrive Ostriche's hitboxes, but I guess I'm not supposed to touch his feet as he's moving or something. O_o I think I do okay against him though.
-Red Mage: Ugh. There is no better strategy, really.
-Anyone: can any boss take more than half a heart of damage to a certain attack? I haven't really tested thoroughly at all.
EDIT EDIT: 38:25 - JaggerG - ALL
I originally thought it had been much more sloppy right after recording, but apparently it had been my best run yet. I recorded the zmv from ZSNESv1.35
EDIT: Oh man, I just figured out the method to get the chest I couldn't get before in level 3, above all those fire spitting statue heads. I suppose a 100% run can be done in this game, if you count all the chests. I'm gonna randomly guess it's about 1:15, but I'm not gonna try it any time soon. A lot of these are freakin' tough.
Also Break, yeah, that vampire miniboss is almost as bad as the red mage, and that route isn't really that much shorter than mine I'm pretty sure. Other than that, though, any other route changes or boss strategies you had in mind?
-My strategy for the rock eye is kind of questionable because I can't actually hit him until those things fall off (or can I?) and once they fall I'm still bombing. Perhaps I should just use one magical bombu and grapple the rest of them off?
-Four-face has really odd patterns that I can't seem to figure out. He sometimes uses his beams and things directly across from me, but other times he attacks from the top of the screen. I can't figure out a reliable method to get him to the ground once I kill him, because they die faster the closer they are to the ground.
-I don't really understand Overdrive Ostriche's hitboxes, but I guess I'm not supposed to touch his feet as he's moving or something. O_o I think I do okay against him though.
-Red Mage: Ugh. There is no better strategy, really.
-Anyone: can any boss take more than half a heart of damage to a certain attack? I haven't really tested thoroughly at all.
EDIT EDIT: 38:25 - JaggerG - ALL
I originally thought it had been much more sloppy right after recording, but apparently it had been my best run yet. I recorded the zmv from ZSNESv1.35