(user is banned)
Don't think! feeeeeal
A qualified verifier for checking for legitimacy I would say is someone who's played the game considerably and knows a lot of about it and SDA's rules, and is thus apt at spotting forgery or rule breaking. For quality checking I'd say it's someone who's speed ran the game a considerable amount and knows the fastest strategies and roughly how fast the game can be beating and how difficult or consistent all the parts in the speedrun are to do.
It sounds to me like for the TM2 run there wasn't enough of a positive response to outweigh the two negative responses if I understand the how the rejection through quality works.
Really I don't see much problem with hosting a run that isn't all that it can be, or even that impressively fast. Viewers can decide for themselves which runs they want to see. SDA makes no claims that all the speedruns hosted here are of great quality.
With that in mind, let's look at all the positives that comes from hosting a run of sub par quality. This greatly motivates people who can improve the run to do so. It brings attention to the game as a speedrunable game, catching people's interest. Ultimately this results in more quality runs on the site.
I know for me, finding the first HL run posted on this is what brought me here. I was interested in speedrunning HL at the time. Seeing this run greatly motivated me to work harder on the HL speedrunning project I had been envisioning. I'd later create a run that was about TWICE as fast as this run, the word "twice" should be of some indication of the quality of the first HL run. Had this run been rejected because of quality who knows if there would even be a HL run on this site, not to mention all the other speedruns and support that came from me other people brought to the site by virtue of it having a HL speedrun.
You see lesser quality runs getting beaten all the time, the first run had to start some place. What percent of new runs are for new games and what percent are runs for games which already have speed runs? I would guess something around 50/50. with such a small fraction of the games out there having speedruns already, it's clear that runners like to run games which already have speedruns.
You know the saying, once you start something you're halfway done? Well by hosting the first run for a game you're helping a lot of things get started.
I really think hosting a speedrun of lower quality ultimate helps SDA a lot. It just brings in so much more interest and so many more man hours of people speedrunning games for SDA.
It sounds to me like for the TM2 run there wasn't enough of a positive response to outweigh the two negative responses if I understand the how the rejection through quality works.
Really I don't see much problem with hosting a run that isn't all that it can be, or even that impressively fast. Viewers can decide for themselves which runs they want to see. SDA makes no claims that all the speedruns hosted here are of great quality.
With that in mind, let's look at all the positives that comes from hosting a run of sub par quality. This greatly motivates people who can improve the run to do so. It brings attention to the game as a speedrunable game, catching people's interest. Ultimately this results in more quality runs on the site.
I know for me, finding the first HL run posted on this is what brought me here. I was interested in speedrunning HL at the time. Seeing this run greatly motivated me to work harder on the HL speedrunning project I had been envisioning. I'd later create a run that was about TWICE as fast as this run, the word "twice" should be of some indication of the quality of the first HL run. Had this run been rejected because of quality who knows if there would even be a HL run on this site, not to mention all the other speedruns and support that came from me other people brought to the site by virtue of it having a HL speedrun.
You see lesser quality runs getting beaten all the time, the first run had to start some place. What percent of new runs are for new games and what percent are runs for games which already have speed runs? I would guess something around 50/50. with such a small fraction of the games out there having speedruns already, it's clear that runners like to run games which already have speedruns.
You know the saying, once you start something you're halfway done? Well by hosting the first run for a game you're helping a lot of things get started.
I really think hosting a speedrun of lower quality ultimate helps SDA a lot. It just brings in so much more interest and so many more man hours of people speedrunning games for SDA.