TIOLET!
Having a large penalty is contradictory to the entire idea of segmented runs. Segmented runs are supposed to be optimal in terms of playing and completion time, and in many cases completion time is more or less impossible to achieve without using a lot of segments. And then you get a huge addition to your completion time, which at this point isn't even completion time since you actually did it a lot faster than the SDA time states, and your run is no longer optimal in terms of that.