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Yeah so. There's a bunch of weird stuff with wolves btw. They're super broken.
Here's the gist, regarding how wolves operate, and how the glitch operates:
1. There are two kinds of wolves:
(a) those that are instantiated to stand and wait when the chapter is loaded (4 of them along the path), and
(b) those that spawn when Naiee enters darkness.
Haven't found much wrong with (a) above...it's the (b) that I'll be talking about.
2. The biggest issue with (b) is that spawned wolves aren't killed off when you Restart From Checkpoint. They just keep coming. This means that, depending on where the wolf is, and when you respawn...
- you can get killed before the game restarts, resulting in a normal restart, but you hear the death sound. Also, you might see the wolf run around for a sec, or running away in the distance.
- you can get killed during the fade-in, triggering a fade-out but retaining control of the brother who didn't get killed
- you can get killed during the fade-in, NOT triggering a fade-out, meaning you're just walking around while your brother is lying dead on the ground
- if the wolf is far enough away, you can get killed AFTER the fade-in, meaning you restart directly into a typical wolf-induced death
3. It's also possible for the wolf to change targets upon a Restart, and attack Naia rather than Naiee. This shouldn't be possible in a typical playthrough, as only Naiee is able to spawn them in the first place. I'm not yet entirely sure what specifically causes the change in targeting.
4. Wolves spawn from various "entry points" around the perimeter of the woods. If you use console and type "show splines", you can see where these entry points lie.
5. It's possible to tell the game WHICH entry point to spawn a wolf from. It seems that it draws a line/ray from Naia through Naiee, and then spawns a wolf from the entry point nearest that line. (that said, a wolf can never spawn "in front" of Naia if Naiee is behind him.)
6. SO. There's a glitch which involves timing a Restart From Checkpoint such that a wolf will be *on top of your spawn point* when you restart. In order to do this, you must choose a specific wolf entry point, and restart at a certain time.
This can have some crazy results, and can affect either brother.
- Brother stuck in wall at the position he was at before Restart, then climbing out and ending up OOB. I've done this with both Naia and Naiee.
- Brother stuck in some other position (in or out of bounds, possibly even underground) nearby the position he was at before Restart. I've done this with both Naia and Naiee.
- Brother frozen and softlocked on start point. I've only had Naia softlock.
- Naia way the hell out in the distance, and wolves fail to spawn and kill Naiee despite no torch being around. (skip to 11:20 or so to see Naia's location) This one is absolutely nuts. The log indicates wolves are spawning, but I don't know what's going on at all.
7. It's possible to spawn two different wolves and to have them target one brother each, but it requires spawning a wolf, restarting, then spawning another wolf, and restarting. If we can find a good setup, it should be theoretically possible to do this, and result in both brothers being able to get OOB.
Wolves, man.
Here's the gist, regarding how wolves operate, and how the glitch operates:
1. There are two kinds of wolves:
(a) those that are instantiated to stand and wait when the chapter is loaded (4 of them along the path), and
(b) those that spawn when Naiee enters darkness.
Haven't found much wrong with (a) above...it's the (b) that I'll be talking about.
2. The biggest issue with (b) is that spawned wolves aren't killed off when you Restart From Checkpoint. They just keep coming. This means that, depending on where the wolf is, and when you respawn...
- you can get killed before the game restarts, resulting in a normal restart, but you hear the death sound. Also, you might see the wolf run around for a sec, or running away in the distance.
- you can get killed during the fade-in, triggering a fade-out but retaining control of the brother who didn't get killed
- you can get killed during the fade-in, NOT triggering a fade-out, meaning you're just walking around while your brother is lying dead on the ground
- if the wolf is far enough away, you can get killed AFTER the fade-in, meaning you restart directly into a typical wolf-induced death
3. It's also possible for the wolf to change targets upon a Restart, and attack Naia rather than Naiee. This shouldn't be possible in a typical playthrough, as only Naiee is able to spawn them in the first place. I'm not yet entirely sure what specifically causes the change in targeting.
4. Wolves spawn from various "entry points" around the perimeter of the woods. If you use console and type "show splines", you can see where these entry points lie.
5. It's possible to tell the game WHICH entry point to spawn a wolf from. It seems that it draws a line/ray from Naia through Naiee, and then spawns a wolf from the entry point nearest that line. (that said, a wolf can never spawn "in front" of Naia if Naiee is behind him.)
6. SO. There's a glitch which involves timing a Restart From Checkpoint such that a wolf will be *on top of your spawn point* when you restart. In order to do this, you must choose a specific wolf entry point, and restart at a certain time.
This can have some crazy results, and can affect either brother.
- Brother stuck in wall at the position he was at before Restart, then climbing out and ending up OOB. I've done this with both Naia and Naiee.
- Brother stuck in some other position (in or out of bounds, possibly even underground) nearby the position he was at before Restart. I've done this with both Naia and Naiee.
- Brother frozen and softlocked on start point. I've only had Naia softlock.
- Naia way the hell out in the distance, and wolves fail to spawn and kill Naiee despite no torch being around. (skip to 11:20 or so to see Naia's location) This one is absolutely nuts. The log indicates wolves are spawning, but I don't know what's going on at all.
7. It's possible to spawn two different wolves and to have them target one brother each, but it requires spawning a wolf, restarting, then spawning another wolf, and restarting. If we can find a good setup, it should be theoretically possible to do this, and result in both brothers being able to get OOB.
Wolves, man.