twitch.tv/fiveleafclover
I joined SDA forums ages ago to make this thread but I lost interest in running BK a few days later so I never got around to it, but now I've decided to start running BK again.
Before I start - Is PAL BK any slower than NTSC BK like a lot of PAL games are? I'm just not sure if it's my controller being a bit worn out in the joystick department or if it's the game itself, but I'm finding it very difficult to break some of the times that DMG set even when flawlessly executing his routes (some of which I find absolutely appalling, but we'll get to that =P). Example: my MM best time is 6:45, even though I used DMG's route exactly.
Anyway, if it is slower, how much 'leeway' time do I have between 2:55:01 and the time necessary to be considered for uploading? My best time is hovering around the 3:20 mark, but I feel that I can get below 3:15 easily enough since my best run included a loss to Vile in the 3rd round which I had to redo and waste 3 1/2 minutes in the process XD
So, that's over and done with...
I'm not going to bother listing my best times because other than CC (my best is something like 11:30.) and BGS (although my BGS run that went sub-16:20 [16:18] had a loss in the 3rd round of Vile that I never bothered to follow up; I'd estimate that if I beat Vile it would have turned out at around 16:25, from the text skipping and jiggy collection rather than just high-tailing it out of the crocodile) the times are mostly not particularly impressive.
My early routes can be found in my speed run guide. It hasn't been updated since July in 2007 because I can't update the guide myself any more (I won't go into specifics), but it's got the routes I use (although some of the alt routes that I suggest in my guide aren't used since they're slower than Marshmallow's routes).
Anyway, here's what I'm having trouble with - basically, everything post-BGS. I have a habit of rage-quitting when I lose to Vile (which happens a lot), so I've ended up with really good SM -> BGS routes but no idea what to do with GV -> CCW. At the moment I have no real set route for the later levels, I just go around the level as fast as I can and usually end up either missing something or just completely screwing up. I just need route suggestions.
I'm well aware of some of the time-savers (I actually discovered the GV WS skip and beak buster dive for myself), but some of them are definitely not reliable, so I'm not going to be using said unreliable ones (like trying to fly-cancel the jiggy dance when really close to the ground). Otherwise, if there's a time saver that I haven't mentioned, post it in case I haven't seen it before =)
Anyway, if anyone would like to give me a hand with this run, eg helping me with routes or whatever, my MSN is in my profile (it should be anyway, if it's not I'll update it). I've also got AIM but I never use it >_>
--
One last thing - I've been thinking of for BK, and that is a run using the open RBB and open CCW cheats to cut down the necessary amount of jiggies by 27, as well as removing 90 notes and 24 honeycombs from the equation entirely. I'd be looking at about 2:20 or so as an optimal time (pure speculation). Would anyone be interested in that?
Before I start - Is PAL BK any slower than NTSC BK like a lot of PAL games are? I'm just not sure if it's my controller being a bit worn out in the joystick department or if it's the game itself, but I'm finding it very difficult to break some of the times that DMG set even when flawlessly executing his routes (some of which I find absolutely appalling, but we'll get to that =P). Example: my MM best time is 6:45, even though I used DMG's route exactly.
Anyway, if it is slower, how much 'leeway' time do I have between 2:55:01 and the time necessary to be considered for uploading? My best time is hovering around the 3:20 mark, but I feel that I can get below 3:15 easily enough since my best run included a loss to Vile in the 3rd round which I had to redo and waste 3 1/2 minutes in the process XD
So, that's over and done with...
I'm not going to bother listing my best times because other than CC (my best is something like 11:30.) and BGS (although my BGS run that went sub-16:20 [16:18] had a loss in the 3rd round of Vile that I never bothered to follow up; I'd estimate that if I beat Vile it would have turned out at around 16:25, from the text skipping and jiggy collection rather than just high-tailing it out of the crocodile) the times are mostly not particularly impressive.
My early routes can be found in my speed run guide. It hasn't been updated since July in 2007 because I can't update the guide myself any more (I won't go into specifics), but it's got the routes I use (although some of the alt routes that I suggest in my guide aren't used since they're slower than Marshmallow's routes).
Anyway, here's what I'm having trouble with - basically, everything post-BGS. I have a habit of rage-quitting when I lose to Vile (which happens a lot), so I've ended up with really good SM -> BGS routes but no idea what to do with GV -> CCW. At the moment I have no real set route for the later levels, I just go around the level as fast as I can and usually end up either missing something or just completely screwing up. I just need route suggestions.
I'm well aware of some of the time-savers (I actually discovered the GV WS skip and beak buster dive for myself), but some of them are definitely not reliable, so I'm not going to be using said unreliable ones (like trying to fly-cancel the jiggy dance when really close to the ground). Otherwise, if there's a time saver that I haven't mentioned, post it in case I haven't seen it before =)
Anyway, if anyone would like to give me a hand with this run, eg helping me with routes or whatever, my MSN is in my profile (it should be anyway, if it's not I'll update it). I've also got AIM but I never use it >_>
--
One last thing - I've been thinking of for BK, and that is a run using the open RBB and open CCW cheats to cut down the necessary amount of jiggies by 27, as well as removing 90 notes and 24 honeycombs from the equation entirely. I'd be looking at about 2:20 or so as an optimal time (pure speculation). Would anyone be interested in that?
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