Sadly this is not really a new skip. If you go to the first page of this thread, I already posted a video of how to skip this fight. However the level is not loaded afterwards so you can not continue without killing all the guards : /.
Nope you can see in the background that its not loaded, you can see that the room afterwards has no backwall and you stare into oob : P. I walked around there quiet a bit to make sure I dont miss a loading trigger based on a zone where you just have to stand in ^^.
I'd say how sure are we that we can't load a trigger mid stronghold-fight, but I have enough faith in L0rdy to presume he covered the necessary trials.
Sorry I've been out for a while here guys. Bioshock Infinite and yeah (no more explanation required). Will be jumping back on the 100 train some time in the next few days.
Grats to both Pewable and Brassmaster on their PBs during my abscene. Get that console time lower!
Also, unless you are someone I already know just under a Guest status, welcome to the discussion Mrkrabs ^^
Yeah I pretty much tested the skip in all parts of the fight and the area behind only loads when you hit the cutscene that reveals the ropething and the end. What you could do is do the skip and use a flaw in the AI, but not sure if that would be faster. Basicly the melee guys stop following you once you entered the last room, as far as I remember the ranged ones still shoot at you, but the melee guys just stand there... however when I did that I still had to jump back down after killing all the waves that spawn up there, because some enemys was still hiding in the main area : /.
What might also still be interesting, just a random idea. Is that in some fights there are specific enemys that trigger a checkpoint. For example the Radio tower fight in my tutorial I showed that I kill 2 enemys on the way to get a checkpoint to make it easier. If that would be the case for the last fight and we just had to kill certain enemys to trigger the checkpoint we could avoid killing a lot of enemys... that would be cool ^^.
Thanks for the welcome Cryptic. Yeah Pewable and Lordy, you guys are crazy with these glitches. Alright thanks to you guys I finally finished my speedrun for Tomb Raider. Just to wore you guys it's in 31 parts so this is a segmented run. Enjoy:
lol I finally made an account. Yes Pewable, that's fine. Just let me know what I can improve on. I don't feel like doing this anymore. I have other speedruns to do so it may be awhile for me to come back to this run.
Sure! But Alex Skip will be a pain to do. A miss and you have to start again. It's late in the game so it is a risk to take. But if we can do it in 2/3 times it is a really nice timesaver.
It's like I do to clip doors but it is way more "frame perfect" , you have to try to understand I think.
Be sure to be where I am, the pipe is very important. You have to land a feet on it so Lara starts "climbing" it.
It does something like that:
1) Melee attack (first or second one, but for Alex Skip I think the first one is way better) ~ pause (press MELEE ATTACK then quickly press PAUSE)
2) Hold DOWN
3) Pause ~ pause (press PAUSE then quickly PAUSE again, it is like doing a superslide with PAUSE BUFFERING in Ocarina of Time you know? Harder though.)
4) If you see Lara looks the opposite way > hold UP