Edit history:
Carcinogen: 2012-01-24 08:44:04 am
Carcinogen: 2012-01-24 08:41:35 am
Carcinogen: 2012-01-24 08:41:06 am
Carcinogen: 2012-01-24 08:38:38 am
Carcinogen: 2012-01-24 08:38:13 am
err... I'm pretty sure you don't even need to grind off of enemies at all. I've gotten the correct soul counts to level up my weapons from just beating only the enemies required to beat the game, last time I played through it.
If the offset of killing enemies results in a gain over bosses, then go for it, but in this game I seriously doubt that is the case. Killing floating skull balls sounds like a waste of time.
Also, I should let you guys know, that you can skip cutscenes in Genma Onimusha on XBox... Let's discuss that version too. I dunno if the IGT counts cutscenes for timing or not (would appreciate it if someone would do an RTA on PS2 for comparison), but if so, the time will drop much lower than 57 minutes... Only problem is, there's a world of difference I haven't been able to gauge in that version, like the extra 'devil trigger' type move that makes you invincible for a short period of time.
If the offset of killing enemies results in a gain over bosses, then go for it, but in this game I seriously doubt that is the case. Killing floating skull balls sounds like a waste of time.
Also, I should let you guys know, that you can skip cutscenes in Genma Onimusha on XBox... Let's discuss that version too. I dunno if the IGT counts cutscenes for timing or not (would appreciate it if someone would do an RTA on PS2 for comparison), but if so, the time will drop much lower than 57 minutes... Only problem is, there's a world of difference I haven't been able to gauge in that version, like the extra 'devil trigger' type move that makes you invincible for a short period of time.