Edit history:
TheOthin: 2011-05-26 05:01:28 am
TheOthin: 2011-05-26 05:00:49 am
TheOthin: 2011-05-26 05:00:48 am
TheOthin: 2011-05-26 05:00:48 am
TheOthin: 2011-05-26 05:00:48 am
TheOthin: 2011-05-26 05:00:28 am
TheOthin: 2011-05-25 08:26:54 pm
TheOthin: 2011-05-25 08:25:59 pm
TheOthin: 2011-05-25 08:21:27 pm
TheOthin: 2011-05-25 08:20:35 pm
That's the thing - sometimes the divergence happens after a multi-target attack, sometimes it happens at a completely different time. I can try reproducing it to test other factors if necessary.
What do you know about the effect of the file screen on the RNG? It could explain the earlier divergences, and it doesn't seem to vary too much, so maybe it's simple to control. Certainly, the discussion I've heard about RNG abuse in TLA for rare weapons and the like doesn't seem to regard any such factors as a concern, and I don't think they're too far off from the truth. On the other hand, maybe any such variables only affect RNs farther down the line, past the point most RNG abuse guides are concerned with.
This wasn't what I wanted to find out with this test run. I'm not sure how to feel about that.
Edit: Well, now it diverged again. My attack pattern previously had been:
Turn 1:
Sheba attacks
King Scorpion defends
Jenna summons Mars
Felix summons Ramses
Turn 2:
Sheba summons Mercury
King Scorpion defends
Jenna casts Fume
Felix casts Earthquake
Turn 3:
King Scorpion defends
Jenna unleashes Cannon
Sheba unleashes Iron
Felix unleashes Echo
Turn 4:
Sheba unleashes Fog
Jenna summons Mars
King Scorpion unleashes Desert Gasp
Felix summons Ramses
The fourth time, I made all the same moves on those turns, but it used Twin Shear on the fourth turn - as it had sometimes done previously. I'm convinced there's some pattern to this that can be controlled, but I don't understand it. In any case, it's worth seeing if anyone else can replicate it.
I also wonder about how regular attacking affects the RNs; I can't seem to find it explained anywhere. It's not random, and generally a bad idea at high levels, but having a character use a regular attack was the only way I could find to make it defend for all of the first three turns, so it has to be different from Psynergy and summons. But at least that, unlike this other stuff, is actually consistent.
That said, I'm not going to be bothering with the King Scorpion anymore for now, since despite an unwanted divergence, the battle went smoothly enough that I won with no characters downed. Not impossible with this route and no RNG abuse, based on my experience, but rare enough that I'm taking a win where I can get it. I'm sure I'll be spending plenty of time on later bosses to figure them out, though.
What do you know about the effect of the file screen on the RNG? It could explain the earlier divergences, and it doesn't seem to vary too much, so maybe it's simple to control. Certainly, the discussion I've heard about RNG abuse in TLA for rare weapons and the like doesn't seem to regard any such factors as a concern, and I don't think they're too far off from the truth. On the other hand, maybe any such variables only affect RNs farther down the line, past the point most RNG abuse guides are concerned with.
This wasn't what I wanted to find out with this test run. I'm not sure how to feel about that.
Edit: Well, now it diverged again. My attack pattern previously had been:
Turn 1:
Sheba attacks
King Scorpion defends
Jenna summons Mars
Felix summons Ramses
Turn 2:
Sheba summons Mercury
King Scorpion defends
Jenna casts Fume
Felix casts Earthquake
Turn 3:
King Scorpion defends
Jenna unleashes Cannon
Sheba unleashes Iron
Felix unleashes Echo
Turn 4:
Sheba unleashes Fog
Jenna summons Mars
King Scorpion unleashes Desert Gasp
Felix summons Ramses
The fourth time, I made all the same moves on those turns, but it used Twin Shear on the fourth turn - as it had sometimes done previously. I'm convinced there's some pattern to this that can be controlled, but I don't understand it. In any case, it's worth seeing if anyone else can replicate it.
I also wonder about how regular attacking affects the RNs; I can't seem to find it explained anywhere. It's not random, and generally a bad idea at high levels, but having a character use a regular attack was the only way I could find to make it defend for all of the first three turns, so it has to be different from Psynergy and summons. But at least that, unlike this other stuff, is actually consistent.
That said, I'm not going to be bothering with the King Scorpion anymore for now, since despite an unwanted divergence, the battle went smoothly enough that I won with no characters downed. Not impossible with this route and no RNG abuse, based on my experience, but rare enough that I'm taking a win where I can get it. I'm sure I'll be spending plenty of time on later bosses to figure them out, though.