Haha. How who's doing the TAS, is it Sami? And waht user name does Sami use on SDA.
I have baught a couple of splitter adapters which i'm almost positive will work to record to dvd. So I will probably try attempt #1 tomorrow night...
Yes, I make the TAS I've been watching this topic and damn good times you guys can get in a real console My Freezeezy Peak WIP is ready and I put it in tasvideos.org in tonight =) gameclock time is 12.08 I hoping that it get under 10 or 11 minutes but it's still good
Be sure to check back there soon for a downloadable Freezeezy Peak segment, which might give you a few more ideas on shaving time there if you need to. You're already a good minute better than Marshmallow and most of us, but the less time the better.
14 attempts down, x amount to go. I only managed to get past spiral mountain 4 times, and 3/4 of the times I did I gave up in Ticker's tower, and the only one I got any furthur I managed to get to Clanker's before an irregular run ender occurred, but the run was hardly going entirely smoothly anyhow.
No problems at all with recording to dvd. I ended up buying these 3 splitters which are like a Y, RCA splitters I think they're called. Anyway they work well. That's all...
May I suggest that you keep going regardless? I find I can usually find more improvement if I keep going with the run; at least that way I'm able to keep practicing the later parts of the game. I realise you're recording now, but the practice process shouldn't be too different because of that, I shouldn't think. You certainly shouldn't be quitting if Spiral Mountain doesn't go 100% your way, that's for sure. Ticker's Tower I can understand I suppose.
May I suggest that you keep going regardless? I find I can usually find more improvement if I keep going with the run; at least that way I'm able to keep practicing the later parts of the game. I realise you're recording now, but the practice process shouldn't be too different because of that, I shouldn't think. You certainly shouldn't be quitting if Spiral Mountain doesn't go 100% your way, that's for sure. Ticker's Tower I can understand I suppose.
It's more like, once you have the entire game very well mastered, only then can you decide to quit if Spiral Mountain isnt perfect. In the meantime you should play on for a) good practice recording, and b) that hypothetical situation... ok, you just did spiral mountain flawlessly, but now you're going to screw up on TTC because you haven't just played it through 20 times.... there's just no reason to reset until you've gotten to the point where you either do every part perfect or a few seconds shy of it.
Yeah, really my issue here is that Gibb is looking at a few seconds lost max in a run that's going to be over two and a half hours in length. Sure, it looks bad early in the run, but it's not really something to worry so much about at this stage. As you said, perhaps later on after a few more full game attempts but not now.
Oh, btw, just for interest's sake - you're beak bombing the door for the Freezeezy Peak witch switch jiggy rather than hitting the witch switch, right? Only asking because apparently Sami forgot to do this in the TAS, although I haven't seen it yet.
Oh, btw, just for interest's sake - you're beak bombing the door for the Freezeezy Peak witch switch jiggy rather than hitting the witch switch, right? Only asking because apparently Sami forgot to do this in the TAS, although I haven't seen it yet.
Yeah, really my issue here is that Gibb is looking at a few seconds lost max in a run that's going to be over two and a half hours in length. Sure, it looks bad early in the run, but it's not really something to worry so much about at this stage. As you said, perhaps later on after a few more full game attempts but not now.
Eventually I got sick of restarting and just kept going, the thing was it is the backflip at the ver start at the yellow flowers, so that's like 20 seconds into the run, apart from that I usually keep going. And as you both said, I sort of have a partcular standard I stick to, if ive been going wel and make a slight blunder i'll probably keep going, but once they build up I start again.
I decided not to include beak bombing for the freezeezy peak witch switch jiggy. I tried it a few times and didn't have complete success, and decided since i'd already incorperated the witch switch into my run without needing to go out of my way, it wasn't worth it. wastes a red feather aswell but might be relevent.
Last night I was flying along, and can you believe it I lost to stupid Vile. I havn't lost against him in months and in a recording I lose, that's speedrunning for you. Upto that point I had: SM: 2.11, MM: 5.57, TTC 9.46 (mistake), CC: 11.09, and bubblegloop was going well also. But oh well. I still have the recordings of the worlds I just mentioned, ill probably keep them in case you guys wanna see em, but I still don't have a way of uploading. PS im out of monthly download so I can't watch the youtube vids you guys are posting.
The youtube vids are old stuff - don't worry. Although we'll probably have Sami's TAS up on youtube in better quality (and with sound! yay!) by next month if you're able to watch.
Vile is a pain like that; I'm a bit like you in that I'll have a couple of good runs, then every fourth or fifth run that gets up to him will see me lose inevitably. If pulling off the colliwobble jump is too much of a pain, switch to the regular route again since it's only a few seconds and Marsh's time of 2.19 is usually easy enough to beat even with his own route. Your MM and CC times looked promising, TTC would have been passable if it were in a full run with other good times, but it's unfortunate that BGS had to let you down like that. Hitting the FP jiggy door should normally be okay I would think; I've been able to get it fairly consistantly, but yeah if you can't get it don't worry about it.
Sami says there's a relatively minor trick in RBB you can pull off in the warehouse with the jiggy where you have to break in through the top window - apparently if you mash A during the loading of the room, with the right timing you can feathery flap straight to the jiggy's platform. Again, it's really minor and will only save 5 seconds tops, but it's worth a look I think.
Sami says there's a relatively minor trick in RBB you can pull off in the warehouse with the jiggy where you have to break in through the top window - apparently if you mash A during the loading of the room, with the right timing you can feathery flap straight to the jiggy's platform. Again, it's really minor and will only save 5 seconds tops, but it's worth a look I think.
Yeh I half knew about this, I had a feeling i'd done it before, I always attempt it. I havn't made it for quite a while but it still saves a second maybe.
Well I finally recorded a complete a full length run last night. Drum roll... 2.40.50. Well and truly a personal best. I was very mentally drained from it and was almost ready to accept it as being done. But as ive thought back, I don't think i'm ready to be done yet. I'm going to try again tonight. However I'll save that run in case I don't manage to do any better and I can send it in whenever. It had some great highlights such as 14.45 on FP and 14.28 on BGS. Apart from that thought everything was fairly standard. Toward the end though as my mind started shutting down I started making some bigish stupid mistakes. I forgot to beak bust a window on mad monster mansion and didn't realise til I was already there as a pumpkin. I also died at one point; running through the branches which swing just prior to Click Clock Wood. I also missed my beak bombs against grunty about 5 - 6 times, which looked terrible. Couple of other things went wrong aswell.
I spoke to quite a few bretilda's. I decided that the more the better, as it probably takes about as long to read a grunty question on furnace fun as it takes to talk to a brentilda, so it probably works out better talking to more. I cruised through only getting 1 grunty square wrong, I deffinitely think it paid off.
Very nice. Glad to hear the improvement. Just make sure this time that if you don't improve you actually send it in... don't want to wait another three years for a new BK run.
14.28 sounds fucking fantastic; I'd love to see that on the N64. 14.45 for FP is pretty nice also. For the whip cracks before Click Clock Wood- use a gold feather on the ones near the end if you have to, it's only a few seconds wasted. Hopefully you have 7 or more gold feathers at that point in time.... wouldn't want to run out in CCW. For Grunty - I find getting up close and personal is always best, even if making a beak bomb from a mile away looks speccy and all. Hit her during the 'pause' phase for the first two hits if possible, then during her fireball throwing for the second two hits. I'm probably just saying stuff you already know, but it doesn't hurt to try helping I suppose.
Just a bit of analysis, though, if we look at all your PBs now: [EDIT]
That comes out to a total of 2:37:45 2:37:17 2.36.35 if my calculations are correct. Now, obviously unless a big timesaver is found somewhere along the way you aren't going to get all these PBs on each run, but this does put things into perspective a bit. I think if you can get under 2.40 so that you're beating Marsh by over 15 minutes, we'll have a keeper.
Absoloutely gutted. I completed another full length run and was almost certain it was going to clear the previous one comfortably. It came in at 2.41.35 (45 seconds slower). The worst part about it was, that difference was due to an absoloute freak mistake. When I was in Gobi's Valley I got the second honeycomb and realised my health didn't replenish as usual, and when I checked to find out where I missed a honecomb I realised id missed 4!!!!! in spiral mountain. I was getting so bored doing it over and over I started alternating between going left and right to keep things interesting, I was obviousely daydreaming and thought I was on the other route.
Anyway it took my a while to devise a plan, after i got the Clanker's cavern witch witch jiggy (which I get just before click clock wood) I quickely ran down to spiral mountain and got the others. As it ended up though spiral mountain was 2.41 and it probably wasted about 20 - 30 seconds in Grunty's Lair. There was 2 or 3 other significant mistakes aswell, but not as many as the 2.40.50
The most annoying thing about it is I think this run was a lot better then the other one. It was a lot more consistent and very few big mistakes. I also pulled off a couple of hard tricks such as jumping on top of the maze in Gobi's which I didn't in the other one (the 2.40.50). So it begs the question. Would SDA prefer to see the faster run, or the slightly slower, with better tricks!?
I'd like to continue trying to record that ultimate run, I feel in excelent form at the moment, but i'm going away in about 4 or 5 days. and won't have access to recording equipment. By the time I get back (in 3 weeks) i'll probably be out of form again. Sure I could just practice again, but i won't have as much time at my disposal as ive had the last few weeks/months, as i'm starting study etc etc.
Yeah, I'd say try a few more runs over the next couple of days, but don't do so many that you get completely worn out. Remember this is a 3 hour run with no stops in it, so you have to be prepared - don't fuck yourself over by doing so many attempts within a short period of time that your body can't keep up.
You have a few days, so I'd say make up to 3 more run attempts and see how you go. At the end of the week if you don't improve, submit the 2.40.50; you can come back to it later when you're ready again I suppose, and I don't think it's going to be beaten any time soon.
Keep the footage from the other run if you can, maybe upload some of the better stuff later but somewhere else; youtube individual level runs? I dunno.
Yeh, i'm pretty flat out atm withg other things. I'll be lucky to slip one more run attempt in, but it might just be the one. There are deffinitely some cool highlights floating around which ai can demonstrate on youtube. Such as a 12.54 on MMM last night. Everything just continues to get cut down.
So if I don't have another run done before the new year, i'll send in the 2.40.50, I guess.
Ive been racking my brain trying to think of a way to do a segmented run. It's next to impossible as you will need to use the exact same amount of red feather eggs etc. It may be possible but would be bloody hard. Anyway that's something we can discuss in the future.
I'd like to see a few more attempts, if only for a minute or two off. You can really gain time on better execution on the areas you said look bad in the 2:40 (missing the window... grunty fight).
How are you remembering the answers for brentilda? Cause if you don't already it can't hurt to prepare a paper in advance where you have all the questions, and their answers to put a check by one, that you will ask of whichever brentildas you decide you will talk to... there's a crude one you could format up a bit on gamefaqs. I forget if the 3 things each brentilda tells you are the same subjects, or random as well for each game... might have to wait till a loading screen to check off your list. The questions would have to be easily readable, in bold or something, like "MAGAZINE", "DOGS NAME", etc so you could quickly scan the list for it. (How awesome would it be if there were only a few different 'sets' of answers? you would only have to talk to one or two brentildas to know them all... like the SMB3 card matching game boards)
Anyway, I think you can get as much as a few minutes off that time if everything ends up going your way in another attempt... there's enough variation that its worth a few more tries (even if it is new years'). Good luck...
I think I'm sort of with DRybes here... I'd definitely like to see you stick with this and try to go for less, especially now that your target has dropped another 28 seconds after that MMM run. Sub 2.40 would be great... and I'd be over the moon if you could do anything under 2.39.30...
I don't mind waiting a while for the run, although it is a bit of a concern if you're going to be that much busier later. Not saying you should continue doing the amount of attempts that you are now come next year, although you should stick with it and keep practicing where possible at least. :/
How are you remembering the answers for brentilda? Cause if you don't already it can't hurt to prepare a paper in advance where you have all the questions, and their answers to put a check by one, that you will ask of whichever brentildas you decide you will talk to... there's a crude one you could format up a bit on gamefaqs. I forget if the 3 things each brentilda tells you are the same subjects, or random as well for each game... might have to wait till a loading screen to check off your list. The questions would have to be easily readable, in bold or something, like "MAGAZINE", "DOGS NAME", etc so you could quickly scan the list for it. (How awesome would it be if there were only a few different 'sets' of answers? you would only have to talk to one or two brentildas to know them all..
I have a piece of blank paper which I write down the brentilda answers and also use for the turtles in bubblegloop. And as you said I write them down during loading screens. Generally writing them only helps to reinforce them, once it gets to furnace fun i'll usually remember what they are. I got a death square gruntilda once. Luckily it was one I had written down. So it's good to have that fallback just to be 100% sure.
Anyhow it looks as though I won't have a better run done before next year some time (late Jan at best). I tried just before and was going amazingly well and guess who?! MR VILE!!!!!!!!!!! Im beginning to hate him as much as Marshmallow does. I was even considering continuing on as it only wastes a minute. I wasn't considering that before I smashed my controller though. I even paused and tried swapping controllers and it didn't work. I'm pretty sure they're both stuffed now. I have others but they are at a friends house.
What if I was to send in the 2.40.50 for now. Then we can all contribute to enhancing it and wait until the TAS is a bit futhur along then later next year, or earlier whatever, ill try again to make a better one. Im pretty sure with slightly better routes or tricks and an excellent execution, that I could get it below 2.35.00 or very close to.
If not I wouldn't mind trying a segmented run, I think it can be done. It would be a matter of recording upto a certain point, or until I stuff up unpassably. Then start the game again and working back to that point, but before recording again just run around in a world and make sure I had the same health/feather/eggs and mumbo tokens (not rellay an issue). We can look at view totals after the particular part I recorded and calculate time manually. It wouldn't have particular points planned out to stop the segment, more a matter of once I stuff up, I'd just work back to where I was and continue... Its really not that hard to work back to the point.
But it's upto SDA members, if you would prefer to just wait then fine, otherwise i'll send it in as soon as i get Nate's address (if it is Nate I need to send it to), and we can do as I just mentioned... Let me know asap
PS: New Gobi's Valley PB: 13.11 (a considerable improvement).
If not I wouldn't mind trying a segmented run, I think it can be done. It would be a matter of recording upto a certain point, or until I stuff up unpassably. Then start the game again and working back to that point, but before recording again just run around in a world and make sure I had the same health/feather/eggs and mumbo tokens (not rellay an issue). We can look at view totals after the particular part I recorded and calculate time manually. It wouldn't have particular points planned out to stop the segment, more a matter of once I stuff up, I'd just work back to where I was and continue... Its really not that hard to work back to the point.
I'm not sure if this is allowed to be honest. I'd be all for segmenting if BK had a copy file option but I don't think this is really worth it in the end.
Otherwise... yeah, that's a real shame. I'm not sure how I'll go about verifying. It's a large improvment but I'll wait and see just how bad these mistakes are.
Anyway, the target's lowered to 2.36.35 now, and I think we should be able to lower that further. You're losing a bit of time in Clanker's Cavern but I have no idea how Pyro's run time would be replicated... sub 11 sounds hard enough in itself, let alone 10.40 and below.