Very faced paced third person shooter that is begging me to be speed ran.
After a couple runs without much pre planning, it seems like a straight forward game to run to me. There are a lot of segments you can just boost past and skip without missing anything. But there are also segments where all enemies have to be killed to continue. Figuring out which segments of the game are skippable by just running past it will be important. I am working on this as I write.
The only other major things to take into account are weapon choices and upgrades. On harder difficulties this will likely be more important. I've usually been sticking with fully upgrading the Heavy Machine Gun. It wrecks mini bosses (and normal bosses) pretty easy and one hit headshots everyone else. I also carry the Assault Rifle for long range shooting mostly, and the Rocket Launcher for getting rid of mini bosses quickly. I haven't experimented much with the other guns but this loadout seems solid to me.
On casual difficulty, my current record is around 2:38. Obviously it's easier to skip past enemies and kill bosses faster on casual mode. There's also much less one hit deaths, so as long as you watch out for physics kills it's hard to die.
As far as glitches or major skips go, I am aware of none. I tried looking but I don't think anyone has found anything interesting. The game seems pretty solid in that regard.
The only thing that I won't know how will work is timing the run. In game time seems reliable and does not slow down the timer when you activate slow motion, but there are parts in the game that I believe do not count towards the timer. Mostly in game cutscene segments before or after a mission. Using real time could work but there are many segments that are scripted or on rails, and I think a few of those segments end the mission (stopping the timer) once all enemies are clear, but the rest of the on rails segment continues. There's also the possibility of treating every single mission separately but that would be weird.
So yeah, I'm gonna keep researching and if anyone else has ideas, techniques, tips tricks or whatever, let's talk about it here. I might also be uploading some videos for certain segments eventually, and will edit this post (or make a new one) when I get more information.
After a couple runs without much pre planning, it seems like a straight forward game to run to me. There are a lot of segments you can just boost past and skip without missing anything. But there are also segments where all enemies have to be killed to continue. Figuring out which segments of the game are skippable by just running past it will be important. I am working on this as I write.
The only other major things to take into account are weapon choices and upgrades. On harder difficulties this will likely be more important. I've usually been sticking with fully upgrading the Heavy Machine Gun. It wrecks mini bosses (and normal bosses) pretty easy and one hit headshots everyone else. I also carry the Assault Rifle for long range shooting mostly, and the Rocket Launcher for getting rid of mini bosses quickly. I haven't experimented much with the other guns but this loadout seems solid to me.
On casual difficulty, my current record is around 2:38. Obviously it's easier to skip past enemies and kill bosses faster on casual mode. There's also much less one hit deaths, so as long as you watch out for physics kills it's hard to die.
As far as glitches or major skips go, I am aware of none. I tried looking but I don't think anyone has found anything interesting. The game seems pretty solid in that regard.
The only thing that I won't know how will work is timing the run. In game time seems reliable and does not slow down the timer when you activate slow motion, but there are parts in the game that I believe do not count towards the timer. Mostly in game cutscene segments before or after a mission. Using real time could work but there are many segments that are scripted or on rails, and I think a few of those segments end the mission (stopping the timer) once all enemies are clear, but the rest of the on rails segment continues. There's also the possibility of treating every single mission separately but that would be weird.
So yeah, I'm gonna keep researching and if anyone else has ideas, techniques, tips tricks or whatever, let's talk about it here. I might also be uploading some videos for certain segments eventually, and will edit this post (or make a new one) when I get more information.
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