Quote from RaneofSOTN:
As I feared that the weapon selection would be rather reduced.. I think it'd be funny to set up a 2p weapon glitch with the third one casting intermittantly.. I mean it would probably generate some button mashing but think about it... on the later bosses if you can get TWO of the weapons to hit (any 2 really) it would be simple to get one to level 2 (broad sword / spear) then be able to swap to the respective ones you need. Then the third can be used to swap the weapons nearly at the same time then when they recharge, cast spells inbetween..
Would be menu hell but would probably lead to some quick boss ends in the end game (spells would lock them in place for a sec, then timing of hits would lead to quick deaths). I have no grounds on which to do this...
but if anyone of the 3 wants to do some EMULATED online testing.. i'll be down for that sometime soon (i have to write a paper this weekend) so... If you wanted to molotov, if you wanna do some testing, create save states for each boss in whatever emu w/ online you got. Then i'll grab it from you and we'll do some 2p testing see how it works out, maybe 3p if i can get my room mate in on that shit (for testing).
Thats what we really need to see... what can 3p do! not what 1p can do.
Would be menu hell but would probably lead to some quick boss ends in the end game (spells would lock them in place for a sec, then timing of hits would lead to quick deaths). I have no grounds on which to do this...
but if anyone of the 3 wants to do some EMULATED online testing.. i'll be down for that sometime soon (i have to write a paper this weekend) so... If you wanted to molotov, if you wanna do some testing, create save states for each boss in whatever emu w/ online you got. Then i'll grab it from you and we'll do some 2p testing see how it works out, maybe 3p if i can get my room mate in on that shit (for testing).
Thats what we really need to see... what can 3p do! not what 1p can do.
Yeah, double weapon glitch will definitely be something to practice at the lock-in (at least on my end). Chaining weapon glitch hits after magic was pretty effective on Hexas, I have to say. Gem Missile and then start glitch charging as soon as you see the gems come down.
Also, I'd take you up on that online practice offer, but my connection says that online play is impossible. Tried playing some Final Fight 2 with Alucard a while back, and it was literally unplayable due to lag. Mike and I are going to practice early in November though, so hopefully we can get a lot done then.
[Edit]: Quote added because of the stupid page break.