I play on a SFC with a sd2snes (with the SoE US Rom). I save/load the game like 5 time at magmar and one save at blimp before atlas glitch. In this attemps I try to enter with both character at full energy to avoid a "cling" sound when the energy is refill in the transition (we never know ~~).
I don't think is a sd2snes issue (it just load the rom to the snes), because my previous test for that (see some previous post) have similar behavior from what I see in Darklink tests.
I get the no sound in jail stuff and normal crash in the next run (with an epic 10 min aquagoth because I am stupid)
I don't think is a sd2snes issue (it just load the rom to the snes), because my previous test for that (see some previous post) have similar behavior from what I see in Darklink tests.
I get the no sound in jail stuff and normal crash in the next run (with an epic 10 min aquagoth because I am stupid)