Mumma
Hey Timo (and anyone else who still is doing project demos =)
Whilst planning for refilming I've noticed that you play using non-water-vis:ed maps.
In demos recorded without water-vis:ed maps, stuff under water don't exist until after you break the water surface, and vice versa. This makes refilming just a little bit more difficult.
So unless it's an active choice you've made not to use water-vis:ed maps, could you at least give them a try? I'll write a howto on applying the patch in the tech support section of the forum.
Whilst planning for refilming I've noticed that you play using non-water-vis:ed maps.
In demos recorded without water-vis:ed maps, stuff under water don't exist until after you break the water surface, and vice versa. This makes refilming just a little bit more difficult.
So unless it's an active choice you've made not to use water-vis:ed maps, could you at least give them a try? I'll write a howto on applying the patch in the tech support section of the forum.