What would be your segment planning Discor? There are quite a lot in the above videos, would you reduce the number of saves?
Quote from krevett:
What would be your segment planning Discor? There are quite a lot in the above videos, would you reduce the number of saves?
I think tons of segments are required. Take for instance what could be segment 2. Walking all the way into and through Birth Valley, and then to find Rune without a single encounter. It would look great to do that as one segment, but it would cost the runner a great deal of sanity, and saves only 3-4 seconds. For me, it is one segment walking to Birth Valley, another segment walking through the Valley, and a third segment walking to Rune.
Many parts of the run are walking with no encounters to the start of a dungeon- and the dungeons must also be done with very few encounters. So splitting the walking plus the dungeon run into 2 different segments seems essential. Let's say your walk in the overworld succeeds once in 20 tries- which is totally reasonable and doesn't take long. But if your run through a dungeon takes 50 tries (which is pretty good for most of these dungeons), then combining them into one segment will take 1000 attempts instead of 70.
Time management is so important to avoid burnout. I don't think the aesthetic appeal or the very small amounts of time saved by combining low-percentage segments (and every segment is low-percentage) is worth it. One save and reload costs less time than running away from 1 unwanted enemy encounter.