OpenGL: the windowjump in e3m1 is possible on nightmare. But to exit with >50 health will be hard as hell. I guess thats why its called nightmare skill
So, another way is to leave Markus' e3m1_025 but use a different e3m2_018 with less damage...
It seems that e3m1_024 is possible with a help of some grunts, but exitting with <50 health of course. If there's enough healthy e3m2_018, it may fit...
It's still very hard because the boost from the knight doesn't really save a second
Lucky for us Markus' start wasn't the fastest... It's possible to be ~0.25 faster than him only by better bunnies in the beginning. So we'll see what happens.
It's still very hard because the boost from the knight doesn't really save a second
In current e1m4_013 it tooks 3 seconds to walk upstairs and seep through the crowd of ogres and knights. If it were possible to GJ *over* this crowd, it would be a significant improvement I think.
So, these are the demos that can still be updated:
e1m4 (+e1m5?)
e2m5
e3m1, e3m6
e4m2, e4m3, e4m4
If someone can make e1m4 a second faster perhaps e1m5 has to be done to consume less health.
e2m5 might earn a sec from having the RL at start. But the stats are also a bit lower now with the new e2m4. Cfg's will soon be updated. We still need 2 rockets for the start of e2m6 in order to use the 1:16 demo, something we DO with the current e2m4/e2m5.
e3m1 is improvable with the boost jump like in easy. But can/will someone do it? e3m6 might need a second cut since we now have the RL to party with. Or if it's possible to only equal the time?
e4m2 - with the new exit method (which is doable without script...) a sec might be earned, but it's still very hard. e4m3 can be improved with the grenade boost seen in the ER. e4m4 can be improved using the fish to jump off (it is swimming right there where it should be!)
In fact there aren't many 'have to' demos left. As I see it, only e3m6. The others are optional really. We have to make a decision then. Of course we can wait forever for certain demos, but then we'll never make a release.
Well, the people who really get to decide this are the few people capable of making the demos... so it depends what Connor, Peter, Joe... are thinking. Are they here?
hi mandel: e4m2 seems hopeless... although the exit is possible without script, it's still damn frustrating, usually about 1 out of 10 times... not to mention the health for e4m3. e4m3: i would rather hope to see martin or someone just run the old way faster in 36... quite impossible to have enough health for the er boost. e4m4: i once showed joe that he could actually do sth without the fish, but again very hard. e1m4: yeah i think it's possible. e2m5: 1 sec. e3m1: i don't hope for 24, but at least it needs to be redone with more health...