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Metal + Speed = Life
Sounds good man, thank as always for the advice..

Going to submit this one in a few minutes  =)

Airfield (Agent) 3m35s

Metal + Speed = Life
Unexpected day off of work (real job), so I will definately get to work (speedrunning), haha

Nightclub on Agent in 6m41s

Edit history:
JamesBong: 2018-04-12 11:32:30 am
Metal + Speed = Life
It's so hard to survive in this level even though its only on Agent, everything before the stair hover is complete luck if you don't stop to kill guards. Only 2-3 out of 10 runs made it past the intro to the level up the stairs.. I tried out going down the stairs after the first checkpoint ( it has potential to be a few seconds faster ) however just can't run through that room without dying, and my success rate was resting on chance basically. So I opted to keep the upstairs route, I get a gun earlier and don't actually have to slow down anywhere, it probably evens out compared to going downstairs and killing 4-5 guards to stay alive.
Used the checkpoint load to line up the stair hover better ( such a neat setup, the angle it gives you is perfect ). Lost a bit of time to RNG on the second helicopter rockets, so I had to wait for a second or two there.. But a pretty solid time.. This is the first run I get past the hover on a good pace so I'm happy I clutched it.

Carrier (Agent) 6m28s

Nice job. I remember Carrier being a super hard level on 007 Classic. I wonder what kind of time you could get on 007.
Metal + Speed = Life
007 is the real hard catergory in this game.. I remember doing a few of the time trials (dam and facility) .. loading checkpoints helps a ton unless you plan on killing everyone or keeping stealth when you can
Yeah 007 is tough. Also, I just watched your outpost run on YouTube. Good stuff. You do a lot of stuff I didn’t know was possible. After the RPG goes off, you go to the left around a concrete barrier near the weapon crate. I’m sure there are plenty of little optimizations like that which I’m not aware of.
Metal + Speed = Life
I got a 5:17 on the Outpost Time Trial which was pretty ok.. I was trying for 5:12ish or so and then I got this run out of nowhere.. I really wasn't expecting such a low time on this Time Trial

Outpost (Time Trial - Agent) 5:08

I knew you could save time from that 5:17. That’s quite a bit of time though. Great job!
Metal + Speed = Life
My old Bunker Time Trial pb was 9m29s (no recording), however this was before the scientist hover.. I'm not certain how much time the skip saves but I changed the way I run the level a little bit as well.. I got a bad melee animation and lost a second here and there, however I cannot stress how hard running the level this way is.. The camera pictures is where you can lose the most time technically, so I focused on those the most, figuring out how to not slow down too much before the pictures, and being able to run off while processing it. That combined with the bad RNG this level can give you, shotgun guards can kill you very unexpectedly, checkpoints can mess up because of going too fast, the snipers occasionally would nail me and end my runs near the ending.
Im extremely pleased with this one, 9:15 should be doable with just a bit cleaner movement, but I believe I've already put about 15-20 hours into this Time Trial so that will do for now.

Bunker Time Trial - Agent in 9m18s

Metal + Speed = Life
I worked briefly on Archives time trial.. so unforgiving.. I'm going to skip over it for now.. I feel im getting through the Agent levels quicker than I expected and Archives will definately slow me down lol.. I also realized I don't have an Operative time submitted for Tank, so hopefully this weekend I'll try to get as close as i can to Aleckermit's Tank Operative 4:08 (i remember his run being really really clean so I don't think I will beat it), Tank on Agent and Station's Time Trial afterwards
Metal + Speed = Life
Man I hate the tank level.. I'm just really no good at I got this morning ( before getting fed up already ) was a 4:15.. lol
Metal + Speed = Life
I gave it one try on Agent, only one.. and I got this..

Tank (Agent) 4m11s

Funny how I spent an hour trying Operative and couldnt get sub 4:15.. So I'm just going to move on now, who needs an Operative Tank pb? lol
Metal + Speed = Life
Can't believe I messed up the locks at the end, might have been 4m32s otherwise, the train section was so clean.. and getting a run this smooth through the train really doesn't happen often so I'll leave it at this

Station ( Time Trial - Agent ) in 4m34s

Nice. Tank on 007 and 007 Classic is gonna be a pain. As far as I'm aware, it should be the same on both difficulties, but getting a good time on both in gonna be a chore. Good luck on the rest of the Agent runs!
Metal + Speed = Life
Few obvious mistakes but a very nice route through the level. I might try to improve it ( sub 7m40s would be nice and shouldn't be that bad ).. Only worked on this for about an hour today.

Memorial (Agent) 7m44s

There's room for improvement, but it's a good run overall. I didn't know about the checkpoint reload after getting the nightvision goggles. Does that despawn any enemies or is it just used to get more sprint?