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Weakling!
i cant get jono's thingy to work could someone explain step by step plz...
Edit history:
RandomEngy: 2004-10-16 04:47:32 am
A Crab
Options -> Game Options -> Invert Mouse Aim On/Off

To install the port, install a regular version of Duke3D then unzip all the files to the Duke3D folder.  At least that's how I did it.
A Crab
Like Kay, I can indeed record and watch my own demos, but can't see any of the demos on the site.
I love YaBB 1G - SP1!
Thanx engy. Dunno how I could have missed that =)
Edit history:
OpenGL: 2004-10-21 04:24:34 am
I love YaBB 1G - SP1!
well i also like duke3d, and i hope to see a finished duke done quick one day.
btw, i had to update my win98 to 2000(i hate winxp for many radical reasons) due to some work, and duke3d hangs up sometimes, so i m also going to try some sourceports.
Edit history:
RandomEngy: 2004-10-22 03:52:53 am
A Crab
Wow, fraps works perfectly with Duke3D.  It's by far the easiest way to capture demos with sound, plus you could record levels where you start out with more than the base equipment.  I was able to record 640x480 30 fps no problem.

(edit) Nevermind, it appears you're already doing so.  I guess you're already planning on using a version that gets the sound, too.
Well, I'm using Fraps 1.9 : it doesn't record sound, but it's free. Fraps 2.x.x is shareware. And I have other stuff to buy.  Grin
So I will try to record the sound using a sound recorder.

Can you send me a demo to see if it works on my Duke port ?
A Crab
http://www.rose-hulman.edu/~rickardp/level_1.zip

It's basically me just mucking around on the first level.
Are you going to start using the latest version of JFDuke3D kineox? I noticed on the 3D Realms Forums you said:
Quote:
These were recorded with JonoF's latest port (20040629), using the 1.3D data files.

When the latest port now was actually released on the 13th of October (http://jonof.edgenetwork.org/index.php?p=jfduke3d).

I'm downloading it and Duke Nuken 3D right now, gonna try my hand at some levels. =)
Hey ! I'm Kineox, not Admiral_Bob...

I used the 20040629 version, with a August (or September ? I can't remember) bug fix to record my first level run, because 20041013 wasn't out !

Of course I will change to the last version... and lost the compatibility with my old demos, I think. The best would be to have all versions installed on the computer  Grin

May you download the 20040629 version on http://www.edgefiles.com/dirs/776.html and try to watch a demo ? Admiral_Bob's demos might work, they are older.

Remember : http://kineox.free.fr/duke3d/
Rightio, sounds good. =)
Hey, while I'm here, I couldn't tell from that avi file of yours, but did you notice that strafe running like in the Doom Done Quick runs will make you run significantly faster?
Yes, strafe running is faster. Hmm, I think I'm using it in the first level ??
ok i give up i can't any lower then sec for e1l1 on skil4 guess i will just have to seek my glory in a nother map Smiley
numlog was off when i was typing, i also got it in 17 sec.
The page doesn't seem to have been updated in a while. Sad
Quote:
The page doesn't seem to have been updated in a while. Sad


I'm sorry. A lot of working stuff... and World of Warcraft ! It owns ! Roll Eyes
A Crab
It's more fun to watch you play Duke 3D than it is to hear you talk about World of Warcraft.  Wink
I have not a lot of time to speedrun, but I managed to record the last demo for the first episode : Toxic Dump, in 1min 50s.

So we have a episode 1 run, on easy skill (piece of cake) in 8 min 16s  Cheesy And we can improve it.

I will record in avi those demos soon.
Hey Ho Let's Go
Cool! I look forward to the .avi's, as I can't get the demo files to run properly.
Edit history:
kineox: 2004-12-15 03:52:43 pm
Hmm, I have re-installed XP and Duke3D, and I found that on my computer I need just two versions of JonoF's : 20040629 and 20041013. I indicate which version must be used.
Edit history:
LLCoolDave: 2004-12-22 08:00:13 pm
http://llcooldave.metroid2002.com/duke3D/

Some of these use bugs, which however are part of the engine and can be recreated if you know how they work. I talked about it with Radix, and it's fine.

On a different note, we should not allow dieing, even after activating the level end button. It stops timing, and I don't think having to randomly be shot down by an enemy just as you activate the nuke button is what defines skill.
Edit history:
cell: 2004-12-23 03:28:58 am
LLCD got me hooked, http://trh.metroid2002.com/duke3d only 2 levels so far, but meh.. I'll catch up.

Edit: Got an 8 seconds better 2-08

Edit: Got a 2:30 O_o ... quality over quantity, I guess.
Well, kineox didn't even respond to my email, so I just decided to take over the updating. Here's the up-to-date list:

http://www.metroid2002.com/llcooldave/duke3D/recordlist.htm

27:07 total time as of right now.
I'm sorry, I am not at home for Christmas, and I had no time to answer your email or watch your demos.

oO You've done all the game ! You can update your page if you get new demos, I will watch and host in a few days (early January).

Good game !
I love YaBB 1G - SP1!
Episode 3 Level 6 - Rabid Transit  on skill Peace of Cake in 33 seconds by my brother Pushpabon.
demo in http://pushpabon.hollosite.com/3_06_1_33.dmo. Xvid avi on request at quakenet. contact Pushpabon or me, NJeesus at #b2bn channel or
by query. The demo is in older format, 20041017 to be precise and the avi is ~8MB rar.