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Just a boy and his digimon
Yeah, Digimon World was a great game. I have no idea why they decided to change the sequels so drastically when they had a winning formula. 2 had the stupid buggy and 4 was a beat 'em up where your digimon have swords and guns. But thanks for the support. And I like the avatar. FFVI was awesome. Locke is my favorite treasure-hunter Smiley
It's a BIG HEAD!
Factorial Town had info on Analogman? Wow, never figured that out (Then again, back when I played, I rarely read stuff)

Hm, I never found Seadramon difficult to reel in after finding him. IIRC, you have to speak to some Toy Town dude (Not sure if it was a Tankmon though) to tell you about the Guardian.

I know it's not from Shelly Bulletin since I never got him, and I don't think Angemonsaid anything about him. I recall reading the bulletin mentions himthough, so I assume both will work, and possibly Angemon aswell? Shouldn't be a problem, since you beat WaruMonzy in the run anyways right?

If one we're able to figure days/times to get 100 point cards, he wouldn't necessarily have to get them in one go, so no additional waiting. It's a pain to do, but with segmented, kinda must. Sad

I really have to get to play this much more.
Just a boy and his digimon
I do beat Warumonzy in the run, so that should be alright. But I'm going to test out whether or not I need the amazing rod to get seadramon. On the same token, I'm going to test to see whether I can get a digiseabass with it in order to trade to Mojyamon for the 100%. Doing these would require me to have a file that is past segment 1, though, which I don't at the moment, because I keep deleting my failed attempts. I have discovered that it is possible to get both the autopilot and the moldy meat from Centarumon's maze, but that, while I can insure getting myself an autopilot on the first run, every run of the maze after the first try is actually completely random. Even if I run to the X and pick up the autopilot the same way in the same amount of time, I get different results for what items are in the maze and where the 'O' is. I sometimes have to run through the maze 3 or 4 times before a moldy meat appears. I got lucky once and got moldy meat on my second try, but then I got shot and there are a few sloppy parts of the run, so I am trying to avoid using it unless I decide that doing segment 1 again will actually drive me crazy. For the 100% run, I'll probably also want to pick up a Happy Mushroom from his maze, in order to insure getting it for trading to Mojyamon.

In terms of what my recruitment list would look like if I put in Seadramon in comparison to what it looks like now (in case it's not apparent, the number on the right is how many points each gives):
Agumon                  1   
Andromon                3  
Bakemon                2                 
Betamon                1                 
Birdramon              2                 
Biyomon                1               
Centarumon          2
Coelamon              2             
Drimogemon          2
Elecmon                  1             
Frigimon                  2             
Gabumon                1
Giromon                  3
Greymon                2
Kokatorimon          2  
Kunemon                1               
Leomon                  2
Meramon                2
Monochromon        2
Monzaemon          3  
Ninjamon              2                
Numemon              1
Ogremon              2                
Palmon                  1                
Shellmon              2                
Sukamon              1                
Unimon                  2                
Whamon                2


ALTERNATIVE (with seadramon)
Agumon                1                  
Bakemon              2                  
Betamon              1                  
Birdramon            2                  
Biyomon                1                  
Centarumon          2     
Coelamon              2                
Drimogemon          2               
Elecmon                1
Frigimon                2
Gabumon              1
Greymon                2
Kabuterimon          2
Kokatorimon          2       
Kunemon              1                
Kuwagamon          2                
Leomon                2 
Mamemon            2                
Meramon              2   
Monochromon      2                
Monzaemon          3                
Ogremon              2                
Palmon                1                
Patamon              1                
Seadramon          2                
Shellmon              2                
Sukamon              1     
Unimon                2                
Whamon              2                


You have no idea how difficult it was to post those lists here. This forum hated the spacing between the numbers. The spacing is still pretty skewed. Regardless, there are some major changes you may question. As I said, it made most sense to remove an entire section if I was going to be getting an additional 6 points, and the section that made the most sense to remove seemed to be Factorial Town. However, Factorial Town gave me 7 points, while beetle land only gives me 6. Also, I get numemon in factorial town, who opens up the secret shop. Only after he opens the secret shop am I able to encounter ninjamon, so he also had to be removed. That means that I lost 9 points removing Factorial town, , but I only gained back 6. So, I decided to put Patamon and Mamemon in. I decided that, in this scenario, I could theoretically get Mamemon right after/before getting Leomon so he wouldn't be too out of the way.

My only other alternative is to do both Beetle Land AND Factorial Town, but to cut out the misty trees/toytown return section (Warumonzaemon, Kokatorimon, and Gabumon). But I might need Warumonzy in order to get Seadramon, so that might not be an option. So, yeah, once again, I've got some more stuff to test out.
It's a BIG HEAD!
Mame gives 3 points, so no Pata needed.
Just a boy and his digimon
That's so strange...I'd always thought he was a champion and that he evolved into metalmamemon, who was the ultimate. I need to check these things without making assumptions in the future. I just checked and it appears you're right, but that would mean that you should get 101 prosperity points if you recruit them all. So, somewhere, some other digimon must be worth 1 less than I think it is. I have to check to make sure that won't affect my run.
It's a BIG HEAD!
Hm, Sukamon is a champ, so 2 points?

But it should be a correct amount anywho -.-
Just a boy and his digimon
Interestingly enough, I found out that, although most FAQs don't list it, Agumon can death-digivolve into Bakemon. I had read online that, if you had a Bakemon, he could translate what the recruitable Bakemon was saying for you. This made me very curious as to what questions you were answering "yes, yes, no" to. Unfortunately, your bakemon doesn't translate those, but if you talk to Bakemon while he is wandering the city, your character says, "I still don't understand him" and then your Bakemon makes a noise and you say "I see. You're patrolling for us?!" Just thought I'd mention that it was possible to get a champion on day 1 of the game. That means that you could do the dirtbox crap on day 1 and be able to push the boulder then as well, so you wouldn't have to wait till day 6 to have a champion and to be able to fight meramon. That also means that the game could probably be beaten by day 5 or 6. It would actually take longer than my current strategy for beating it on day 10. I just thought it was interesting that it could be done that early. Though, for 100%, you'd still have to wait till day 15 no matter what, unless there's some way around that.

Anyway, Sukamon is 1 point. All filth digimon are 1 point (Numemon, sukamon, and nanimon). Besides, the problem was that I overcounted, so if sukamon was 2 points, then that would just make things more complicated, since it would mean you could get a score of 102 prosperity points. But I just recounted, and it came out to 100 points total. I just miscounted last time apparently. Maybe that's also part of the reason I thought you started off with 1 point. Here is the proper list of recruitable digimon with prosperity points. I basically stole it from VMoran's Walkthrough, but added in my own point values and removed Gekomon because he doesn't actually join the city when he says he is going to and you don't get any points for him (I tested it myself in my first test-run).
Agumon          1      1
Airdramon        2      3
Andromon        3      6
Angemon        2      8
Bakemon        2    10
Betamon          1    11
Birdramon        2    13
Biyomon          1    14
Centarumon    2    16
Coelamon        2    18
Devimon          2    20
Digitamamon    3    23
Drimogemon    2    25
Elecmon          1    26
Etemon            3    29
Frigimon          2    31
Gabumon        1    32
Garurumon      2    34
Giromon            3    37
Greymon          2    39
Kabuterimon    2    41
Kokatorimon    2    43
Kunemon          1    44
Kuwagamon      2    46
Leomon            2    48
Mamemon        3    51
Megadramon    3    54
Meramon          2    56
Metal Greymon  3    59
Metal Mamemon  3    62
Mojyamon          2    64
Monochromon    2    66
Monzaemon      3    69
Nanimon            1    70
Ninjamon          2    72
Numemon          1    73
Ogremon            2    75
Palmon              1    76
Patamon            1    77
Penguinmon      1    78
Piximon              3    81
Seadramon        2    83
Shellmon            2    85
Skull Greymon    3    88
Sukamon            1    89
Tyrannomon        2    91
Unimon                2    93
Vademon            3    96
Vegimon              2    98
Whamon              2    100

On an interesting sidenote, I calculated that it is possible to open Mt. Infinity and beat the main game without ever opening up the path to Mt. Panorama. On the flip-side, it is also possible to beat the main game without ever going to Freezeland or the Great Canyon.

So, if I the Seadramon route is a viable option, then I will cut Patamon out of it, since Mamemon is worth 3 points. Thanks for the heads-up. That should cut as much as 5 minutes off my run.
It's a BIG HEAD!
Oh, Filth digimon are useless.
Just a boy and his digimon
Yeah, they are. That's why I avoid nanimon. I only get numemon in the original plan because you pretty much just get him by doing factorial town, so I would have to go out of my way not to get him. I get Sukamon because he only requires entering trash mountain and speaking to him once. The small amount of effort is easily worth the point, considering the fact that I have to pass by Trash Mountain to get to Misty Trees anyway.

And I'm afraid that I still have no news to report with regards to the speedrun attempt. I'm not satisfied with my segment 1 attempt, because, even though I do get the Moldy Meat and the autopilot, I get shot by Centarumon, which loses 5 seconds there and an additional 5-10 seconds in the next segment where I have to rest and recover the health I lost from being shot. Retrying it was driving me crazy (segment 1 is the worst to retry, because every time you make a mistake, you have to start up the PS1 and delete the file. With every other sement, you can just turn off the PS1 and turn it right back on and you will always start from the last save.), so I took a break for a few days to avoid the temptation to despise the game and give up. I think I should be ready to start retrying it again soon. If I can't get it perfect, then I'll just have to go with the current segment, but I'd rather not start the speedrun off on the wrong foot. A sloppy first segment really brings down expectations for the rest of the run.
I've been going back and forth on whether it is better to do the 100% first to see if it teaches me any tricks for the any% or might cause me to realize that I have neglected a digimon who is potentially easier to get than one already in my route. As a whole, the 100% would be much easier, I think. My digimon would be much stronger, as I would be beating more digimon and getting more BITs and chips, and I wouldn't have to worry about which digimon to recruit, since I have to get them all. I just have to worry about the order. Honestly, I might just leave it up to fate. If I get a good Centarumon run where Moldy Meat, an Autopilot, and a Happy Mushroom (to trade to Mojyamon) are all easily obtained, then I would do the 100% run. If I easily obtain Moldy Meat and an Autopilot, then I would make it a regular run. I'll keep you updated when I have a satisfactory first segment. I'll also post it up on youtube so you can see.
Always been a fan of this game even though it felt impossible to beat on one digimon until I read this thread.  Hope I'll be able to see your speedrun.
Watched your 2 segments on youtube and I have to say you raise your Agumon like he's at a chicken farm Tongue
Just a boy and his digimon
Thanks for the support. As for how I raise Agumon, I'm afraid that there is very little time for love and care in a speedrun. Food is a luxury he'll have to do without.

Sorry for the long absence. Things have been pretty crazy for the last week and a half. First I was insanely busy and then I got very sick. Plus, I've been taking midterms. But I assure you: I have not given up on this speedrun. I will hopefully be getting back to work on it today. But in the meantime, I've been thinking a lot about the run and going over calculations.

As for the speedrun, I've been going over my route and I now think that I may have been shortsighted. I was certain that there was very little time wasted in my run with no training, but I didn't take into account the fact that I do monochromon's shop to get enough BITs to beat Otamamon (beating otamamon with numemon in itself is time-consuming). Not to mention the fact that, if I were to train up Gabumon to become a Garurumon before day 6 (when drimogemon is finished digging), then I can actually go out and do stuff while I'm waiting to take up that time rather than resting and waiting. This would change my run decently, as I need to remove Monochromon and Monzaemon (since you obviously can't get Monzaemon without Numemon). Frigimon also cannot be attained with a Gabumon, so if I do the run with Garurumon (for ice statue), then I would have to not get him either. I could do the run with Greymon so that I can still get Frigimon. I have to think this out some more and do some testing to figure out what I want to do about Seadramon and how plausible that is. Once I've gotten that figured out, I'll post my new possible route. Otherwise, I have to post up 6 different routes and this turns into a ridiculous and confusing block of text. As far as I can distinguish, this is only a time-saver in the any%, since I would need to get monochromon regardless in the 100%, and I need a numemon to get Monzaemon.

Also, I've been running the idea through my head of beating Digimon World 100% with one digimon. I keep thinking that, if I can get into the back dimension after beating digitamamon, then maybe I could get there without beating everything else, in which case, I could possibly get the ray gun, then have Monzaemon poop enough to become a sukamon, then give him the ray gun. Then, I would have a virus to fight SkullGreymon with. That would save me the time of training up a whole new digimon for it (would probably save a good 15-20 minutes).
I love YaBB 1G - SP1!
If you're letting him poo on the ground that often, he might not live long enough for a 100% run.
Just a boy and his digimon
To be honest, I don't think his lifespan would be a problem. I was aware that deaths reduce your digimon's lifespan, so I was concerned that the use of deathwarping might make it so that my Monzy wouldn't live long enough to beat the any%. Thus, I had him die twice and then just rested like crazy until he died. He actually turned into Sukamon from crapping so much, but I had to rush to King Sukamon to turn him back in order to make sure he didn't die while he was Sukamon, since Sukamon is a champion and champions have shorter lifespans, so it wouldn't have been an accurate measurement of how long he would live. But trust me, I couldn't kill Monzy if I was trying. He starts at age 0 on day 1, so he is always one day behind the current day and he made it to like day 20 even though he was miserable and had turned into sukamon and died twice. I think that they let your first digi live a little longer to help you get used to the game an recruit a few digimon to the city before you have to start training like crazy. Though that is just a theory. I have no evidence to back that up. Vademon might be a useful plan for 100%, but it is heavily dependent on the amount of time it takes for Monzy to poop enough. If I could kill Monzy and train up a whole new digimon in the time it takes for him to poop enough, then it obviously wouldn't be worth it.

Anyways, a few things I learned from screwing around with a test-run. Patamon must be fought three times in a row. I tried leaving the screen and coming back and he reset. He also reset if I stayed on the screen and refused a rematch. I wound up fighting him like 6 times total. Elecmon however, can shock you twice, you can leave the screen and if he shocks you when you come back, it still counts. Not sure why you'd want to, but it's good to understand how everything works if you're gonna do a speedrun. Also, looks like Biyomon is random as to where she goes and which spot successfully ambushes her from where. I kept running her to the same spot and trying to ambush her from the same spot and she would get scared into different corners sometimes and eventually, she came to me. Also important to note that Yuramon will not tell you about the bandits in Great Canyon unless you have already crossed the invisible bridge. Otherwise, he just keeps telling you about the invisible bridge, regardless of your prosperity rating. If I am cutting Monochromon out and also Frigimon, then I might not have any reason to cross the bridge before I go to fight Ogremon, so I might just need to go cross it and beat up birdramon or something just so I can get the rumor and have Ogremon mug me.

Also, it seems that there is one set of normal digimon who I am unable to get around: the three agumon in Ogremon's hideout (in Great Canyon) right before the room where you face Ogremon himself. They're the ones who go into formation A, B, or C depending on which one you talk to in order to initiate the battle. I haven't figured out which formation is most advantageous. If there's a way to get around them, then I just can't see it, because they seem to be completely blocking the door. There is also a goburimon after the hideout. You have to beat him to get to the area where Shellmon asks for help, but I have to check if you can rescue Shellmon before he has actually asked for help by quickly taking ogremon's elevator up, then back down and running around to the other side (through the entrance to freezeland) to save Shellmon. So, more testing is to be done, but those are my results for now. I was able to catch a digianchovy and a black trout with the old rod, but I couldn't make Seadramon appear. I'll see if I can get him to show up without beating Toy Town. Hopefully, I just need shellmon to tell me about him or he is just based on prosperity.
Edit history:
Baron Dante: 2010-10-17 01:56:30 pm
It's a BIG HEAD!
Hy, good to see you're still alive and thinking this run. I haven't been thinking or anything, but I might look to stuff next week: Will be next week with my ps.

I don't see a problem with Monzy not pooping enough, since it still goes for atleast day 15. I actually can't see a way him not pooping enough, and you'll have to use toilets.
Edit history:
Jukebox_Hero: 2010-10-29 07:43:57 pm
Just a boy and his digimon
Ugh, been busy once again. But things seem to be back to normal and I have a big update for ya. I finally got around to a little more test-running. I did ogremon's fortress and found out a few things. I didn't find out which of the agumon formations was easiest to beat, but honestly, I don't think it makes a difference at all. I checked to make sure it wasn't possible to enter through the back entrance (ogremon's elevator) in order to go straight to the ogremon encounter. Unfortunately, it isn't. You go to the elevator and click "Press DOWN" and your character says "Nothing happened. That's not good."
As for the Goburimon who blocks the path to Shellmon, I have found out that it IS possible to avoid him, but seems like it would take more time to do so, because you have to go to the screen where goburimon is standing so the game registers that you have been there, then run around through the entrance to freezeland to talk to shellmon, go back to the fortress, refuse to take ogremon's elevator, then run back through the entrance to freezeland to rescue him. You wind up running through like an extra 18 screens, which takes way longer than beating up one goburimon. Theoretically, you could beat Birdramon first so that you can autopilot home and then have him fly you to the great canyon rather than running through all those screens twice, but that costs an extra 1,000-2,000 BITs depending on how you do that and would still probably take the same amount of time as it would to beat up the goburimon. As much as I'd like to cut out every single unnecessary fight, this one just isn't efficient to take out. Besides, I might be able to learn 'megaton punch' from him for the 100%.
After rescuing Shellmon, I decided to test to see if I could finally get Seadramon, since he refused to appear before that. He was available now, and I didn't have to read the bulletin board or be told anything about the 'Guardian of the Lake' in order to see him, but I'm afraid that I am unable to confirm exactly what causes him to appear. I checked and, with the addition of Shellmon, I had exactly 20 prosperity points. I can't be certain whether Seadramon appears when you have 20 prosperity points or when you have a digimon who informs you about Seadramon. I am leaning toward 20 prosperity points, because you said that you caught seadramon without having shellmon, but like I said, perhaps it could be any digimon that informs you about him which causes his appearance. Next time, I'll get to 20 without getting any just to be sure. Also, I've read some places that said you could get seadramon early morning or late afternoon, but he only appeared in the late afternoon for me. Thought I'd mention to make it clear.

And some more good news is that I was able to catch him with the old rod. It wasn't easy, but I did it. The other uses for the old rod are catching fish to trade to Mojyamon. Mojyamon requires:
Omnipotent                    Giant Meat              Happy Mushroom
Med. Recovery                  Speed Disk              Digi Mushroom
DigiAnchovy                    Black Trout              Super Carrot

A digianchovy and black trout can also be caught with the old rod, so the amazing rod is never actually needed for the story. It is only useful for catching digiseabass, really. It seems that I might need to wait till day 15 to recruit mojyamon, since he requires a super carrot, which can only be bought from vegiemon. Though, I read online that it might be possible to manipulate a red vegiemon to drop a super carrot.

Anyway, this session was a great success, since I was able to prove that seadramon can be obtained without a lot of unnecessary work. This will allow me to reexamine the run and decide what route seems best.
However, while I was easily able to recruit Kuwagamon, Kabuterimon wouldn't ask me the question he was supposed to ask for me to tell him to go to the city. I might need higher stats before he will deem me worthy of asking where a good place to train is. I'll keep you updated if I figure out what those stats are or if there is some other requirement. I'll have to make sure to have it already fulfilled before I got to Beetle Land in the speedrun.

EDIT: I just did a test-run of ancient dino region. Some FAQs and walkthroughs say that you need to fight saberdramon, who tells you about the secret passage to get to where Meteormon landed. However, if you know where the secret passage is, you don't have to fight saberdramon. In case you aren't aware, the secret passage is on the left side near the far end of the gigantic rib cage you go under in the speedy time zone. It is just before the northern exit. Hope that helps.
Hm, if it's possible to beat Meteormon with the Rookie you have while getting Centarumon, would it be a viable choice?
Just a boy and his digimon
The idea seems highly unlikely. Meteormon would likely be extremely difficult for a rookie to beat. Not to mention the fact that you have to beat Tyrannomon as well just to get into the ancient dino region. I think that the best plan is to wait until day 15, get the rain plant, then go back to the jungle, beat Pixiemon, give the rain plant to vegiemon, go to Ancient Dino region, beat Tyrannomon, beat Meteormon, and then autopilot out and get it all done in one clean swoop when your digimon is powerful enough.

Also, I was looking into that strategy of autopiloting out of Jijimon's house as soon as you find out what the prosperity rating is, so that you don't have to fight airdramon. I decided to test and see if it would work on Greymon, since his fight is triggered similarly. I found that I was transported outside of jijimon's house and was free to go wherever I pleased, but the second I tried to enter back into jijimon's house, that cutscene would start up and I would have to fight Greymon. It is triggered by standing in jijimon's doorway. So, that can't be skipped as far as I know, but I might still be able to skip airdramon. You can get back into his house without using the doorway by deathwarping, but you have to beat greymon before he will join the city anyway.
Also, I'll have to give some more thought to where I place the ancient dino region, because I tested, and the time glitch does work. If you die in speedy time zone, then time stays sped up, but only as long as you are in jijimon's house. It goes back to normal the second you leave. If you rest there, time stays sped up, but I don't know how much I should care about speeding up the split second it takes when my digimon wakes up for me to click on the couch and rest again. The plan is complicated by the need to return to the area in order to get nanimon. But I don't think I have to fully leave the area for him to appear. I think I can just beat meteormon, talk to tyrannomon and go straight back to meteormon's place to encounter nanimon. Also, I was only able to test it on a digimon who had already died twice, so I can only confirm that it works if you lose all your lives and turn back into a baby digimon. But I don't see why it would work any differently if you deathwarped and your digimon still had more lives.
It's a BIG HEAD!
Hm, I have to wonder that for an Any%, wether it's be useful to get tyrannomon (Which I had forgot you had to beat first): With a champion, you get Pixi, Vegi, then go beat Tyrannomon, then Meter, then walk back to Tyra, to get him join.

I remember (correctly) that to find Nanimon, you have to just leave the screen to have him appear. this is true for all 5 spots, so on a 100% run he shouldn't be a slow one to get. (And, depending what you collect in any%, it may also be useful.) can't recall all the spots though. Err, Sewers after beating Numemon, Speedy Zone after Meteor, The Leomon Cave area (after Leomon?) and Toy Town in WaruMonsys room after beating it (The Leomon Cave might be slow if it's only after getting Leomon, and not after getting the item, and Toy Town may take a bit, but if you have Auto Pilot, it shouldn't take more than 1 minute)
Just a boy and his digimon
I agree that getting tyrannomon does not seem useful in an any% run. I pretty much tried to cut out every single digimon that required more than one battle, with exception to ogremon, but only because getting him allows you to get so many others. I am saying a lot of this stuff for the 100% run, which it seems like I will be doing as well, since it will likely be easier than the any%, as I won't have to worry about which digimon to get. I just have to worry about what order to get them in.

I'll have to see what I can do about nanimon, though. At most, I think he should be a slight annoyance.I don't think he will derail anything.
It's a BIG HEAD!
Well, since he should only cost 2 or so minutes for 1 point, it shouldn't be a problem, that is, if the fifth place (Which I can't recall), is in Any% route.
Just a boy and his digimon
Sorry, I should start being more clear about this. I don't intend to put nanimon in the any% run. I don't think he is worth it. He is just for the 100%. When I've worked out a few more things, I'll post the strategy for the any%. Right now, I'm working everything out. Some things I'm doing are for the any% (like greymon) and some things are for the 100% (ancient dino region). I'll try to make it clear which I am talking about in the future. I'm just putting down every bit of information I find here so you can be aware of it and maybe help me figure out how it could be used in a productive way that I might not have thought of, or so that, if I were to give up on this run, whoever took up the job after me would have all the information they needed (and more).
HalfMillennium, how the f*** someone beats birdramon with Gabumon+sonic jab, following your plan?
It's impossible, by following it when you encounter birdramon you have something between 900~1000 HP.
Birdramon hits you 900+ damage and have 3700HP, your sonic jab do about 30~50 damage, so EVEN IF you can hit birdramon everytime and don't get hit once, you cannot beat it before it uses it Finish attack, that kills you instantly.
We need to revise this plan.
Edit history:
HalfMillennium: 2010-11-07 11:17:21 am
HalfMillennium: 2010-11-07 11:15:26 am
I love YaBB 1G - SP1!
While I appreciate the effort you've gone to to insult me, there is a thread with up-to-date strategies which have been attempted.
It's a BIG HEAD!
0.o I had a dream just few minutes ago.

I was at the Grreat Canyon with an Agumon, and I fought a pack of 3 monsters. I killed them using a 10-pack of Mushrooms another Digimon had dropped. They worked like a full-area attack. Well, after I beat those, I arrived to Monochromon screen. I fed Agumon, and fent for the bathroom. After that, I walked to Monos shop: It transported me to the big Native Forest Screen with the Bathroom. It triggered the Ogremon fight one cutscene on the side where you can get to the lake and the tunnels. I was on the other side (As if I arrived from Kunemon's Bed). Since I had those Mushrooms, I decided to try to fight them: In the end, there was Ogremon, 2 Agumons, Vegiemon and 2 ModokiBetamons and a freaking MetalGreymon fighting me. I lost.

Err, that reminded me of something similar happening a long time ago: I went to the Monos bathroom, and I suddenly woke at Jiji's house. No idea what happened. But if that would be dublicatable, it might be useful in an Any% run.
Just a boy and his digimon
Well, that sounds...interesting lol. I'm not sure how useful that glitch would be, simply because I can receive a similar result by simply using an autopilot. The other aspect is that I have no clue how I would initiate that. I once accicentally glitched so that I was standing on top of Jijimon's house. It was very strange. I spent a long time trying to figure out how to replicate that to see if I could get through the barrier into Mt. Infinity early, but I just couldn't get it again. Anyway, I've been meaning to post here, but I don't like double-posting unless I have something important to say. I was waiting to get some more info on Myotismon, but I'll post what I got for now to let you know what I've been up to.


I did some more test-running and found out some interesting facts. At this point in the test-run, I just got birdramon, then went to freezeland, beat garurumon, beat penguinmon, got mojyamon and beat Whamon's cave. Then, I messed around with Myotismon's mansion and Skull Greymon. To clarify, I am using a bakemon in my test-run, so I was able to get into Myotismon's mansion. I only really learned things that are useful for the 100%.
Here's what I learned:
Penguinmon takes approximately 3 minutes to beat in curling (could be useful for the any% if I can compare it to the time of beating patamon 3 times). This might be brought down to 2:30 if you can beat him without taking the time to move the screen and see where you're aiming. While digianchovies and black trout can be caught at the southern dragon eye lake (where you catch seadramon), it is very difficult to do so and there are other types of fish that mix in with them there. So, for the slight detour of stopping at the northern lake, you can catch a digianchovy reliably and quickly in a matter of seconds. A Black trout is just a few more after that. I found out that you can get a redvegiemon to drop a supercarrot, so you don't need to wait for day 15 to buy them from vegiemon. For Mojyamon, it turns out that you don't actually need all of the items listed. You only need Giant Meat, Digimushroom, Black Trout, Supercarrot, DigiAnchovy, Hispeed disk, and a Happy Mushroom. You don't need to have an Omnipotent when you go there, because you get one from the northern Mojyamon by trading him a supercarrot. You can also get a med. recovery from trading the northern one a digimushroom.
In case it helps, this is a list of what to trade Mojyamon:
Omnipotent                    Giant Meat              Digimushroom
Med. Recovery                  Black Trout            Supercarrot
DigiAnchovy                    Hispeed disk            Happy Mushroom

And this is a list of what he trades you (items are ordered so that the top left received (s. off disk) is obtained by trading the top left item of the above list (omnipotent). The top middle received is obtained by trading the top middle of the above, etc.)
S. Off Disk                      Auto pilot                Med. Recovery
S. Def. disk                      Restore                  Omnipotent
S. Speed.disk                  Medicine                  Hair Grower

If money grinding was to be done, then it would be done by trading digimushrooms for medium recoveries, but I don't think money grinding is necessary. Because you need at least one giant meat, you might have to make one visit to palmon. This would get you 3 meats. If you can get a digimushroom, you can use that to catch a digianchovy, use one giant meat to catch a black trout, one to catch seadramon, and one to trade to mojyamon. I am currently investigating what causes you to receive the bulletin that Myotismon has retired, so that you can go back and fight Skull greymon. I want to know if there is a time period that needs to elapse before he will retire or if there is just some condition that needs to be met, in order to figure out where is best to place it in the run. It seems like I got the message as soon as I hit 40 prosperity points, but that could have been a coincidence. Interestingly enough, the bulletin says that nobody from the arena had heard from him in some time, but at the time, I didn't have an arena. I also got Skull Greymon to join the arena before I had one. I'll keep messing with it to figure out exactly what causes you to receive the message that he has retired. Also, it is important to note that I beat Skull Greymon with a Bakemon, so, if it comes down to it, that is a viable option for the 100%. Though, my Bakemon was pumped full of chips, so it was much easier. But I proved that it could be done.

For the any%, I figured out why Kabuterimon wouldn't ask me where to train. The correct answer is to tell him to go to the arena. For some reason, it didn't occur to me that I hadn't yet recruited Greymon, so I didn't have an arena. That's why it wasn't an option. When I recruited Greymon, I was able to recruit kabuterimon, too. I have to make sure I don't go to Beetle Land until after recruiting Greymon. Now, I have a reason not to push that off as long as possible. Considering the fact that Myotismon and Skull Greymon were willing to pretend there was an arena there, it seems strange that it effects Kabuterimon, but whatever.

I tested to see if it was faster to fall off the cliff in Great Canyon and to take a little fall damage than to go down the elevator. I figured I would take the damage if it would save time, but, interestingly, it actually takes longer to get into Ogremon's fortress that way than by using the elevator, because you have to go through multiple cutscenes of your character walking around on the unstable cliff and saying that he thought he felt something move.

Oh, also, nanimon's fifth location that you couldn't remember is Ogremon's fortress.
It is also important to note that being injured or sick can lower your digimon's stats. So, this is something to watch out for. The stats can go down by as much as 20-30 points and don't go back up when they get better, so it is important to be careful when mistreating your digimon. Overdoing the care mistakes can cost you.