Anybody thought of speedrunning this obscure, survival-horror release on the 360?
For those of you unfamiliar with Deadly Premonition, it's essentially tries to be a survival horror game (but it's not really that scary) with a mix of GTA-style open world exploration and a bit of a noir detective story. You control Francis York Morgan, a quirky FBI Special Agent who is quite loved by the fans for his odd mannerisms, behavior, and split personality "Zach" who he frequently monologues to. He basically goes around trying to solve the murder of a young girl, and periodically gets sucked into an "other world" where the actual "gameplay" happens. It usually involves him finding 3 objects to put together some profiling about the scene in his head, and usually when he's found all 3 the other world sequence ends. There are puzzles, but very few of them are anything more than "find this" and "stick it here". If you know of this game, you probably either love it or hate it. There is pretty much no in-between.
Anyway, since most of the story scenes can be skipped by pressing start, and you can run past practically every single enemy in the nightmare sequences, I'm wondering how far this game could be pushed by speedrunning. You can even get an item that lets you warp to different areas quite early on, eliminating quite a bit of the POINT A - TO POINT B driving the game has (which would be a pain for speedrunning, since the game's location, Greenvale, is supposed 5 sq. mi).
What it boils down to is that the story scenes can be skipped, the game can be played on easy, and a majority of the enemies can be ran past. This is also a game that, what even with its tedious driving sequences and 50 sidequests probably won't last more than twenty hours normally. I did a little less than half of this sidequests and took quite a lot of my time exploring and I finished with a quite low time of around 11 hours. And this was on normal, where you basically have to stand still and shoot every individual enemy for about 7 seconds to kill (and I roasted a total of 363 during the entirety of the game). I honestly believe if you push yourself hard you could probably have this game completed in less than 4-5 hours or so. For the record, there arechapters in the game, and a lot of them are very short. Even moreso when you're skipping and running from everything, of course.
I personally am not sure if I am up to the task. I was very interested in the concept of speedrunning Deadly Premonition, and even started out a test speedrun, but the concept of having to optimize the time spent on the roads kind of turns me off from the concept of a professional speedrun. Interested to hear what other people think, though. I'll definitely complete my test speedrun.
Oh and I'm not so sure there's a thread on this or not, I checked both the verification forum and this one several times, but going along with the non-popularity of the game, I'm assuming there isn't one. My apologies if there is.
For those of you unfamiliar with Deadly Premonition, it's essentially tries to be a survival horror game (but it's not really that scary) with a mix of GTA-style open world exploration and a bit of a noir detective story. You control Francis York Morgan, a quirky FBI Special Agent who is quite loved by the fans for his odd mannerisms, behavior, and split personality "Zach" who he frequently monologues to. He basically goes around trying to solve the murder of a young girl, and periodically gets sucked into an "other world" where the actual "gameplay" happens. It usually involves him finding 3 objects to put together some profiling about the scene in his head, and usually when he's found all 3 the other world sequence ends. There are puzzles, but very few of them are anything more than "find this" and "stick it here". If you know of this game, you probably either love it or hate it. There is pretty much no in-between.
Anyway, since most of the story scenes can be skipped by pressing start, and you can run past practically every single enemy in the nightmare sequences, I'm wondering how far this game could be pushed by speedrunning. You can even get an item that lets you warp to different areas quite early on, eliminating quite a bit of the POINT A - TO POINT B driving the game has (which would be a pain for speedrunning, since the game's location, Greenvale, is supposed 5 sq. mi).
What it boils down to is that the story scenes can be skipped, the game can be played on easy, and a majority of the enemies can be ran past. This is also a game that, what even with its tedious driving sequences and 50 sidequests probably won't last more than twenty hours normally. I did a little less than half of this sidequests and took quite a lot of my time exploring and I finished with a quite low time of around 11 hours. And this was on normal, where you basically have to stand still and shoot every individual enemy for about 7 seconds to kill (and I roasted a total of 363 during the entirety of the game). I honestly believe if you push yourself hard you could probably have this game completed in less than 4-5 hours or so. For the record, there are
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I personally am not sure if I am up to the task. I was very interested in the concept of speedrunning Deadly Premonition, and even started out a test speedrun, but the concept of having to optimize the time spent on the roads kind of turns me off from the concept of a professional speedrun. Interested to hear what other people think, though. I'll definitely complete my test speedrun.
Oh and I'm not so sure there's a thread on this or not, I checked both the verification forum and this one several times, but going along with the non-popularity of the game, I'm assuming there isn't one. My apologies if there is.
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