#speedrunslive to race games!!!
Found out a few interesting/useless facts about the fight at soldiers field while waiting for the gondola (some of this is common sense knowledge, but w/e)
-The gondola will come after a fixed amt of time even if you don't kill any enemies (I have no idea if killing enemies makes it come faster)
-If you die after the gondola comes (or I guess before), and manage to get to the lock without coming near any enemies, elizabeth can pick it (Probably wouldn't save time, as the Patriot on the gondola would probably need to be dead first. When I tested this the only enemy still on the map was a rocketman on a blue ship, so idk how easy this would be).
-Midway through the gondola/ride cutscene I killed myself using an rpg (not all gondola rides let you fire your weapon), and the game spent some time loading (I think I confused it). I respawned at the area you respawn when dying during the fight beforehand. I went down and the gondola was back where it started really far away, and the lever to lower it would not activate (obviously). taking the elevator and coming back didn't fix it, and the Hall of Heroes loading point is closed up so I couldn't try that. I had to reload the checkpoint which put me before the fight.
As I said, I doubt any of this is particularly useful, but it offers some interesting insight into how part of the game works.
-The gondola will come after a fixed amt of time even if you don't kill any enemies (I have no idea if killing enemies makes it come faster)
-If you die after the gondola comes (or I guess before), and manage to get to the lock without coming near any enemies, elizabeth can pick it (Probably wouldn't save time, as the Patriot on the gondola would probably need to be dead first. When I tested this the only enemy still on the map was a rocketman on a blue ship, so idk how easy this would be).
-Midway through the gondola/ride cutscene I killed myself using an rpg (not all gondola rides let you fire your weapon), and the game spent some time loading (I think I confused it). I respawned at the area you respawn when dying during the fight beforehand. I went down and the gondola was back where it started really far away, and the lever to lower it would not activate (obviously). taking the elevator and coming back didn't fix it, and the Hall of Heroes loading point is closed up so I couldn't try that. I had to reload the checkpoint which put me before the fight.
As I said, I doubt any of this is particularly useful, but it offers some interesting insight into how part of the game works.