Quote from NitroxKnight:
Well done on the missions bloody. I did some side by side comparison on the reckoning with my video and saw something strange (probably a difference in the build of the game that we are using or in the hardware we are using).
When you take the real time difference from the beginning of the mission to 4:30 in game time. Your video has progressed 196 seconds and mine just 193 seconds. That is a difference of 3 extra seconds you can play in the same ingame time. This diffrence is in total 13 seconds real time extra per 10 ingame time. (witchs is ~2% extra real time in the same real time)
If this is true it will be bad for all the old speedruns (including WoL) because literally redoing the speedrun will improve the time.
Should we do something about it or just ignore it?
When you take the real time difference from the beginning of the mission to 4:30 in game time. Your video has progressed 196 seconds and mine just 193 seconds. That is a difference of 3 extra seconds you can play in the same ingame time. This diffrence is in total 13 seconds real time extra per 10 ingame time. (witchs is ~2% extra real time in the same real time)
If this is true it will be bad for all the old speedruns (including WoL) because literally redoing the speedrun will improve the time.
Should we do something about it or just ignore it?
Are you saying something has changed with the timer? I just tested Zero Hour and I got 20:12 just like the old record.
EDIT: Going to test a "real" mission, and then do the same in HotS just to find out for sure.