INTJ
I also run on console, but I test everything on Emulator since it's easier.. Although I'm still mystified by the pre-start soft-reset...
Shared level 2 weapon (B) Boy: A1, B2 Sprite: C1, B2 A = Spear B = Sword C = ??? Boy Girl Sprite A1 B C1 B2 - A C1 A1* - B C1 A1* C - B2 A1* B - C1* ============================ Shared weapon, level 1 and 2 on different character Boy: A1, B2 Sprite: B1, C2 A = Spear B = Sword C = ??? Boy Girl Sprite A1 B C1 B2 - A C1 B2 C - A2 B2 A - C1* A1* - B C1* ==> For this, to prevent weapon A1 to level up on the Boy, we probably have to swap back to weapon B on the Boy after the cycle. As a result, the Boy would start charging the weapon up to level 2 on the next boss