What's that gemma?
After thinking some more, I think the Sprite delay and the out-of-order Pandora Ruins are incompatible with each other. The issue is the ~20 second trip the button the Eye Spy guards in the Haunted Forest - if I'm doing the out-of-order Pandora Ruins, I need to press that button in order to get to the Underground Palace in a reasonable period of time (since the Potos cannon no longer goes to Gaia's Navel at that point).
The Sprite delay's reward, after spending the time doing the tricks necessary to make it happen, is 40 seconds for WCG-ing Tropicallo. An additional 20 second trip to the button surely wipes out any hope of this paying off.
For now, I think I'm going to try the out-of-order route rather than the sprite delay.
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I can avoid the Goblin cutscene by talking to Jema outside of the Water Palace rather than talking to a trooper. The game decides whether you qualified for the Goblin cutscene at this point, and talking to Jema is also enough to get the Potos cannon to let you go to Gaia's Navel. Walking up the Water Palace stairs then back down is surely faster than going through the Goblin cutscene.
The Sprite delay's reward, after spending the time doing the tricks necessary to make it happen, is 40 seconds for WCG-ing Tropicallo. An additional 20 second trip to the button surely wipes out any hope of this paying off.
For now, I think I'm going to try the out-of-order route rather than the sprite delay.
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I can avoid the Goblin cutscene by talking to Jema outside of the Water Palace rather than talking to a trooper. The game decides whether you qualified for the Goblin cutscene at this point, and talking to Jema is also enough to get the Potos cannon to let you go to Gaia's Navel. Walking up the Water Palace stairs then back down is surely faster than going through the Goblin cutscene.