everybody wanna tell you the meaning of music
Well, although there is only one overall route, there are all sorts of minor ways you can do something faster, some sequence breaks, and skipping of enemies. I don't believe in hoarding info as you can see. I was just wondering about you because some people feel guilty improving a time if they are just copying someone else's run.
I think I do hit the shadows while they're down, but mostly I just try to prevent them from taking Yorda, so I hit whoever's closest. Theoretically that means I take slightly longer than I should, because it takes time to run to a different enemy, I can't count hits as well, and since I spread out my killing, enemies can harrass me for longer before they're dead. Of course, having to save Yorda wastes much more time, so it's about striking a balance.
About compression, I don't care about quality because it's a demo and I already know what's going on anyway. I recommend x264 for personal, non-SDA use anyway, but it compresses much better than anything else as well. Try moving the quality slider until it's as small as you need.
Sad to say, when PS2 TAS'ing exists, they will be able to do Ico much better than we would ever be able to.
Anyway, you seem like me: you're dedicated to the game, but you don't really care who gets the credit for actually doing the run. Well, I'm going to send what I have to Nate (if nothing else because it contains the intro and ending and I wouldn't have to do that again). I'll try sub2 in several weeks, see how that goes, and depending on that, you can see if you would like to try improving further. I get the impression that since you're not ultra-competitive, if I get sub2 and I'm more or less completely satisfied, you'll probably leave it as is and go work on another game.
Edit: You know, because of this, you should probably try getting what you have online in a week or two, so I can see if you know anything I don't. I guess we could count how many of those shadows there are in that fight too. Don't stress over the encoding quality; I'm used to watching LQ anyway.
I think I do hit the shadows while they're down, but mostly I just try to prevent them from taking Yorda, so I hit whoever's closest. Theoretically that means I take slightly longer than I should, because it takes time to run to a different enemy, I can't count hits as well, and since I spread out my killing, enemies can harrass me for longer before they're dead. Of course, having to save Yorda wastes much more time, so it's about striking a balance.
About compression, I don't care about quality because it's a demo and I already know what's going on anyway. I recommend x264 for personal, non-SDA use anyway, but it compresses much better than anything else as well. Try moving the quality slider until it's as small as you need.
Sad to say, when PS2 TAS'ing exists, they will be able to do Ico much better than we would ever be able to.
Anyway, you seem like me: you're dedicated to the game, but you don't really care who gets the credit for actually doing the run. Well, I'm going to send what I have to Nate (if nothing else because it contains the intro and ending and I wouldn't have to do that again). I'll try sub2 in several weeks, see how that goes, and depending on that, you can see if you would like to try improving further. I get the impression that since you're not ultra-competitive, if I get sub2 and I'm more or less completely satisfied, you'll probably leave it as is and go work on another game.
Edit: You know, because of this, you should probably try getting what you have online in a week or two, so I can see if you know anything I don't. I guess we could count how many of those shadows there are in that fight too. Don't stress over the encoding quality; I'm used to watching LQ anyway.