XCOM Timesheet: http://goo.gl/BWDqbC
XCOM's only unskippable cutscene successfully skipped!
The final room is now safer, faster and completely consistent. Even a very sloppy proof of concept run allowed me to get from the muton despawn to the final cutscene in 3:05. For comparison, my pb takes 4:45 and Twyn's WR takes 5:10. Even a perfect clear would take just under 4 minutes using old strats so this is def faster.
http://www.twitch.tv/papers7/c/4916639
The final room is now safer, faster and completely consistent. Even a very sloppy proof of concept run allowed me to get from the muton despawn to the final cutscene in 3:05. For comparison, my pb takes 4:45 and Twyn's WR takes 5:10. Even a perfect clear would take just under 4 minutes using old strats so this is def faster.
http://www.twitch.tv/papers7/c/4916639