1-Up!
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Wolfenstein 3D (Any %) (Segmented)
Verifier Responses
Decision: Accept
Congratulations to Karim 'Kimo Xvirus' El-Sheikh!
Wolfenstein 3D (Any %) (Segmented)
Verifier Responses
Quote:
Guten Tag!
No cheating detected, AV is great, and straferunning turns this game into a hilarious mess. Awesome to see this on I Am Death Incarnate difficulty, kudos for that.
That 1% health in the last few stages was clutch of episode 1 was clutch, haha. The door tricks kinda threw me out of the loop at first because after running as fast as a lightning bolt, sitting around and waiting for the guards to come was quite an abrupt change, but I know it overall saves time, so it's all good.
For this run on SDA - Get Psyched! (aka Accept)
No cheating detected, AV is great, and straferunning turns this game into a hilarious mess. Awesome to see this on I Am Death Incarnate difficulty, kudos for that.
That 1% health in the last few stages was clutch of episode 1 was clutch, haha. The door tricks kinda threw me out of the loop at first because after running as fast as a lightning bolt, sitting around and waiting for the guards to come was quite an abrupt change, but I know it overall saves time, so it's all good.
For this run on SDA - Get Psyched! (aka Accept)
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Episode 1: Occasionally the runner misses a shot or two or gets stuck on an enemy, but these are very small mistakes. Plus, best clutch ever. He almost gets shot, but the guard somehow misses. Crazy good RNG. Good thing to grab the health since the next damage he takes deals 1%. Gutentag!
Episode 2: The music isn't as good, but the gameplay is. Nice manipulation of enemies to get through doors early. Zombie nazis just don't stand a chance. Mine komf Nemo! Must be a Finding Nemo reference. Awesome kill cam.
Episode 3: Whoa, the music really pics up! Seems like Bad Dudes all over again, but the runner really is a bad dude. Great levels. I appreciate him sparing the doggies as much as he can. There are a few small mistakes like missing the key right away, but it really is a solid episode. Eva, Alvietersein! Yeah, I don't know German.
Episode 4: I'm just beginning to realize these guards really like aardvarks. No!! Don't kill the doggies! Reject, reject! Alright, I guess doggies had to die... Despite the canine genocide, this was very tight. Again, he knows how to manipulate enemies into going where he wants. Dona ventack!
Episode 5: I'm not sure which texture I like best--stain glass Hitler or the Hitler that, at first glance, looks like a crying baby. Either way, great set of levels. And "Yeah!" Finally some words I understand!
Episode 6: No more aardvark lovers for a while. Great enemy manipulation to open the door. They do take a while, but I think that's to be expected there. More crying baby Hitler textures. I choose to believe that the dogs died on accident. Rosenof bleh!
Yeah, these are very tight runs. There are a few spots for improvement, but each one would only save a second or so. Definitely an accept.
Episode 2: The music isn't as good, but the gameplay is. Nice manipulation of enemies to get through doors early. Zombie nazis just don't stand a chance. Mine komf Nemo! Must be a Finding Nemo reference. Awesome kill cam.
Episode 3: Whoa, the music really pics up! Seems like Bad Dudes all over again, but the runner really is a bad dude. Great levels. I appreciate him sparing the doggies as much as he can. There are a few small mistakes like missing the key right away, but it really is a solid episode. Eva, Alvietersein! Yeah, I don't know German.
Episode 4: I'm just beginning to realize these guards really like aardvarks. No!! Don't kill the doggies! Reject, reject! Alright, I guess doggies had to die... Despite the canine genocide, this was very tight. Again, he knows how to manipulate enemies into going where he wants. Dona ventack!
Episode 5: I'm not sure which texture I like best--stain glass Hitler or the Hitler that, at first glance, looks like a crying baby. Either way, great set of levels. And "Yeah!" Finally some words I understand!
Episode 6: No more aardvark lovers for a while. Great enemy manipulation to open the door. They do take a while, but I think that's to be expected there. More crying baby Hitler textures. I choose to believe that the dogs died on accident. Rosenof bleh!
Yeah, these are very tight runs. There are a few spots for improvement, but each one would only save a second or so. Definitely an accept.
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There really isnt much to say that has not already been said, the run is really good as per the first verifier. Also, the clutch was amazing!
Decision: Accept
Congratulations to Karim 'Kimo Xvirus' El-Sheikh!
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