Talk to the Hand
This was inspired by the fact that, and you know this if you visit my site at all </subtle plug ;)>, I'm playing through a translated version of Wizardry I-III on the SNES at present. Not that I'm anywhere near being able to actually speedrun a Wizardry game (And I would use the NES version of one of the first two games), but I wanted to throw this topic up and wasn't quite sure where to do it, because there's a more general rules question contained herein.
The typical SDA rule is that a run has to be done "out-of-the-box-style". This is fine. The problem as it applies to the Wizardry games specifically is that the only time the game is truly in its fresh-out-of-the-box state is...fresh out of the box.
I'll explain further. The basic way that Wizardry (Well, 1 to 5 anyway) works is that you have a roster of characters. You can have up to 20 in all, and up to 6 can be in any one party (This makes it possible to very slowly gold farm by creating a character, giving its gold to another character, deleting the character you just robbed, and repeating). Generally speaking, you can switch between these members at will. There's also a store, which exists independently of any characters/party. And here's the problem. The store has a bunch of items that are in infinite supply. In a fresh-out-of-the-box game, however, there are a couple items that are NOT in infinite supply, so when you start with a given set of new characters, depending on what you bought with a previous set, you may not have all the items available to you (Which isn't so bad in the early game, but can get annoying when you can actually afford said items). This works the other way, too: Any items you find in the dungeon can be sold to the store, and they will now be available in at least limited supply for future characters to purchase (Again, not a huge deal early-game, could help a lot later on). So I guess my question at this point is whether the game is even runnable according to SDA rules, and if so, what the restrictions would be as far as store items go.
I'm also curious as to where timing would start. Character creation is not character control, so could I theoretically take as much time as I need to re-roll my stats until I get premium characters/gold farm by pulling the create-rob-delete loop/something else I haven't thought of.
The typical SDA rule is that a run has to be done "out-of-the-box-style". This is fine. The problem as it applies to the Wizardry games specifically is that the only time the game is truly in its fresh-out-of-the-box state is...fresh out of the box.
I'll explain further. The basic way that Wizardry (Well, 1 to 5 anyway) works is that you have a roster of characters. You can have up to 20 in all, and up to 6 can be in any one party (This makes it possible to very slowly gold farm by creating a character, giving its gold to another character, deleting the character you just robbed, and repeating). Generally speaking, you can switch between these members at will. There's also a store, which exists independently of any characters/party. And here's the problem. The store has a bunch of items that are in infinite supply. In a fresh-out-of-the-box game, however, there are a couple items that are NOT in infinite supply, so when you start with a given set of new characters, depending on what you bought with a previous set, you may not have all the items available to you (Which isn't so bad in the early game, but can get annoying when you can actually afford said items). This works the other way, too: Any items you find in the dungeon can be sold to the store, and they will now be available in at least limited supply for future characters to purchase (Again, not a huge deal early-game, could help a lot later on). So I guess my question at this point is whether the game is even runnable according to SDA rules, and if so, what the restrictions would be as far as store items go.
I'm also curious as to where timing would start. Character creation is not character control, so could I theoretically take as much time as I need to re-roll my stats until I get premium characters/gold farm by pulling the create-rob-delete loop/something else I haven't thought of.
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