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Ok, now I've been working on Segment 14 for a total of 4 hours and I don't manage to try anymore. So I don't think I'll try that segment again for at least a week. Speedrunning must be the quickest way to get bored of a game.
Mr. Twishall
Speedrunning must be the quickest way to get bored of a game.

That's accurate.
I'm the guy who complains yet never submits XD
5 years gone and still no completed improvement.
sure are lots of people complaining about the fact that there's no new run though
Quote from JDHyatt:
5 years gone and still no completed improvement.

Buy me a dvd recorder and you'll have a completed improvement.
Quote from JDHyatt:
5 years gone and still no completed improvement.

If you go to page 72 - 74 you'll see a few comments about my 6:10 run that wasn't submitted because the quality was too bad. Start by reading the comments that was posted on March 2, 2008. I first said that my time was 6:17 there but it had wrong timing so 6:10 is about what I actually got. No videos of that run excists anymore and that's one of the reasons I'm making a new. Hopefully my new run will be finished in March.
Stick Glitch
Edit history:
AniMeowzerz: 2010-02-25 12:10:44 pm
Thought I should update in case anyone was interested: Marcus has been working on his segments, he's up to Segment 23 now.
http://www.youtube.com/user/MarcusSDA

Also talked to him about a week ago, he apparently tried some single segment attempts and tied with TSA, and he said that there are definitely improvements that could have been made with that, so it's possible that we can knock down tsa's time with SS. Seems pretty big Smiley

Most of the updates take place at ZSR, so if we're too slow here you can always check there Smiley

Edit: Wow, he's blazing through O_o Already got seg 27..
Stand: Devil's Call in your Heart
whoever completes a run will have the first TWW speedrun i'll watch from SDA since i never watched TSA's run.
trepidation
Just in case everyone is too lazy to look in over at ZSR, it looks like they have found a way to toss deku sticks (an one would assume weapons) through doors. This opens up a quicker route for DR temple.
I posted the stick glitch just a few posts up lol.
Doin Good
Nice segment 27, you can easily get another roll in before quickspinning the 2 moths. Then you don't have to wait. Saves a second...
does somebody know if someone is doing a 100 % run=
Quote from Deutscher_Link:
does somebody know if someone is doing a 100 % run=

Thiradell is doing a segmented 100% right now
Mr. Twishall
Yeah, I've got 16 segments up so far on YouTube (SN is Thiradell). Next week is spring break, so I should get some more parts up then. I'll get back to working full-time on the run in mid-May, once college lets out.
ah very nice. how far are you already?
Mr. Twishall
I just finished Dragon Roost Cavern.
I love YaBB 1G - SP1!
I just did something weird while playing around.

I was locked onto a Bokoblin (using Hold mode, if that matters). He hit me as I was holding to the right, and I slid, rather quickly, until I hit a wall.

I haven't been able to replicate it, and I doubt it would lead to anything, but I just thought I'd mention it.
I don't know if you guys know this but a friend found early ghost ship chart so it means a triforce shard early. It doesn't trick the game or anything though and KORL doesn't let you go to FF2 until you get the Master Sword. There's also Back in Time and Swordless but it's pointless trying to beat it till you get to Master Sword. As it doesn't get glitched up or anything. We also had a theory for entering the earth temple without bracelets but we need boosted into the loading zone or some sort. And skipping 99% of Earth Temple. We were able to get oob in the very first room but no rooms load or anything so its pointless to look for the area where the boss is. From all this, I pretty much think this game is unbreakable.
Doin Good
It may not be pointless, I think most of ET can be reached without loading anew area. Also, what ET rooms don't have 25 different places to ledge clip from? But yeah it all comes down to if the game keeps new area loading zones loaded, regardless of room. Ledge clipping in the small key room before the miniboss loading zone would be one of the easiest places to see...
How did you get oob in the first room of ET? Do you have a vid?
Quote from Phazon:
How did you get oob in the first room of ET? Do you have a vid?

You use the stairs that are directly left & right of you when you enter the temple.
Quit your belly aching Solder!
For a 100% run, would you use save warping on the seas?
Yes you would, unless there was a specific reason as to why a certain savewarp would cause you to lose time (placing you farther from a treasure chest spot? I'm not sure)

But for the most part, yes.
O Zlda?
Bump because the #zelda team found a hover glitch (which currently requires healing with the tingle tuner but can save time even including that caveat), and some kind of spinning glitch in the water with no velocity cap (think SM64 BLJ style), activated (along with some other cool glitches, like dialog boxes going nuts) by the forest water timer running out, which triggers some kind of weird fixed camera mode that makes this 'superswim' possible. The superswim's spin without a velocity cap can be used to launch link quite literally across the entire overworld map in a few seconds. If this state can be entered in other ways than waiting for the forest water to spoil (a 20 minute endeavor) it could completely eliminate sailing, and the painful quadrant save warping, from this run. It's already currently possible to incorporate in an any% at least once if a trip to the forest can be arranged en-route.

These glitches have already been used to enter WT early (superswim glitch), skip makar's capture inside WT successfully, skip the DRC boss key (hover glitch). The death-state hover glitch can be used indoors as well as out and takes less setup time but requires the health to be depleted + rupees to buy health from tingle when you land.

This thread doesn't get many posts anymore but I thought I'd update SDA a little on the state of things. The game has finally been broken in a few ways, and hopefully will continue to be broken more. I believe it was confirmed in the past that use of the tingle tuner in a run is acceptable.