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MrSparkle: 2009-07-27 01:47:06 pm
Doin Good
(I took the first post!)

X may be doing a run soon?

Unreal and I's super awesome new route :
(attached to this post as well)
Wind Waker Any% Speedrun

######################

Goal Time - Sub 6 Hours

######################

Authors: Unreal, MrSparkle

This is an improved any% route which includes:
-Skipping the Elixir Soup
-Optimized Wind Changing
-Improved rupee route
-Improved Triforce Route

######################
#### General Tips ####

Small tips to follow while running WW

-Roll everywhere
-While rolling try hugging corners and take advantage of the c-stick
-Always fast sail on sea. Practice to get correct boosts
-Pull out the ww or some other item while on korl for a quick stop
-Jumpslash onto higher surfaces, or sidehop if low enough
-Sidehop up steep hills
-Sidehop while carrying objects
-Try not taking a big detour when restocking on magic, bombs, arrows, etc.
-Pick up rupee droppings if there not out of the way
-Slash bombs to cut the explosion time
-When using the Skull Hammer do a right angle jump to save time
-Once you step on a Iron Boot switch, quickly remove boots
-Use quick stabs to kill enemies such as Darknuts, Moblins, and Bokoblins


##########################
#### Move Description ####

*Quick slashes/stabs
-Slashes that have a small half second delay to help quickly deliever the next

*Drop Roll
-After hanging on a ledge drop off and follow the drop into a roll

*Jump Roll
-A jump followed into a roll <_____<

*Right Angle Jump
-A sidehop into a jumpslash

*Deku Leaf Bomb Boost
-Pull out a bomb then just as the bomb is about to explode jump off ledge and pull out your leaf

*Fly Cancel
-Only used for Medli. While flying with Medli simply cancel the fly >_>

*Moblin Slide
-Freeze a Moblin, pick him up then drop him. When he breaks free, pick him up again...viola.

*Ledge Clipping
-To do so, find a ledge that has enough height for you to hang off, and a wall.  Place a solid object near the edge of the ledge and close to the wall. Place it close enough so you have enough room to hang off of. Remember the closer the object is to the wall, the better possibility for you to clip oob. In some cases, if there is ground under the ledge you hang from and your object is tall enough to interfere with Link's hanging, place the object on the ground below and place it close to the wall. (this method is way easier btw) Now with the object in place, hang from the small area between the wall and object and move left or right to clip oob. The best way to get to the hanging area if the object is on the edge of a high ledge is to position a sidehop or backflip and glide to the spot with the leaf.



###################
#### Segment 1 ####
Rupees: 0 Joy: 0

-Opening cutscene
-Sidehop off balcony
-Swim to shore then run to Link's House
-Climb ladder 
-Obtain Clothes
-Savewarp

###################
#### Segment 2 ####
Rupees: 0 Joy: 0

-Climb ladder
-Aryll cutscene
-Obtain Telescope
-Zoom in on mailbox
-Cutscene
-Sidehop off balcony
-Talk to Ocra at Ocra's House
  [Cycles 1-3 is done with quick slashes]
  [Cycles 4-6 is done as said]
-Obtain Sword
-Savewarp

###################
#### Segment 3 ####
Rupees: 0 Joy: 0

-Go up to FoF
-Quickspin log for 20 rupees 
-JS onto slanted log and sidehop to Bokoblins
  [Defeat both bokoblins with 4 thrusts simutaniously]
  [Cut grass for rupees if able]
-Cutscene
-Go to Link's House
  [Cut bushes in front of house] 
-Climb ladder, backflip off into cutscene
-Obtain Shield
-Savewarp

###################
#### Segment 4 ####
Rupees: 20 Joy: 0

-Swim to Tetra
-Cutscene
-Save (Optional)

###################
#### Segment 5 ####
Rupees: 20 Joy: 0

-Enter Ship
-Drop roll to Niko
  [Just before ledge neutral the control stick]
-Niko cutscene
-Complete ropes course
  [Mash A after jumping for the ropes]
  [On second to last rope, postion yourself so you will swing onto Niko's ledge]
-Obtain Spoils Bag
-Savewarp

###################
#### Segment 6 ####
Rupees: 20 Joy: 0

-Climb ladder
-Tetra cutscene
-Start Gossip Stone cutscene
-Save

###################
#### Segment 7 ####
Rupees: 20 Joy: 0

-Get 40 rupees in courtyard
-Proceed upward and jump into window
-Climb ladder and kill Bokoblin
  [Quickspin Bokoblin off ledge]
-Proceed to Hanging Boat room
-Get past Moblin
-Outside skip the final Moblin
-Get Sword back
-Defeat Bokoblin with 6 quick slashes
-Open door
-Cutscene
-Save

###################
#### Segment 8 ####
Rupees: 60 Joy: 0

-Watch small cutscene
-Take route to right
-Grab 20 rupees near bench area
-Obtain Sail [-80 R]
-Savewarp

###################
#### Segment 9 ####
Rupees: 0 Joy: 0

-Fast sail to Dragon Roost (B6) 
-Optimize segment to obtain at least 20 rupees
-Obtain Wind Waker
-Learn Wind's Requiem
-Set wind South
-Savewarp


###################
#### Segment 10####
Rupees: 20 Joy: 0

-Do rock skip
-Cutscene
-Enter mountain
-Cutscene (Obtain delivery bag)
-Go up to Medli
-Obtain Letter
-Drop roll through door
-Give Komali the letter
-Go to dry fountain
-Talk to Medli then throw her up to ledge
-Cutscene (Obtain Bottle)
-Collect water then climb ladder
-Blast rock, swim across
-Lower first platform
-Skip second platform with a Jumpslash or bomb boost
-Enter DRC
-save

###################
#### Segment 11####
Rupees: 20 Joy: 0

-Block puzzle
-Jumpslash over bar then quickspin Bokoblin
-Light both torches
[Light second torch by throwing stick]
-Obtain key and open locked door
-Jump down to the block.
-Pull block once
-Bomb the rock, rolling into the door as it explodes
-Skip lava island cutscene
-Parry the Chu to skip ladder
-Attack Bokoblin and grab dropped sword
-Slash the wooden bars then throw sword at higher bar
-Obtain key
-Savewarp

###################
#### Segment 12####
Rupees: 20 Joy: 0

-Return to main room     
-Open locked door
-Quickspin bokoblin then grab stick
-Ignight wooden bars then step on switch and proceed
[Throw stick at bars when lit]
-Climb ladder and clear gap. 
-Skip ledge hanging
  [Run off ledge and grab onto wood ledge]
-Blast rock, rolling into the door during explosion, enter door 
-Climb blocks by moving middle ones only 
-Pull block once then climb up and light stick 
-Throw stick torwards wooden bars and jump roll while the stick is being thrown 
-Grab then use key to continue
-Grab Kargorok key, using it to continue
-Light stick then torches
-Open door 
-Blast open vase and run to other side and open door 
-Roll into wall and kill bokolin in the jar with slow stabs
-Kill other 2 Bokoblins similarly
  [Collect worthwhile Joy pendants if viable]
-Climb up ladder then enter door
-Grab pot of water then make an island over lava jet
-Blast rock covering door
-Blast rock covering warp pot
-Run up stairs and kill both Bokoblins simutaniously with quick stabs
  [Collect any rupees or Joy Pendants during idle time]
-Kill Moblin with quick stabs
-Obtain Grapple from Medli
-Savewarp

###################
#### Segment 13####
Rupees: 20 Joy: 0

-Enter green pot, grappling 2 Joy Pendants along the way
-DRC Boss Key shortcut 
-Grapple onto the post then proceed through door 
-Right angle jump to lower ledge
-Proceed to Boss Key room
-Jumpslash Magtail into ball and put it on switch
-Sidehop right afterwards
-Obtain Boss Key
-savewarp

###################
#### Segment 14####
Rupees: 20 Joy: 2

-Enter green then blue pot, grappling 2 Joy Pendants before green
-Grapple to other side 
-Break pot for a Joy Pendant
-Go through Boss Door 
-Two Cycle Ghoma
-Exit Dungeon 
-Cutscene (Obtain Din's Pearl)
-Save

###################
#### Segment 15####
Rupees: 20 Joy: 5

-Sail South to Forest Haven (F6)
-Conduct wind NW
-Save

###################
#### Segment 16####
Rupees: 20 Joy: 5

-Grapple post
  [Position rock wall in the way to skip Grapple throwing scene]
-Proceed into Forest Haven
-Quickspin Chus
-Cutscene
-Obtain Deku Leaf
-Savewarp

###################
#### Segment 17####
Rupees: 20 Joy: 5

-Sail to cyclone near FW
-Jump out of KoRL and use Deku Leaf and cyclone to fly into FW
-Save

###################
#### Segment 18####
Rupees: 20 Joy: 5

-Use Deku Nut on first door 
-Use Baba Buds to travel up room 
-Use bomb on the door 
-Glide to platform 
-Kill boko baba to create baba bud 
-Use buds to get to the top platform 
-Glide to platform 
-Ride back with seed then throw seed at door, entering it
-Blow seed out of the trap then throw seed at door 
-Make your way around Giant flower room to the Deku Seed 
-Use seed on door 
-Jump on first moving tenticle
-Aim a Deku Leaf blast to uncover blue warp vase
-Go through door you broke with seed 
-Throw bomb at the gate 
-Clip through vines from the right with a roll while invincible from damage
-Obtain Key 
-savewarp to entrance

###################
#### Segment 19####
Rupees: 20 Joy: 5 

-Enter green warp vase
-Open locked door 
-Glide to platform 
-Use Baba Buds to make your way to Boomerang room 
-Kill Mothula
[First cycle with leaf and jumpslash]
[Second cycle with 2 quickspins]
-Obtain Boomerang
-Savewarp

###################
#### Segment 20####
Rupees: 20 Joy: 5 

-Enter green warp vase 
-Cut the giant flower down with boomerang
-Time a jump so you fall to the flower during flower falling cutscene
-Take path to the right/open door/quickspin flower 
-Navigate through tunnel with flower 
-Hit 5 switches with boomerang/fall down to gate before last switch is hit
-Obtain Boss Key 
-Savewarp

###################
#### Segment 21####
Rupees: 20 Joy: 5

-Enter green warp vase 
-Jump down to door
-Hit flowers with boomerang, then enter 
-Kill both Mothulas with one quickspin 
-Go into boss room
-Target vines under plant before boss cutscene
[Throw rang then quickly roll into cutscene] 
-SC Kalle Demos
-Exit Dungeon
-Cutscene
-Obtain Farore's Pearl
-Savewarp

###################
#### Segment 22####
Rupees: 20 Joy: 5

-Sail North to Farore's Pearl placement (D6)
-Place pearl
-Save

###################
#### Segment 23####
Rupees: 20 Joy: 5

-Sail WNW to Din's Pearl placement quadrent (C4)
-Enter cyclone, warping to Greatfish Isle (D2)
-Greatfish Isle cutscene
-Save

###################
#### Segment 24####
Rupees: 20 Joy: 5

-Sail North to Mother and Child Island (B2)
-Enter cyclone, warping to Windfall Island (B4)
-Cutscene
-Set wind SE
-Save

###################
#### Segment 25####
Rupees: 20 Joy: 5

-Shortcut to Bomb house
-Go into house
-Cutscene
  [Manipulate for best password]
-Save

###################
#### Segment 26####
Rupees: 20 Joy: 5

-Free Tingle then exit
-Use password to enter ship
-Drop roll to Niko
  [Just before ledge neutral the control stick]
-Cutscene
-Complete rope course 
[Left rope,jump to boxes,jump to middle rope...exit]
-Obtain Bombs
-Savewarp

###################
#### Segment 27####
Rupees: 20 Joy: 5

-Sail South to Din's Pearl Island (C4)
-Set Din's pearl
-Enter cyclone, warping to Outset
-Cutscene
-Save

###################
#### Segment 28####
Rupees: 20 Joy: 5


-Sail into whirlpool
-Blast open door with 15 bombs
-Cutscene
-Obtain Nayru's Pearl
-Set wind NE
-Savewarp

###################
#### Segment 29####
Rupees: 20 Joy: 5

-Sail NE to Nayru placement (E5)
-Place pearl
-Cutscene
-Sail into ToG
-Save

###################
#### Segment 30####
Rupees: 20 Joy: 5

-Do fastest ToG break
-Go through door
-Place 2 armoses (sidehop while carrying)
-Roll into left switch to catch elevator
-Go through right door
-Glide to moving platform then jump to door
-Call statue
-Guide him to other side
-Go to main room with statue and learn Command Melody
-Go through next door
-Glide to other side and go through door
-Glide to other side and call statue
-Step on switch and conduct CM
-Guide the statue across bridge
-Glide to statue 
-Enter door, then leave statue on Bow room switch
-Glide to Bow room
-Kill Darknut
-Obtain Bow
-Exit room then shoot eye
-Glide to statue
-Grab it then go to the main room
-Go through next door
-Jump down to lower door and go through
-Glide to the chest platform and obtain key
-Sidehop into void
-Climb up ladder
-Glide to back of scale and jump onto high platform
-Open locked door
-Jump onto block and glide to statue
-Get statue and sidehop to the exit
-Throw him on one scale then throw 4 armoses onto other scale
-Proceed through door to main room
-Go into pink light
-Bomb boost over lasers
-Obtain Boss Key and defeat armoses with Quickspins
-Proceed through door
-Sidehop over two beamos lasers and jumpslash over the last two
-Stock up on arrows and open door
-Defeat Gohdan
-Exit room
-Grapple bell
-Proceed to underwater Hyrule
-Go in Castle
-Cutscene
-Save

###################
#### Segment 31####
Rupees: 20 Joy: 5

-Complete Puzzle
-Go to MS room
-Cutscene (Obtain MS)
-Save

###################
#### Segment 32####
Rupees: 20 Joy: 5

-Exit room
-Defeat enemy hoarde [Ignore Spoils]
[Defeat Hoarde with quick stabs]
[Savewarp if away from exit after hoarde]
-Exit Castle
-Proceed to Great Sea
-Set wind NW
-Save

###################
#### Segment 33####
Rupees: 20 Joy: 5

-Sail NW to Cyclos (C4)
-Defeat Cyclos (Obtain BoG)
-Warp to Windfall
-Sail to NFI (B1)
-Blast rock
-Talk to Great Fairy (Obtain Purse Upgrade)
-Savewarp

###################
#### Segment 34####
Rupees: 20 Joy: 5

-Sail West to FF (A1)
-Blast Door
-Save

###################
#### Segment 35####
Rupees: 20 Joy: 5

-2 Cycle PG
[8 Quickspins]
*[Keep PG grounded]*
-Obtain Skull hammer
-Hit pegs
-Glide over to half ladder
-Proceed through FF
-Go through big door
-Cutscene
-Save

###################
#### Segment 36####
Rupees: 20 Joy: 5

-Proceed up staircase
-Bash HK with hammer
-Cutscene
-Kill HK
[Manipulate seg for quick Mask battle]
[SC HK with Quickspins]
-Proceed to Ganon
-Cutscene
-Go into Castle
-Save

###################
#### Segment 37####
Rupees: 20 Joy: 5

-Go to MS room
-Cutscene
-Save

###################
#### Segment 38####
Rupees: 20 Joy: 5

-Proceed to Great Sea
-Warp to MCI (B2) (Obtain Fire/Ice Arrows)
-Warp to DR (B6)
-Sail torward 200 rupees
-Shoot bombs with arrow
-Obtain 200 rupees
-Set wind South
-Save

###################
#### Segment 39####
Rupees: 220 Joy: 5

-Sail south to Fire Mountain (C6)
-Shoot Ice arrow
-Proceed up mountain & into grotto
-Hop on side cliff & glide to magtails
-Kill Magtails with parry attack
-Obtain Power Bracelets
-Save

###################
#### Segment 40####
Rupees: 220 Joy: 5

-Warp to Outset (G2)
-Sail east to ET (G3)
-Lift rock and proceed inward
-Learn EGL
-Save

###################
#### Segment 41####
Rupees: 220 Joy: 5

-Warp to DR (B6)
-Rock skip
-Proceed into mountain
-Go up top and through door near mailman game
-Glide across gap
-Get on rail and jump on ledge (skip ladder)
-Talk to Medli and conduct EGL
-Save

###################
#### Segment 42####
Rupees: 220 Joy: 5

-Warp to Outset (G2)
-Sail east to ET (G3)
-Conduct EGL
-Save inside ET

###################
#### Segment 43####
Rupees: 220 Joy: 5

-Glide with Medli across gap and cancel fly
-Sidehop up stairs and fly to first platform
-Step on platform and throw Medli torward other
-Conduct CM while she's in air
-Fly to other switch and activate it
-Fly to door and return
-Jump and get Medli and proceed through door
-Kill all red and green chus as link
-Move medli's mirror as link over black chus
-Kill them all with hammer
-Grab Medli, proceed through door
-Jump off ledge and fly over fogged switch
-Cancel fly and jump attack the switch in fog
-Grab Medli and proceed through door
-Throw her where the light will spawn
-Climb ladder, and push block
[On final push sidehop off]
-Conduct CM, reflect light on chest then return
-Grab Medli and exit room
-Open locked door
-Jump up ledges and throw Medli on higher ledge
-Deku leaf bomb boost up ledge
[Or glide to ledge (very difficult)]
-Push block down, grab Medli and proceed
-Push block into place
-Use medli to melt wall
-Move block
-Go through door
-Kill Moblins
-Jumpslash poe's lantern with hammer then drop bomb and let it curse you
-Slash bomb to kill poe
-Repeat on second poe
-Go to small key tomb room
-Glide near tomb trigger then double back to platform
-Use boomerang to get key and backflip torward door while key comes back
-Exit
-Open locked door
-Use bomb on stalfos
[Slash bomb to cut explode time]
-Boomerang head and hit with hammer
-Repeat on two other Stalfos
-Obtain Mirror Shield
-Save

###################
#### Segment 44####
Rupees: 220 Joy: 5

-Go to room with head
-Grab Medli at left door
-Reflect light onto both eyes from same spot
-Proceed downstairs
-Run over to EGL stone
-Conduct EGL and proceed
-Reflect light onto both statues
-Proceed through door on left
-Fly across gap with Medli
-Move statue into gap
-Hit switch with hammer
-Exit room by flying across gap with meldi
-Proceed through room straight ahead (leave Medli)
-Get key and exit 
-Jump on small pillar with Medli and fly torward platform with locked door
-Time fly cancel so Medli lands on upper platform and you hang
-With Medli,Open locked door and proceed 
-Align Medli's light so you can reflect it to statue
-Go to stone and conduct EGL
-Blast open vase
[Optional Segment Break
-Fly cancel to bottom door (go through door)
-Use CM on Medli to hit switch
-Push first block into place
-Melt wall with Link
-Move second statue in place
-Melt statue with Link and place third statue
-Shine right eye with medli from second statue you placed
-Shine left eye with Link from cobra platform
-Go downstairs and go through door
-Kill Darknut and 2 bubbles
-Obtain Boss Key
-Save

###################
#### Segment 45####
Rupees: 220 Joy: 5

-Go to chu room
-Restock supply
-Go into vase
-Glide over to Boss room
-Kill Jalhalla
[Quickspin Poes]
[3 Cycle of Poes]
-Cutscene
-Exit dungeon
-Cutscene
-Save


###################
#### Segment 46####
Rupees: 220 Joy: 5

-Set wind NE
-Warp to Windfall (B4)
-Sail to WT (A4)
-Break wind stone
-Learn WGA
-Save


###################
#### Segment 47####
Rupees: 220 Joy: 5

-Warp to SFI (F4)
-Sail East to Ice Ring Isle (F5)
-Shoot fire arrow
-Glide into mouth
-Run past wind
-Obtain Iron Boots
-Save

###################
#### Segment 48####
Rupees: 220 Joy: 5

-Warp to Forest Haven (F6)
-Enter Beedle's Shop
-Obtain Bait Bag and Pear [-30 R]
-Save

###################
#### Segment 49####
Rupees: 190 Joy: 5

-Grapple into cave
-Talk to Makar and conduct WGA
-Save


###################
#### Segment 50####
Rupees: 190 Joy: 5

-Warp to Windfall (B4)
-Sail North to WT (A4)
-Conduct WGA
-Save


###################
#### Segment 51####
Rupees: 190 Joy: 5

-CM Makar to ledge
-Glide to Makar
-Drop bomb near green vase and proceed through door
-Blow gate
-CM Makar and plants trees
-CM Makar plant tree on first and last platform only
-Open blue vase with fire arrow
-Save


###################
#### Segment 52####
Rupees: 190 Joy: 5

-Enter green vase
-Step on switch
-Jumpslash down during cutscene
-Proceed through door
-Bomb boost through left spikes
-Obtain Small Key
-Open locked door
-Freeze Wizzrobe with arrows then throw bomb
[Kill remaining enemies]
-Obtain Hookshot
-Save


###################
#### Segment 53####
Rupees: 190 Joy: 5

-Enter green vase
-Free Makar
-Proceed to Capture room
-CM Makar to upper door
-Hookshot up to Makar and proceed
-CM Makar and plant two trees on left then fly to upper door
-Hookshot to second tree then jump to upper ledge
-Proceed through door
-Step on switches
-Save

###################
#### Segment 54####
Rupees: 190 Joy: 5

-Enter green vase
-CM Makar then plant trees on bottom
-Fly to Armos Kinght ledge and return
-Fly up to Small Key room
-Kill 6 Armoses with quickspins
-Obtain Small Key then exit
-Glide to Armos Knight and proceed
-Blow gate on bottom
-Conduct WGA
-Kill 3 Darknuts
-Obtain Boss Key
-Save


###################
#### Segment 55####
Rupees: 190 Joy: 5

-Enter green vase
-Drop down below fan
-Open locked door
-Make your way to switch then proceed
[Jumpslash after pressing switch]
-Grapple 4 Joy Pendants
-Glide through Wind gusts
-Sidehop to WGA Stone
-Sidle through Stone
-Break pots for 60 rupees
[Top right vase]
(Optional to open vase and save)
-Kill Molgera
[Hook his tongue and deal damage when he flys into the ground
[Shortens battle by 2 cycles]
-Cutscene
-Save


###################
#### Segment 56####
Rupees: 250 Joy: 9

-Set Wind SW
-Warp to GreatFish Isle (D2)
-Sail South to Islet of Steel (E2)
-Save at Quadrent border

###################
#### Segment 57####
Rupees: 250 Joy: 9

-Destroy Ship
-Break pots on right for 30 rupees
-Conduct WR
-Obtain Triforce Chart
-Save

###################
#### Segment 58####
Rupees: 280 Joy: 9

-Sail West to Needle Rock Isle (E1)
-Destroy Golden Ship
[You can manuver yourself so other ships can hit the gold ship]
-Obtain Triforce Chart
-Sail south to Diamond Steppe Border
[Look for the whirlwind]
-Save

###################
#### Segment 59####
Rupees: 280 Joy: 9

-Sail torward Diamond Steppe (F1)
-Proceed into Grotto
-Jump in pot
-Burn pot to left in corridor
-Jump on rim then run along railing
-Burn left pot and jump in
-Obtain Ghost Ship Chart
-Save

###################
#### Segment 60####
Rupees: 280 Joy: 9

-Sail to Outset (G2)
-Proceed up to Forest of Faires
-Blast rock
-Obtain rupee purse upgrade
-Save

###################
#### Segment 61####
Rupees: 980 Joy: 9

-Hookshot up to giant rock head
-Lift rock and go in SL
-Complete 30 rooms to obtain Triforce Chart
[2 Flying Mothulas use fire arrows]
[3 rooms of Bokoblins should even out to 21 Joy Pendants]
[Collect 700 rupees]
-Save

###################
#### Segment 62####
Rupees: 980 Joy: 21

-Warp to Windfall (B4)
-Go talk to Miss Marie
-Talk to Killer Bees and play Hide-n-Seek
-Capture kid behind grave
-Capture kid behind Bomb shop
-Capture kid in tree
-Capture kid near bush
-Talk to Miss Marie
-Obtain 50 rupees
-Talk to Killer Bees
-Give Marie her 21 Joy Pendants
-Obtain Cabana Deed and 20 rupees
-Save

###################
#### Segment 63####
Rupees: 1050 Joy: 0

-Warp to ToG (D5)
-Sail South to Cabana (E5)
-Enter Cabana
-Break pots for 250 rupees
[May want to optimize rupee placement]
-Swing on switch
-Proceed to Triforce Chart
-Obtain Chart
-Save

###################
#### Segment 64####
*Depends on Ship Location*
*Or if it's even Night*
*May have to move segment if above apply*
Rupees: 1300 Joy: 0

-Find Ghost Ship (B3 persay)
-Warp to Tingle Island (C2)
-Set wind north
-Sail NE to Spectacle Island (B3)
-Enter Ghost Ship
-Clear Ship
-Break pots for 300 rupees
-Obtain Triforce Chart
-Save

###################
#### Segment 65####
Rupees: 1600 Joy: 0

-Warp to DRI (B6)
-Set wind North
[If applicable]
-Sail NE to Overlook Island (A7)
-Hookshot to Grotto
-Clear rooms
-Break pillars for 101 rupees
-Break pots for 60 rupees
-Obtain Triforce Chart
-Save

###################
#### Segment 66####
Rupees: 1761 Joy: 0

-Warp to Forest Haven (F6)
-Sail NE to Bird Rock Island (E7)
-Use pear to hit switch
[Might want to kill a Kargaroc]
-Break pots for 60 rupees
-Obtain Triforce Chart
-Save



###################
#### Segment 67####
Rupees: 1821 Joy: 0

-Warp to SFI (F4)
-Sail NW to Stone Watcher Island (E3)
-Hookshot to grotto
-Clear rooms
-Break pots for 60 rupees
[1880 rupees before 101 trick]
-Obtain Triforce Chart
-Do 101 rupee trick 13 times
-Save

###################
#### Segment 68####
Rupees: 3186 Joy: 0

-Warp to Tingle Island (C2)
-Talk to Tingle
-Decypher Triforce Charts [-3186 R]
-Save

###################
#### Segment 69####
Rupees: 0 Joy: 0

-Open Triforce Charts
[Manipulate Segment for Piece locations. Ex. Outset piece in front of the island instead of back]
-Warp to Windfall (B4)
-Sail North to Gale Island (A4)
-Obtain Piece
-Warp to DR (B6)
-Sail North to Seven Star Islands
-Obtain Piece
-Warp to Forest Haven (F6)
-Sail ENE to Cliff Plateau Isle (F7)
-Obtain Piece
-Warp to GreatFish Island (D2)
-Obtain Piece
-Set wind SE
-Save

###################
#### Segment 70####
Rupees: 0 Joy: 0

-Sail SE to Stone Watcher Island (E3)
-Obtain Piece
-Sail East to Southern Triangle Island (E4)
-Obtain Piece
-Warp to Outset (G2)
-Obtain Piece
-Warp to SFI (F4)
-Sail South to Two-Eye Reef (G4)
-Obtain Piece
-Warp to ToG (D5)
-Cutscene
-Go in Hyrule Castle
-Save in MS room

*Optional to break this segment into other segments for optimization*

###################
#### Segment 71####
Rupees: 0 Joy: 0

-Cutscene
-Kill Darknuts
-Save

###################
#### Segment 72####
Rupees: 0 Joy: 0

-Moblin Slide to Ganon's Castle
[Optional]
-Save

###################
#### Segment 73####
Rupees: 0 Joy: 0

-Complete Trial rooms
-Ascend Stairs
-Save

###################
#### Segment 74####
Rupees: 0 Joy: 0

-Go in Phantom Ganon room
-Run through correct doors
-Defeat Phantom Ganon
-Obtain Light Arrow
-Save

###################
#### Segment 75####
Rupees: 0 Joy: 0

-Kill Phantom Ganon with Light Arrow
-Throw sword at door
-Ascend stairs
[Kill baddies with Light Arrow]
-Kill Puppet Ganon
[First cycle only shoot down the tail string]
[Second Cycle shoot tail while falling]
-Make your way up to Ganon
[Optional to Save]
-Cutscene
-Kill Ganon
[40 second strat]
-Celebrate!



Unreal's 100% segmented savewarping route :
******************************
Wind Waker 100% Speedrun Route
******************************

------------------------------

Goal Time - Sub 9 hours (<___<)

------------------------------

I'm Unreal and this is my Wind Waker 100% route. This game is very long and is longest out of all the zelda games. Most zelda games have many sequence breaks but this was doesn't.
Most breaks in this game save from like 2-3 minutes unlike other zelda games where they save hours. But anyways, I say good luck to anyone who does this 100% speedrun. It will be long
but in my opinion will be easy. Just a lot of segments, sailing, and collecting.Well, GOOD LUCK!

General Tips

*ROLL EVERYWHERE
*ALWAYS FAST SAIL ON SEA
*If you want to quickly stop the boat, take out an item that you can use on the boat (i.e. wind waker, hookshot, grapple hook, etc.)
*When going onto higher surface,jumpslash onto it
*When carrying items,sidehop
*You are allowed to drink the soup at least once without doing the soup glitch (brings you down to one helping)
*If accidentally drink the last helping of the soup, redo the segment. You don't want to travel all the way back to Outset >_>
*When swinging on ropes rapidly press A to save time
*When restocking on items,try to collect them in the routes path and DO NOT take a detour
*If you find rupee droppings, pick them up if they're not out of the way
*To quickly stop KORL take out the grapple hook or hand held item
*When obtaining jp's, grapple them out of the bokoblin
*When low on magic,either find them in grass,pots,etc
or use soup glitch.I prefer second option if no pots or grass are around
*When you do the soup glitch, put a item you will use over the soup (i.e. skull hammer over soup)
*When going up steep hills, sidehop up them
*When using bombs, slash them to be quicker on the explosion(i.e. stalfos in ET, Boulders)
*When I say "hit switch with skull hammer",sidehop then jumpslash. ALWAYS DO THAT
*Always copy your files.Manipulate them to redo segs and for item placement

These are some little tips that should help you throughout the run.

Note: My counts are rough estimates of what we should have. We might have enough arrows,bombs,etc. when I tell you to restock.

______________________
Key: R=Rupees
    A=Arrows
    B=Bombs
    AB=Bait
    JP=Joy Pendants
    KC=Knight Crests
    P=Hyoi Pear
    HP=Heart Piece
    HC=Heart Container
    TC=Triforce Chart
    TP=Triforce Peice
    T=Treasure Chart
    SN=Skull Necklace
    GF=Gold Feathers
    K=Small Key
_______________________

*******************************
      100% Definition
*******************************
-All Hearts (44 Peices, 6 Containers)
-All Items (including Hero's Charm)
-All Songs
-All Equipment Upgrades (2 Wallet,2 Bomb,2 Arrow)
-Hurricane Spin
*******************************

-------------------------------

Segment 1 - Hero Clothes

-Watch opening cutscene
-Sidehop off balcony
-Swim to shore then run to Link's House(go inside)
-Climb up ladder 
-Obtain Hero's Clothes
-Savewarp
---------------

Segment 2 - Sword

-Climb up ladder and talk to Aryll
-Obtain Telescope and zoom to the mailbox
-Watch cutscene
-Sidehop off balcony
-Run into Ocra's House
-Talk to Ocra
-Cycles 1-2 is done with slow slashes with a .5 second delay
-Cycle 3 done with quickslashes
-Cycles 4-6 is done as said
-Obtain Hero's Sword
-Savewarp
---------------

Segment 3 - Hero Shield

-Go up to Forest of Faires
-Run torward first enemy 
-Proceed to 2 Bokoblins
-Jumpslash onto lof and sidehop up it and watch cutscene
-Defeat both bokoblins with 4 thrusts at the same time
-Watch cutscene
-Get to Link's House
-Climb up ladder
-Backflip off and obtain Shield
-Go under house and get 100 rupees[R100]
-savewarp
---------------

Segment 4 - Departure

-Swim to Tetra
-Cutscene
-Save
---------------

Segment 5 - Spoils Bag

-Go into Ship
-Run towards ledge and hang on it then roll off and to Niko
-Watch cutscene
-Do obstacle course[strat=press A right when you grab the ropes]
-On second to last rope, postion yourself so you will swing onto Niko's ledge
-Obtain Spoils Bag
-Savewarp
---------------

Segment 6 - Cutscene

-Climb up ladder
-Watch cutscene
-Save
---------------

Segment 7 - Disable light/Heart Piece

-Skip Tetra Text
-Jump through Window
-Disable Searchlight
-Jump down and go through door under searchlight
-Fall down, hit switch and get Heart Peice[HP1]
-Savewarp
----------------

Segment 8 - FF Part 2

-Skip Tetra Text
-Proceed through FF
-Final Moblin Skip
-Get Sword Back
-Defeat Bokoblin
-Cutscene
-Save
----------------

Segment 9 - Windfall/Sail

-Proceed to Zunari
-Talk to Zunari
-Obtain Sail[R-80 you:R20]
-Savewarp
----------------

Segment 10 - Sail to DR

-Get 15 rupees (optional)[R35]
-Cutscene
-Obtain Wind Waker
-Get Wind's Requiem
-Savewarp
----------------

Segment 11 - Up to DRC

-Rock skip
-Cutscene
-Go in Mountain
-Cutscene
-Obtain Delivery Bag
-Go up stairs and talk to Medli
-Obtain letter
-Do postman game 3 times[R150]
-Go outside
-Go back in
-DO postman game with Baito
-Obtain Moma letter
-Go down to Komali
-Show him letter
-Go to Withered Pond
-Cutscene
-Throw Medli
-Obtain Bottle
-Fill it with water
-Plant bomb
-Blast rock
-Swim across then blast first pillar
-Bomb boost across or jumpslash
-Go in DRC
-Save
----------------

Segment 12 - Grapple Hook

-Pull block twice then pull second block once and proceed into bokoblin room 
-Jumpslash over bar and quickspin bokoblin 
-Light both torches, throw flame stick at second torch
-Obtain key[K1] and proceed through door[K0] 
-Sidehop down to block 
-Pull block once 
-Use a bomb to blast rock(right when the bomb explodes, roll into the rock and you will be in front of door) 
-Quickspin bokoblin and slash the wooden bars then throw sword at the higher bar 
-Obtain key and proceed through door[K1] 
-Quickspin the bombs and roll into rock when they explode       
-Open locked door[K0] 
-Do lava cutscene skip and climb ladder(wait for chu to jump while on ladder) 
-Quickspin bokoblin and light the wooden bars and step on switch then proceed 
-Climb ladder and clear gap. 
-Run off ledge and grab onto wood ledge
-blast rock and roll into explosion, go through door 
-Pull middle block twice,climb up, then pull that block once and climb up 
-Pull block once then climb up and light stick 
-Throw stick torwards the wooden bars and jump and roll while the stick is being thrown 
-Get key[K1] and go through door[K0]
-Climb stairs and get key[K1]
-Open door[K0]
-Light stick and proceed through room
-Open door 
-Blast open vase and run to other side and open door 
-Roll into wall and kill bokolin in the pot with slow stabs.Find the other two and use the same strat.[JP3] 
-Climb up ladder when final bokoblin is being killed.Go through door. 
-Grab pot of water and throw it on the fire pillar, then hop on the platform and go through the door. 
-Blast open rock with 3rd vase then blast open second rock and roll into it when bomb explodes 
-Run up stairs and defeat both bokoblins at the same time using slow slashes[JP5]
-Then beat Moblin with slow stabs and run torwards Medli when he dies
-Obtain Grappling Hook, get SN[SN1], and save.
----------------

Segment 13 - Treasure Chart 11 

-Obtain two jp's in green pot room[JP7]
-Proceed to main room
-Go to room on left
-Grapple to Treasure chart[T1:11]
-Savewarp
-----------------

Segment 14 - Boss Key

-Run into room and jump in the pot 
-DRC Boss Key shortcut 
-Grapple onto the post then proceed through door 
-Right angle jump to lower ledge
-Proceed to Boss Key room 
-Make the Magtail into a ball and put it on switch 
-Sidehop when you place him 
-Obtain Boss Key and save 
-----------------

Segment 15 - Ghoma

-Run into room and jump in pot twice 
-Grapple to other side 
-Break pot for jp[JP8]
-Go through Boss Door 
-Defeat Ghoma in a single cycle 
-Obtain Heart Container[HC1]
-Cutscene(obtain Din's Pearl)
-Save
-----------------

Segment 16 - Bottle 2

-Conduct Wind South
-Fast Sail to Forest Haven
-Stop at Bomb Island (F5)
-Defeat enemies in Sub
-Obtain Bottle2
-Savewarp
-----------------

Segment 17 - Deku Leaf/Mail Letter

-Sail to Forest Haven
-Go in Beedle's Ship
-Obtain Bait Bag and 3 pears and bait[H3][AB3][R-60 you:90]
-Mail Baito's Mom Letter[R-10 you:80]
-Grapple on post
-Proceed into Haven
-Roll into Tree
-Defeat Chus (don't get spoils!)
-Cutscene
-Proceed up Tree
-Obtain Deku Leaf
-Savewarp
-----------------

Segment 18 - 5 feathers
-Set wind NW
-Sail torward cyclone
-Jump out of KORL at right time and use deku leaf to go into FW
-Get 3 Gold Feathers[GF3]
-Go in FW then back out to get 2 more feathers[GF5]
-Go inside
-Save
-----------------

Segment 19 - Small Key
 
-Use Deku Nut on first door 
-Use Baba Buds to travel up room 
-Use bomb on the door 
-Glide to the platform 
-Get two Gold Feathers[GF7]
-Kill the boko baba to create the baba bud 
-Use buds to get to the top platform 
-Ride the moving plaform to the Deku Seed 
-Ride back with seed/use seed on door 
-Blow seed out of the trap/use seed on door 
-Make you way around the Giant flower room to the deku seed 
-Use seed on door 
-Ride those moving tentacles up to the blue warp vase 
-Open warp vase 
-go through door you broke with seed 
-Throw bomb at the gate 
-Use chimpas' small key timesaver
-Obtain Key[K1]   
-savewarp to entrance 
------------------

Segment 20 - Boomerang 

-go into green warp vase 
-Open the locked door[K0] 
-use deku leaf to glide to the platform, get two more Gold Feathers[GF9] -Use baba buds to make your way to the Boomerang room
-Get 4 more Gold Feathers[GF13] 
-Deafeat the Mothula, get another feather[GF14] 
-Obtain Boomerang 
-Save warp 
------------------- 

Segment 21 - Treasure Chart 1/Boss Key

-Use green vase to warp to blue vase 
-Knock down giant flower with boomerang/right when you throw boomerang jump down 
-Take path to the right get another feather[GF15]/open door/quickspin the plant
-Blast open gate
-Go in Door
-Proceed to top of room/ get 3 feathers[GF18]
-Jump out of bud and glide to platform
-Throw bomb into trunk hole to kill blue plant
-Jump in hole when bomb thrown
-Obtain Treasure Chart[T2:1]
-Crawl out
-Exit room
-Knock plant down with boomerang
-Navigate through tunnel with flower 
-Hit 5 switches with boomerang/fall down to gate while boomerang manuvers around room 
-Obtain Boss Key 
-Grapple two SKull Necklaces from Moblins[SN3]
-Savewarp 
------------------- 

Segment 22 - Kalle Demos

-Use green vase to warp to blue vase 
-Jump down to the door with the two flowers on it(do not jump into the giant flower pit) then hit flowers with boomerang 
-Defeat both Mothulas with one quickspin 
-Go into boss room 
-One Cycle Kalle Demos
-Obtain Heart Container[HC2]
-Cutscene
-Obtain Farore's Pearl
-Get color fairy in bottle
-Savewarp
--------------------

Segment 23 - Set Farore Pearl/Heart Peice
-Set wind north
-Sail to Farore Placement
-Set wind west
-Sail to Six Eye Reef (D4)
-Go in Submarine
-Defeat 3 Moblins and get 3 Skull Necklaces[SN6]
-Obtain Heart Peice[HP2]
-Savewarp
--------------------

Segment 24 - Greatfish Isle/Heart Peice

-Sail to Greatfish Isle
-Cutscene
-Climb spiral thing
-Glide torward alcove
-Obtain Heart Peice[HP3]
-Savewarp
--------------------

Segment 25 - Windfall 2

-Set wind NE
-Sail to Windfall
-Shortcut to Bomb Guy's House
-Cutscene
-Save
--------------------

Segment 26 - Bombs

-Go into Ship
-Complete Rope Course
-Obtain Bombs[B30]
-Savewarp
--------------------

Segment 27 - Place Din's Pearl/ Outset

-Set wind south
-Sail to triangle Isle
-Place Din's Pearl
-Warp with big Cyclone to Outset
-Save
--------------------

Segment 28 - Rupee Purse Upgrade
-Go to FoF
-Set wind west
-Blast open rock[B29]
-Get rupee purse upgrade
-Get fairy in a bottle
-Savewarp
--------------------

Segemnt 29 - Elixir Soup/Heart Peice
-Check Postbox
-Heart Peice [HP4]
-Heal Grandma
-Obtain Elixir Soup
-Savewarp
--------------------

Segment 30 - Nayru Pearl

-Sail to back of Outset
-Blast open Slab[B23]
-Cutscene
-Save
--------------------

Segment 31 - Heart Peice

-Set wind NE
-Sail to Stone watcher's platform
-Destroy Cannons
-Climb up tower
-Obtain Heart Peice[HP5]
-Savewarp
--------------------

Segment 32 - Nayru Placement

-Set wind west
-Sail to southern triangle isle
-Place pearl
-Cutscene
-Go in ToG
-Save
--------------------

Segment 33 - Arrows/Treasure Chart 30

-Do Kazooie's ToG break
-Go through door
-Place 2 armoses(sidehop while carrying)
-Step on left switch(jumpslash onto platform right when oyu step on it)
-Go through open door
-Proceed through Wizrobe room
-Call the statue
-Guide him to other side
-Go to main room with statue and get Command Melody
-Go through next door
-Glide to other side and go through door
-Glide to other side and call statue
-Step on switch and conduct CM
-Go across bridge(as statue) and return to Link
-Glide to statue 
-Go through door with him
-Glide to Bow room
-Use the soup glitch to defeat Darknut
-Get a Knight Crest[KC1]
-Obtain Bow[A30]
-exit room
-Shoot eye[A29]
-Glide to statue
-Grab him and proceed to the main room
-Go through next door
-Blast wall with bomb[B22]
-Obtain Treasure chart[T3:30]
-Go through door on other side
-Glide to the chest platform and obtain key[K1]
-Glide back and go through door
-Climb up ladder
-Glide to back of left scale and jump onto high platform
-Open locked door[K0]
-Jump onto block and glide to the statue
-Get statue and sidehop to the exit
-Throw him on one scale then throw 4 armoses onto other scale
-Proceed through door to main room
-Go into pink light
-Bomb boost over lasers[B22]
-Obtain Boss Key and defeat armoses with quickspins or arrows[A26]
-Proceed through door
-Sidehop over two beamos lasers and jumpslash over the last two
-Stock up on arrows and open door[A30]
-Obtain 2 feathers[GF20]
-First cycle of Gohdan[A22][B21]
-Second cycle[A14][B20]
-Final cycle[A6][B19]
-Boss defeated and exit boss room[HC3]
-Grapple the bell
-Proceed to underwater Hyrule
-Save
--------------------

Segment 34 - Master Sword

-Complete puzzle
-Go to master sword room
-Cutscene
-Obtain MS
-Exit room
-Savewarp
---------------------

Segment 35 - Skull Necklaces and Knight Crests

-Do soup glitch
-Defeat Darknuts and Moblins[KC8][SN16]
-save
---------------------

Segment 36 - Ballad of Gales/Heart Peice/FF

-Exit Castle
-Great Sea
-Set wind NE
-Defeat Cyclos at D3[A3]
-Obtain BoG
-Warp to Tingle Island
-Defeat Big Octo
-Obtain Heart Peice[HP6]
-Set wind west
-Sail to FF
-Blast Door[B21]
-Enter FF
-Save
----------------------

Segment 37 - Phantom Ganon/Skull Hammer

-Soup glitch
-12 second strat
-Obtain Skull Hammer
-Proceed up tower
-Save in flooded room
----------------------

Segment 38 - Helmeroc King

-Go up tower
-Defeat Helmeroc King
-Obtain Heart Container[HC4]
-Ganon Cutscene
-Save in Castle
----------------------

Segment 39 - Princess Zelda

-Go in MS room
-Cutscene
-Exit Castle
-Go up to Great Sea
-Save
----------------------

Segment 40 - Fire/Ice Arrows

-Warp to Mother & Child Isle
-Cutscene
-F/I arrows
-Save
----------------------

Segment 41 - Bomb Upgrade

-Warp to ToG
-Sail north to fairy isle (E3)
-Blast open rock[B18]
-Bomb upgrade
-Save
----------------------

Segment 42 - 2 Heart Peices

-Sail north to Pawprint Isle
-Open Treasure Chart 30[TC 30 done]
-Get heart peice [HP7]
-Go in isle
-Obtain Heart peice[HP8]
-Savewarp
----------------------

Segment 43 - Power Bracelets

-Set wind NE
-Sail to Fire Mountain
-Freeze Lava[A2]
-Go inside and obtain Power Bracelets
-Savewarp
----------------------

Segment 44 - Final Bomb Upgrade

-Warp to SFI
-Blast rock[B15]
-Obtain bomb upgrade
-Savewarp
----------------------

Segment 45 - Iron Boots

-Set wind east
-Sail to Ice ring isle and melt ice[A1]
-Get inside
-Obtain Iron Boots
-Savewarp
----------------------

Segment 46 - Heart Peice/Earth God Lyric

-Set wind SW
-Sail to Headstone Isle
-Use pear to get heart peice[H-1 you:2][HP9]
-Lift rock and go inside
-Get song
-Savewarp
----------------------

Segment 47 - 200 rupees

-Warp to DR
-Shoot bombs with arrow[A0]
-Obtain 200 rupees[R280]
-Save
----------------------

Segment 48 - 2 Heart Peices/Medli

-Talk to postbox
-Obtain Beedle's chart(<___<)/20 rupees[R300]/2 Heart Peices[HP11]
-Go in Mountain
-Talk to Hoskit and give him 20 Feathers[GF-20 you:0][R400]
-Go outside
-Glide torward medli
-Skip using ladder
-Cutscene
-Save
----------------------

Segment 49 - Double Magic/2 Heart Peices/ET

-Warp to SFI
-Sail South to Two Eye Reef
-Defeat Big Octo
-Obtain Double Magic
-Set wind east
-Sail to angular isles (E7)
-Open Chart 15[T15 done]
-Obtain Heart Peice[HP12]
-Complete angular isle puzzle
-Obtain Heart Peice[HP13]
-Warp to SFI
-Set wind southwest
-Sail southwest to Headstone (C7)
-Go inside
-Conduct Song
-Go inside hole
-Save
----------------------

Segment 50 - Mirror Shield

-Use soup glitch(put hammer over sail)
-Grapple 2 Skull Neckalaces[SN18]
-Glide with Medli across gap and cancel it
-Sidehop up stairs and fly to first platform
-Step on platform and throw Medli torward other
-Conduct CM while she's in air
-Fly to other switch and activate it
-Fly to door and return
-Jump and get Medli and proceed through door
-Kill all red and green chus as link
-Move medli's mirror over black chus
-Kill them all with hammer
-Grab Medli, proceed through door
-Jump off ledge and fly over fogged switch
-Cancel fly and jump attack the switch in fog
-Grab Medli and proceed through door
-Throw her where the light will spawn
-Climb ladder, and push block.On final push sidehop off
-Conduct CM, and reflect light on chest then return
-Obtain Key[K1]
-Grab Medli and exit room
-Open locked door[K0]
-Jump up ledges and throw Medli on higher ledge
-Do the deku leaf bomb boost trick to get up there
-Push block down, grab Medli and proceed
-Beat floormaster
-Move Medli torward wall to melt it
-Pull block and move it into placement
-Throw Medli up onto high platform
-Jumpslash onto block and proceed through door(leave Medli)
-Defeat Moblins with two stabs then a quickspin
-Grapple Skull Necklaces[SN20]
-Then jumpslash the poe's lantern with the Skull Hammer then drop a bomb and let it curse you
-Slash bomb to kill poe[B14]
-Repeat on second poe[B13]
-Go to small key tomb room
-Jump off ledge and take out leaf
-Glide near the trigger and quickly grab hold of ledge
-Use boomerang to get key and backflip torward door while key comes back
-Obtain key[K1]
-Exit
-Open locked door[K0]
-Use a bomb on stalfos and slash it to cut the explode time[B12]
-Boomerang head and hit it with hammer
-Repeat on two other Stalfoses[B10]
-Obtain Mirror Shield
-Savewarp
----------------------

Segment 51 - Treasure Chart 20/Boss Key

-Go to main room with head
-Restock on arrows in first pot room[A30 persay]
-Reflect light onto both eyes from same spot
-Proceed downstairs
-Run over to EGL stone
-Conduct it and proceed
-Go through door on left by reflecting light into the statue
-Fly across gap with Medli
-Move statue into gap
-Hit switch with hammer
-Reflect light onto the statue in other room
-exit room by flying across gap with medli
-go to the room to right and go through door
-Leave her and get the key[K1]
-exit with medli
-Jump on small pillar and fly torward platform with locked door
-Cancel the fly and Medli will be ontop and you will hang
-With Medli,Open locked door and proceed
-Go through door
-Proceed to other EGL stone
-Conduct it and proceed though
-Blast open vase[B9]
-Fly down to bottom and cancel fly(go through door)
-Use CM on Medli to hit switch
-Push first block into place
-Be Medli and melt wall and return
-Move second statue in place
-Melt next wall with Link and place third statue
-Reflect light into statues eye's with medli and link
-Get around 210 rupees in alcoves[R610]
-Go in room to left
-Kill 3 stalfos[B6]
-Obtain Treasure Chart[T4:20]
-Exit room
-Go downstairs and go through door
-Use soup glitch and defeat the Darknut and two bubbles[A28]
-Get Knight Crest[KC9]
-Obtain Boss Key
-Savewarp
----------------------

Segment 52 - Jalhalla

-Soup glitch
-Go into room with warp pot
-Warp to 3rd pot
-Glide to Boss room
-Defeat Jalhalla[HC5]
-Exit then save
----------------------

Segment 53 - Wind's God Aria

-Set wind north
-Warp to Windfall
-Sail to Gale Isle
-Break Stone
-Obtain Song
-Savewarp
----------------------

Segment 54 - Makar

-Warp to Forest Haven
-Get Makar
-Save
----------------------

Segment 55 - WT

-Warp to Windfall 
-Sail to Gale Isle
-Open WT
-Drop in hole
-Save
----------------------

Segment 56 - Open Blue Warp Vase

-CM on Makar and step on switch then return
-Glide over to Makar
-Place bomb to open up vase
-Proceed with Makar
-Blow the gate CM Makar
-Plant two trees and return then proceed
-CM in Makar then plant tree on first platform then last
-Cutscene
-Door to the right
-Use fire Arrow on the second warp vase[A27]
-Savewarp
----------------------

Segment 57 - Hookshot

-Soup glitch
-Warp to second vase and hit switch
-Jump down then go into small key room
-Bomb boost onto to spikes and throught
-Obtain small key[K1]
-Do the soup glitch
-Exit room then proceed to locked door then enter[K0]
-Defeat the Wizzrobe with Ice arrows and skull hammer when on ground[A26]
-Defeat spawn enemies
-Obtain Hookshot
-Savewarp
----------------------

Segment 58 - Treasure chart 5/Boss Key

-Warp to second vase and glide to Makar's prison
-Open it up
-CM Makar and fly to door that leads to his capture
-You glide to ledge
-Go through door
-Then CM Makar to up top
-Hookshot up to top then proceed through door with Makar
-CM Makar and plant trees then go to high door and return
-Proceed upward and go through door with Makar
-Place Makar on one switch then you step on the other
-Make Makar plant two trees to activate fan
-Fly up to room with small key
-Defeat 6 armoses with quickspins to obtain small key[K1]
-Fly over to 2 huge armos knights
-CM Makar to you
-Proceed through door and then conduct WGA
-Use soup glitch to defeat Darknuts and get boss key[KC10]
------------------------

Segment 59 - Molgera

-Warp from green to blue vase
-Now drop to bottom and go through locked door[K0]
-Go up to switch to open door
-Knock down two stone heads on wall
-Defeat two Bokoblins[JP7]
-Obtain Treasure Chart[T5:5]
-Go through door
-Get 4 jp's[JP11]
-Glide through the wind propellors
-Go to door
-Sidehop to other side with iron boots
-Sidle through WGA stone and get 65 rupees in pots[R675]
-(Optional to break open vase and save)
-Defeat Molgera[HC6]
-Cutscene
-Save
----------------------

Segment 60 - Final Rupee Purse Upgrade

-Set wind west
-Sail to NFI
-Blast rock[B5]
-Get upgrade
-Savewarp
----------------------

Segment 61 - Hurricane Spin/ 2 Heart peices

-Warp to Outset
-Set wind south
-Sail to Outset
-Go to Ocra
-Give 10 Knight Crests[KC-10 you:0]
-Obtain Hurricane Spin
-Beat Ocra's Minigame[R725][HP14]
-Carry Giant Pig to black spot
-Use bait and obtain Heart Peice[AB2][HP15]
-Savewarp
-----------------------

Segment 62 - SL/Triforce Chart 1/2 Heart Peices/Over 1000 rupees

-Soup Glitch
-Go in mailbox to obtain Heart Peice[HP16]
-Hookshot up to Head
-Lift rock
-Complete first 30 floors (restock on bombs in level 20)[A26 (with restock)][B27][JP29]
-Gather rupees in pots on floors 10[R875],
20[R1075],30[R1385] restock on arrows as well
-Obtain Triforce Chart[TC2]
-Use mirror shield on statue
-Complete rest of floors[R1885][A17][B21][JP40](stop collecting jp's after 40)
-Obtain Heart Peice[HP17]
-Savewarp
-----------------------

Segment 63 - Windfall/Tingle/Picto Box

-Warp to Windfall
-Go free Tingle
-Obtain Tingle Chart and Tuner
-Crawl through hole to obtain Picto Box
-Savewarp
-----------------------

Segment 64 - Song of Passing/3 heart peices/Treasure chart 6

-Talk to teacher
-Play Hide n Seek with Bees
-Talk to Lenzo
-Obtain Flower for Trading Quest
-Buy 8 flowers [R-80 you:1805]
-Place flowers as you go around town
-Climb ladder and conduct wind north
-Step on switch
-Take picture of Garrickson
-Find kid in tree
-Find kid behind Bomb Store
-Go get Song of Passing
-Get kid behind grave
-Get kid near bush
-Obtain Heart Peice[HP20]
-Talk to Teacher
-Give teacher 40 Joy Pendants[R1875]
-Obtain Cabana Deed and Hero's Charm
-Give picture to Lenzo
-Buy 6 more flowers from Zunari[R-60 you:1815]
-Play Squid Game in windmill[R-10 you:1805]
-Obtain Heart Peice[HP18]
-Play two more times[T6:23][R-20 you:1785]
-Go up to Kreeb
-Obtain Heart Peice[HP19]
-Ride cart to top of Windmill
-Shoot Fire Arrow into lamp[A16]
-Go into upper auction house
-Talk to Maggie and get letter
-Savewarp
-----------------------

Segment 65 - Deluxe Picto Box/Heart Peice/Treasure Chart 7

-Mail Maggie's letter
-Hookshot to Kreeb
-Go to upper auction house
-Cutscene
-Go talk to Sam
-Obtain Heart Peice[HP21]
-Take picture of Gossack
-Give pic to Lenzo
-Take picture of Linda and Anton
-Give Lenzo pic and color fairy
-Obtain Deluxe Picto Box
-Take picture of Minenco and show her
-Obtain Treasure chart[T7:33]
-Conduct Song of Passing
-Savewarp
-----------------------

Segment 66 - 3 Heart Peices/Treasure Chart 8,9,10/Bottle3
-Take pic of full moon(optimize segment)
-Auction house
-Bid for Heart Peice and treasure chart 38[R-300 persay you:1485][HP22][T8:38]
-Follow Mila to get Bottle3
-Conduct song of passing
-Give Kamo pic[T9:31]
-Go in bar
-Talk to postman
-Obtain letter to Maggie
-Talk to Anton and Linda[HP23]
-Go back to upper auction house
-Give letter to Maggie[HP24]
-Give Father 20 Necklaces[SN-20 you:0]
-Obtain Treasure Chart[T10:2]
-Savewarp
-----------------------

Segment 67 - 3 Heart Peices/Triforce Chart/Arrow Upgrade

-Set wind south
-Hookshot to chest
-Obtain Heart Peice[HP25]
-Set wind west
-Sail to Spectacle Island (C2)
-Play game[R-50 you:1335]
-Obtain Heart Peice[HP26]
-Warp to Greatfish Isle
-Set wind west
-Sail to 3 eye reef (A4)
-Open Chart 38[T38 done]
-Obtain Heart Peice[HP27]
-Set wind north
-Sail to Western Fairy Isle
-Get Arrow upgrade
-Savewarp
------------------------

Segment 68 - Triforce Chart/Heart Peice

-Warp to Greatfish
-Set wind SW
-Sail torward Needle Rock Isle (A5)
-Destroy Gold Ship[B19]
-Obtain Triforce Chart[TC3]
-Kill Kargorocs[A14]
-Use pear to hit switch[H-1 you:1]
-Obtain Heart Peice[HP28]
-Savewarp
-----------------------

Segment 69 - Heart Piece/Ghost Ship Chart

-Sail torward Diamond Steppe Isle (A6)
-Open Chart 23[T23 done]
-Obtain Heart Peice[HP29]
-Go inside and obtain Ghost Ship Chart
-Savewarp
-----------------------

Segment 70 - Exotic Flower/Triforce Chart

-Warp to Child Isle, find merchant and trade flower for sea flower
-Warp to Greatfish Isle, find merchant and trade sea flower for exotic flower
-Sail South to Isle of Steel (B6)
-Blast Ship[B17]
-Go inside and obtain triforce chart[TC4]
-Get 65 rupees[R1450]
-Savewarp
-----------------------

Segment 71 - Triforce Chart/5000 rupees

-Set wind west
-Sail to Stone Watcher Isle (C5)
-Go inside
-Beat rooms[A10]
-Obtain Triforce Chart[TC5]
-Do 101 rupee trick until you have 5000(yep...<__________<)[R5000]
-Savewarp
-----------------------

Segment 72 - 3 Heart Peices/Bottle4/Treasure Chart 11

-Warp to Tingle Island
-Sail west to Rock Spire Isle (B3)
-Blast Ship[B15]
-Obtain Heart Peice[HP30]
-Open chart 2[T2 done]
-Obtain Peice of Heart[HP31]
-Go in Beedle's Shop
-Obtain Heart Peice/Bottle4/Treasure Chart[HP32][T11:4][R-2350 you:2650]
-Savewarp
------------------------

Segment 73 - 5 Heart Peices/Sickle Moon Flag

-Warp to SFI
-Open Chart 4[T4 done]
-Obtain Heart Peice[HP33]
-Warp to Forest Haven
-Open Chart 31[T31 done]
-Obtain Heart Peice[HP34]
-Set wind SE
-Sail to Five Star Isles (G7)
-Open Chart 33[T33 done]
-Obtain Heart Peice[HP35]
-Warp to Forest Haven
-Set wind north
-Sail to Bomb Island (F5)
-Open Chart 2[T20 done]
-Obtain Heart Peice[HP36]
-Find Merchant and trade Exotic Flower for Moon Flag
-Blast rock on Bomb Island[B18]
-Complete room
-Obtain Heart Peice[HP37]
-Savewarp
-------------------------

Segment 74 - Triforce Chart

-Set wind west
-Sail to Private Oasis
-Show Deed
-Get 250 rupees on top of shelves[R2900]
-Grapple switch
-Go under house
-Complete room
-Obtain Triforce Chart[TC6]
-Savewarp
--------------------------

Segment 75 - Triforce Chart

-Warp to Forest Haven
-Set wind NE
-Sail to Bird's Peak Rock (G5)
-Hit switches with pear[H-1 you:0]
-Drop in hole
-Get rupees[R2965]
-Obtain Triforce Chart[TC7]
-Savewarp
---------------------------

Segment 76 - Final Arrow Upgrade/Heart Peice

-Set wind north
-Sail to Thorned Fairy Isle (G4)
-Open Chart 5[T5 done]
-Obtain Heart Peice[HP38]
-Go inside to Fairy
-Obtain Arrow Upgrade
-Savewarp
----------------------------

Segment 77 - Heart Peice

-Sail north to Flight Control Platform (G2)
-Play game and beat it[R-10 you:2955]
-Obtain Heart Peice[HP39]
-Save
----------------------------

Segment 78 - Triforce Chart/3186 Rupees

-Sail north to Overlook Island (G1)
-Go inside Island
-Complete Rooms[B11][A11]
-Obtain Triforce Chart[TC8]
-Do 101 rupee trick until you get 3186[R3186]
-Save
-----------------------------

Segment 79 - Readable Charts

-Warp to Tingle Island
-Talk to Tingle[R-3186 you:0]
-Savewarp
-----------------------------

Segment 80 - Manipulate Triforce Placement/Triforce Peice 1/Heart Peice

-Open all TC's
-Warp to Greatfish Isle (B4)
-Obtain Triforce Peice[TP1]
-Find merchant and trade moon flag for fountain idol
-Warp toTingle Island (C3)
-Find merchant and trade fountain for big sale flag
-Warp to Greatfish
-Trade sale flag for hero flag then hero flag for postman statue
-Warp to M&C isle
-Trade postman for shop guru statue
-Warp to Greatfish
-Give Guru Statue to Merchant
-Obtain Heart Peice[HP40]
-Save
-------------------------------

Segment 81 - Magic Armor

-Warp to Windfall
-Go to Zunari's Stall
-Obtain Magic Armor
-Savewarp
-------------------------------

Segment 82 - 2 Triforce Peices/2 Heart Peices

-Set wind north
-Sail to Gale Island
-Obtain Triforce Peice[TP2]
-Set wind east
-Sail to Cresent Moon Isle
-Open Chart 11[All charts done]
-Obtain Heart Peice[HP41]
-Sail east to Seven Star Isles
-Obtain Triforce Peice[TP3]
-Beat Big Octo
-Obtain Heart Peice[HP42]
-Save
------------------------------

Segment 83 - Triforce Peices 4,5,6,7,8

-Warp to SFI 
-Sail to soutern triangle island 
-Obtain tp[TP4] 
-Set wind east 
-Sail to Stone Watcher Island 
-Obtain TP[TP5] 
-Warp to Forest Haven 
-Set wind east 
-Sail to Cliff Plateau Isles 
-Obtain TP[TP6] 
-Warp to SFI 
-Set wind south 
-Sail to southern Reef Isle 
-Obtain tp[TP7] 
-Warp to Outset 
-Obtain in front of Outset[tp8] 
-Save
-------------------------------

Segment 84 - 2 Heart Peices

-Warp to Forest Haven
-Go get forest water
-Set wind east
-Sail to Cliff Plataue
-Heal Tree
-Warp to SFI
-Set wind west
-Sail west to Shark Island
-Heal tree
-Warp to Greatfish
-Heal tree
-Set wind SE
-Sail to Needle Rock
-Heal tree
-Warp to ToG
-Set wind south
-Sail to Oasis
-Heal Tree
-Warp to ToG
-Sail to Eastern Fairy Isle
-Heal tree
-Warp to Tingle Isle
-Set wind NW
-Sail to M&C isles
-Heal tree
-Set wind north
-Sail to Star Isle
-Heal Tree
-Obtain Heart Peice[HP43]
-Blast rock[B10]
-Drop in hole
-Obtain final Heart Peice[HP44 FINAL]
-Savewarp
-------------------------------

Segment 85 - Triforce

-Warp to ToG 
-Cutscene 
-Go in Hyrule 
-Go in Castle
-Save
-------------------------------

Segment 86 - 2 Darknuts

-Do soup glitch 
-Go to MS room 
-Cutscene 
-Defeat 2 Darknuts 
-Save 
--------------------------------

Segment 87 - To Ganon's Castle

-Make your way to Ganon's Tower 
-Save 
--------------------------------

Segment 88 - Ganon's Tower Part 1

-Do soup glitch 
-Complete 4 rooms 
-Climb stairs 
-Save 
---------------------------------

Segment 89 - Phantom Ganon/Light Arrow

-Drink Soup
-Go in Phantom Ganon room 
-Run through correct doors
-Defeat Phantom Ganon
-Obtain Light arrow 
-Save 
----------------------------------

Segment 90 - Phantom Ganon/Puppet Ganon

-Drink Soup
-Defeat Phantom Ganon
-Throw Sword at wall
-Go room and climb stairs
-Defeat all enemies with light arrows(stock up on arrows as well)[A55]
-Go in Puppet room
-Defeat Puppet Ganon
-Save
-----------------------------------

Segment 91 - Ganon

-Climb stairs then rope
-Drink soup
-Defeat Ganon with 40 second Strat
-End game
------------------------------------

Author:Unreal
Completed: December 10th, 2007

This document is copyright (c) 2007 by Unreal.
Thread title:  
Attachment:
No the Quail is not riding the Q
Quote:
I searched after The Wind Waker but didnt find anything so i make a new topic. So.. this topic is all about Legend of Zelda : The Wind Waker. Ask about somheting... talk about run if anyone doing and so on..

A question i have : Can anyone find a map with all the Heart Pieces? I would really apreciate that..

I see you're still good with the reading comprehension thing...
Have you attempted to kill any Goron merchants? I think they are the ones hiding your heart piece maps.
Edit history:
DJS: 2006-12-02 05:32:30 pm
torch slug since 2006
Uhmm. Nope i am out of bombs  Cry Tongue

Also heres the bug i have been talking about

Also what would 100% be?
I have no solution, but i admire the problem.
Why can't you just use the search function? There already is a thread about wind waker and it's ~14 pages long. We found several new tricks, but the time of TSA's run can't be improven by very much, so we gave up on the run. But maybe you want to do this.. be sure to check out the tricks.

http://speeddemosarchive.com/yabb/YaBB.pl?board=consoles_newer;action=display;num=1159310562;start=0
Edit history:
YautjaElder: 2008-04-12 08:49:28 pm
Speed is the key.
A time below 6:10 should very well be possible.
Edit history:
Galactic: 2006-12-02 09:32:05 pm
Quote:
what would 100% be?


All heart pieces, all figurines (probably near-impossible in under seven hours in itself), all side-quests, all treasure charts, all treasure...basically, something far too long.
torch slug since 2006
Quote:
Why can't you just use the search function? There already is a thread about wind waker and it's ~14 pages long. We found several new tricks, but the time of TSA's run can't be improven by very much, so we gave up on the run. But maybe you want to do this.. be sure to check out the tricks.

http://speeddemosarchive.com/yabb/YaBB.pl?board=consoles_newer;action=display;num=1159310562;start=0

Its locked Tongue
I love YaBB 1G - SP1!
I believe closer to 6:20 could be done, TSA admitted himself that he got bored during the run, I think that if someone really dedicated themselves to a run 5 to 10 minutes could be made up in general game play alone. The new tricks people (Kazooie most notably) have found would also save a lot of time. Xenos posted two excellent tricks on the OoT All Medallions run topic that together save lots of time. Quite a few small things would also have improved TSA’s time, such as bomb boosting over the “laser beam” things in the Tower of the Gods (to get the boss key) and  using the grappling hook to swing to the bridge in the main chamber of Dragon Roost Cavern directly after getting the boss key. Basically I believe a new run could and should be done that shaves substantial time of the current record, I think that if there was enough desire within the community to accomplish something, this game could be broken down much more than it is now, however, people never seemed to have enough desire to do that and its hard to fault them for that, the game gets extremely tedious. The lack of drive coupled with the recent release of TP really makes me doubt that anything will happen soon, but I think it would be awesome if something did.
Zelda fanboy
Well, Wii and TP haven't yet landed in europe (well, not in my country), and we have sometime before TP comes to selves...

But after that, it'll be all about TP, so we should get back to topic after few months, shall we?
I love YaBB 1G - SP1!
      I found something interesting in the Earth Temple today and since the topic is here, I thought I might as well post it whether people are reading this or not.

      In the room with a small key and a semicircle depression with coffins lining the walls where you are supposed to jump down, get key, kill re-deads to release the ladder and climb up, my theory was you could use the leaf to fly to the top of the key-coffin, thus causing it to open, from there you could fly back to the start and get the key with the boomerang, avoiding killing the re-deads, the plan worked fine until I was on top of the coffin and found that I couldn’t jump off of it, whenever I tried to move I slipped off and hung from it. Eventually I sidled the wall and edged myself to the right side of the coffin (my right, Link’s left), when I slipped off the edge I warped back to the start of the room like you would if you fell down a pit or were crushed with a block. From there I was able to get the key with the boomerang.

      Anyway, it saves some time but the more interesting thing is the warp, the only thing I can assume is that I was “crushed” between the coffin and the wall, but it doesn’t work off the other side of the coffin so I really have no idea. If this is old, oh well, I guess I’m behind the times.
didn't TSA once say that a run around 5 hours could be acheived if the tingle tuner was used? I've never used it, so I really don't know what it does, but would it save time?
I love YaBB 1G - SP1!
          I think, although I am not sure, never having used the Tingle Tuner either, that you can use it to find golden statues in the dungeons that you can then sell to Tingle for quite a bit. I suppose this would save you from gathering the thousands of rupees you need to translate the maps.
fuck you i wont do what you tell me
Quote:
          I think, although I am not sure, never having used the Tingle Tuner either, that you can use it to find golden statues in the dungeons that you can then sell to Tingle for quite a bit. I suppose this would save you from gathering the thousands of rupees you need to translate the maps.



it would, but i dont know how much time that would actually save (in TSA's run, does he have to go around collecting rupees for tingle, wasting time while he's at it?).

The statues are in easily accessible spots in most of the dungeons, and you can get them on the first run through.
I was once a treehouse
You could also you save-warping now to save time. You will get a lot more segments than TSA but it'll save a few minutes all added up.
Where does saving warp you to in this game? the center of the map square you're on? Sorry I can't check myself, my friend has my copy.
fuck you i wont do what you tell me
Quote:
Where does saving warp you to in this game? the center of the map square you're on? Sorry I can't check myself, my friend has my copy.



i think he's commenting on save-warping out of dungeons, seeing as how the dungeons in WW are generally pretty big.

(I think that) save-warping puts you on your boat just offshore of the island square you were last at (so yes, if you're out to sea and want to be on the island in that square, you could save + quit, though it would make for a ton of boring segments).
I was once a treehouse
But it would make the run a lot easier and faster so maybe someone will run the game again. I've just started playing the game again and i'll try to find some time-saving tricks for the run.
Speed is the key.
Save warping would save time in at least the first two dungeons.
torch slug since 2006
you mean Dragon Roost and Forbidden Woods?

Yeah Save-Warps would work.. Anyway im not playing this so mouch, currently playing OOT and soon tp.
I was once a treehouse
Quote:
Save warping would save time in at least the first two dungeons.

I don't see how it could save time in the second..
Speed is the key.
Quote:
I don't see how it could save time in the second..


After the boss key. Skips the moblin battle and all that.
I was once a treehouse
But then you're at the beginning of the dungeon again and you have to make your way up to the boss again and correct me if I'm wrong, but I don't think you can warp to there.
Speed is the key.
It's not that far, I think. Shame I can't test it since I don't have the game right now... I just watched TSA's run recently and it seemed like a good idea then.
I was once a treehouse
I'll watch his segment now and edit my post afterwards. I'm sure save-warping helps in DRC though.

Edit: It's way faster to just beat the moblins and go back up to the main room. Going to the main room from the start of the dungeon takes roughly 2 minutes and 15 seconds. TSA gets the boss key at about 8:50 and enters the main room again at 10:30 with about 15 seconds of mistakes.
Speed is the key.
Yeah, I'm positive it saves at least a minute in drc.