Hello everyone !
I want to present you this new indie game called Warden: Melody of the Undergrowth. It went out 8th April 2016, and run under Unity. It's an action/adventure game with RPG elements.
There is a lot of speedrun potential in this game; cutscenes can be skipped, no required trigger to continue, almost no invisible walls, movements are fast, and many more.
You'll see this in a short video I uploaded to show the beginning route I created so far, which express quite well the speedrun potential :
For some reason, I have to die, quit to menu and reload at 4:43, to get a slightly better jump which allows me to execute upcoming skips.
I didn't beat the game yet so I don't know how long the overall run will last.
There is a lot of stuff to figure out and to create !
I want to present you this new indie game called Warden: Melody of the Undergrowth. It went out 8th April 2016, and run under Unity. It's an action/adventure game with RPG elements.
There is a lot of speedrun potential in this game; cutscenes can be skipped, no required trigger to continue, almost no invisible walls, movements are fast, and many more.
You'll see this in a short video I uploaded to show the beginning route I created so far, which express quite well the speedrun potential :
For some reason, I have to die, quit to menu and reload at 4:43, to get a slightly better jump which allows me to execute upcoming skips.
I didn't beat the game yet so I don't know how long the overall run will last.
There is a lot of stuff to figure out and to create !
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