For those who are not familiar, Valkyria Chronicles is a PS3 SRPG that came out in November 2008 and didn’t sell very well in North America. The gameplay is live action third-person perspective instead of the traditional SRPG passive team-based / grid-based action. There are 23 mission in total which typically vary between Capture the enemy flag, Kill the enemy commander or even simply Get from point A to point B. A casual playthrough usually necessitate roughly 30 hours or more to complete but the cut scenes take a big chunk of that because there’s a lot of story to Valkyria Chronicles. Thankfully, cut scenes can be skipped. That being said, before I go any further, would there be any interest? I don’t want the fruits of my efforts to be stuck in purgatory forever, though it’s a new game so I doubt it... but you never know!
I’ve been playing this game pretty much non-stop since it came out. It's been a while since I enjoyed a game this much. I’ve done a first pass playing casually and then a second pass exploring the speed run possibilities but I haven’t really paid very close attention to the details such as XP, every unit potentials possibility, acquired weapons stats, etc. I put it on a YouTube playlist for initial discussion purposes. If I time the length of my videos for each mission, there’s under 3 hours of actual gameplay but that doesn’t include all the menu scrolling involved which is something I plan to optimize in this next playthrough. I’d appreciate any criticism on my strategies so far. Chapter 4, 5 and 6 are the weakest battles at this time and I plan to redo them completly, especially 4. When I recorded those, I hadn't noticed yet how powerful the "Defense Boost" order was.
At first I was considering maybe going a single segment run but considering the amount of luck manipulation needed in the later missions (mission 14, 17 and 18-2 especially), SS would only be possible if the strats of the later chapters would be altered to be more conservative and I’m not a big fan of that.
I’ll leave this open like this before going into specific detail about the mathematics of Orders and Unit Potentials and how it affects each mission. Please leave me all the feedback you have!
I’ve been playing this game pretty much non-stop since it came out. It's been a while since I enjoyed a game this much. I’ve done a first pass playing casually and then a second pass exploring the speed run possibilities but I haven’t really paid very close attention to the details such as XP, every unit potentials possibility, acquired weapons stats, etc. I put it on a YouTube playlist for initial discussion purposes. If I time the length of my videos for each mission, there’s under 3 hours of actual gameplay but that doesn’t include all the menu scrolling involved which is something I plan to optimize in this next playthrough. I’d appreciate any criticism on my strategies so far. Chapter 4, 5 and 6 are the weakest battles at this time and I plan to redo them completly, especially 4. When I recorded those, I hadn't noticed yet how powerful the "Defense Boost" order was.
At first I was considering maybe going a single segment run but considering the amount of luck manipulation needed in the later missions (mission 14, 17 and 18-2 especially), SS would only be possible if the strats of the later chapters would be altered to be more conservative and I’m not a big fan of that.
I’ll leave this open like this before going into specific detail about the mathematics of Orders and Unit Potentials and how it affects each mission. Please leave me all the feedback you have!
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