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JohnMcClane: 2012-07-19 12:07:27 pm
AKA breakyoumegama n
Hi folks. I'm the guy who made a thread in this very forum praising SDA and the community's appreciative attitude towards a wide variety of video games and genres. As something of an "older gamer" and seeing the younger kids in my and my wife's families playing new games, I feel I've watched (some) games become more and more film-like over the years. I yearn for the day that games, old and new, are appreciated like films are today. Don't get me wrong, in the gaming community, it already IS like this. Just someday I hope a game will be called "The Godfather of video games" or "The Casablanca of video games". Perhaps someday I'll see that in the mainstream and not just in the gaming community, and I'll be happy for that.

But anyway, on to the point of this thread.

Are there any universally acclaimed titles that you don't like or can't stand, but can still see its merits or why it is considered by so many to be such a great title?

I've been pondering the subject today and I've been unable to think of a ton off the top of my head at the moment, except one.

I strongly dislike Final Fantasy X. It seems every review I've ever read and every person who talks about it loved it, but I just didn't care for it for whatever reason. I can understand why it's so popular, though. Besides visuals, story, soundtrack, gameplay, etc., I also presume that reputation (of the Final Fantasy series) is also on its side.

Just hoping to get some great discussion on this going here. I love the streams, marathons, and the way you guys talk about and appreciate games. It's a great community here.
Thread title:  
i'm honestly this way about the mass effect series. while it's not just one game i'm sure it counts, since the reviews for all the games have been very strong. i really wanted to like it, but i could never get into it. i really do appreciate the games for what they are, and i want to like them so much, yet i still can't get into them. however i guess this did benefit me when the ending of mass effect 3 hit and everyone flipped a table.
That's easy.
I don't like any Zelda game I've ever played and I don't find any of the gameplay I saw of any of the other Zelda games appealing. I can't stand the tedious, way too long cutscenes, dialogues etc., the completely pointless "riddles" (set that bush on fire that looks just like all the other ones, place a bomb exactly there without indication and so on), the fake "freedom" (you can go to many dead ends), the fight system and so on. The AVGN explained it perfectly in this video. Disregard the last 2 minutes and you have my opinion exactly.
But yeah I can see the good of it. It creates an atmosphere, looks nice (not in a 'OMG look at the shaders!!!' way) and has good music.

And as if I hadn't drawn enough hate with this post already: I have yet to see a good RPG come out of Japan.
AKA breakyoumegama n
sonikku, I forgot that!! I can't get through the first Mass Effect and so I haven't played any of its sequels either. I don't know what it is but I get so bored with it.

Crit - despite your dislike for JRPGs, can you also see the merits of any of those? If anything, even I didn't like many of them (I do), I would think that just about anyone can appreciate the music of many titles. (I love, love, LOVE the Chrono Cross soundtrack.)
Edit history:
Crit: 2012-07-19 12:56:14 pm
Well, I can't say I dislike JRPGs in general, because there are too many I didn't play and/or don't know. Actually I like a lot of things about some of them (artwork, storyline, music). It's not that I dislike the anime style either. The only things I dislike I commonly find in JRPGs is repetitiveness, lack of immersion or dull characters. This is enough for me, even if everything else is great, to make it a bad RPG.

EDIT: I think the Pokemon games are an exception I forgot.
i think final fantasy 7 is pretty boring...i'm not a rpg fan either,but FF7 looks horrible,specially the cutscenes,lack of any major innovation in terms of systems...But i think it's the biggest name in rpg for PSX of its time and one of the first 3d ones,so there must be something else i have missed when playing it for a few minutes...I really liked chrono trigger and earthbound though so i'm not completely biased against rpgs in general.
Quote from grassini:
i think final fantasy 7 is pretty boring...i'm not a rpg fan either,but FF7 looks horrible,specially the cutscenes,lack of any major innovation in terms of systems...But i think it's the biggest name in rpg for PSX of its time and one of the first 3d ones,so there must be something else i have missed when playing it for a few minutes...I really liked chrono trigger and earthbound though so i'm not completely biased against rpgs in general.

My thoughts exactly.
Talk to the Hand
I wouldn't even go so far as to say I don't like it per se, but I feel like no one would know or care about Portal if it hadn't been included, essentially for free, in a package with two highly hyped games in TF2 and HL2E2. It's also a game where you have to not know what's going on in order to get the full effect--since I had had the story spoiled for me beforehand, far from thinking it was the perfect length or wanting more, I actually felt it got overlong toward the end, since the game wasn't throwing anything new at me puzzle-wise for pretty much the entire second half.
Quote from Emptyeye:
I wouldn't even go so far as to say I don't like it per se, but I feel like no one would know or care about Portal if it hadn't been included, essentially for free, in a package with two highly hyped games in TF2 and HL2E2. It's also a game where you have to not know what's going on in order to get the full effect--since I had had the story spoiled for me beforehand, far from thinking it was the perfect length or wanting more, I actually felt it got overlong toward the end, since the game wasn't throwing anything new at me puzzle-wise for pretty much the entire second half.


i would tend to agree with you about portal. i mean i for me personally i did enjoy the game enough, and i DID in fact want more, but not necessarily in a good way. the game just felt incomplete to me, which is what i didn't like. it felt like a nice framework for what could have been a much better game. i also might be unfairly bitter towards that game since i happen to have known a rather large number of people who gush over the game even though they've never played it, just cuz they like the cake and the song at the end lol.
Obscure games ftw
FFVII.
OOT.
SM64.
All innovative games that I appreciate what they did for their respective genres but honestly have been less than impressed by.

*puts up flame shield
SDA Apprentice -- (3-1)
*Insert any FPS game here minus Borderlands and Gotham City Imposters*

I know that here in the US, there is a big market for people who play first person shooters, but really as of late, I feel as though there is just not enough variety anymore in these shooters.  The reason why I exempted Borderlands and Gotham City Imposters is that they at least add some variety in their game play, whether if it be RPG elements, fun items or even some humor.  All other First person shooters either follow one of two formats.  A) Get shot, see a bloody screen and have to wait behind cover in order to regenerate health or shields.  or B) get stuck in games where you have the Snipers, and those who aren't snipers and get picked off by said snipers.

Please add some variety!
Diablo III. I can understand how it might be cool to level up your character and watch yourself progress and stuff, but it's just really boring to me.
F*ckin' sanity effects...
I know this isn't "Defend your game others have some issues with", but, man, I dunno.  Portal's pretty damn great.  To have a game with a new-fangled mechanic that isn't gimmicky, incredible humor (not "funny for a videogame"..."funny" full stop), and a good story...well, suffice it to say I've been playing games since 1986 and Portal is my favorite.  Period.  Plus there's Portal 2 now if you want elaboration/longer (to me, it's also a great game, but not nearly as relentless in terms of good puzzles or laughs or downright tension...part of the strength of Portal is that it's pretty damn creepy the first time through if you have no idea what's happening).

On-Topic: I won't pick any games from genres I don't tend to enjoy (MMO's/RPG's/RTS's)...I'll go with Gears of War.  Walk into room, take cover, kill things.  Occasional mini-game-ish diversion.  Testosterone-outburst.  Repeat.

I met someone who doesn't like Prince of Persia: Sands of Time because "there's not much depth" who enjoys Gears of War.  I think it's just that one of us prefers repeatedly traversing an environment with acrobatic moves, and the other prefers repeatedly shooting things.  Taste is just taste.  I like other shooters where you pretty much just kill stuff (HL2, for instance), though I prefer it when you acquire skills or explore a bit more (Metroid Prime).
Quote from Uilnslcoap:
I know this isn't "Defend your game others have some issues with", but, man, I dunno.  Portal's pretty damn great.  To have a game with a new-fangled mechanic that isn't gimmicky, incredible humor (not "funny for a videogame"..."funny" full stop), and a good story...well, suffice it to say I've been playing games since 1986 and Portal is my favorite.  Period.  Plus there's Portal 2 now if you want elaboration/longer (to me, it's also a great game, but not nearly as relentless in terms of good puzzles or laughs or downright tension...part of the strength of Portal is that it's pretty damn creepy the first time through if you have no idea what's happening).


yeah i get what you're saying. for me personally i can see what makes portal good. but i figured that was the point of this thread, games that you can understand why people like it, but don't like it yourself for whatever reason. i did enjoy it enough after all, i was just left with a bad taste in my mouth that became worse over time.

my personal issue was more about the people i know that happened to like portal, but only for cake/song at the end and not the actual game itself(i'm talking about a number of people who haven't even PLAYED the dang game lol). which i admit is more of an issue with those specific people, and like i said i might have been unfairly bitter about that lol.

i do still feel that portal was unfinished, but as you said portal 2 might have fixed that issue. i will admit that i haven't played portal 2, i do own a copy however as from what i saw of it it seemed to expand upon the idea and make for a much more fulfilling experience. my not playing it so far has been more an issue of procrastination than anything.

i will go on to say that the game feeling unfinished shouldn't matter too much i suppose, since as far as i know it was included with the orange box which could make it fill the role of a mini game. the stand alone game was always cheap as far as i know as well, let alone they gave it away for free a handful of times.
I don't like any Final Fantasy game at all... I dunno it's just not fun for me. The only one I actually like is the Tactics one and it's basically a good Fire Emblem clone. But hey if that scratches your RPG-itch then go for it.

I feel the same like you guys about the Mass Effect game too.

Mario galaxy 1&2 was the worst. It's a nice game like overall and it's visually cool, but that doesn't make up for the fact that Mario controls as if he's gotten a bit stiff from 25+ years of jumping around. Like in SM64 you have total control and in SMS you have pretty good controls, but in SMG it's like you're walking through syrup. According to me at least. It kinda felt the same way with the acceleration combined with bad controller in 3D land so I don't think new Mario games, at least 3D ones, are going to be that great for me unfortunately.

Also of course there's all this DotA/LoL/HoN/SC2/D3/WoW/BF3/MoH bullcrap... They might be kinda fun casual games at times but all this hype is too much according to me.
I was quite underwhelmed by most of last year's 'top tier' games that I bought, but I think the one that fits this category best for me was Dark Souls.  Seriously, there's a lot I like about the game in theory: the varied open world with lots of connections and branching paths, the variety of options and strategies that you can experiment with, but I just couldn't get past how obtuse the game is. 

I know a lot of people herald it as being a return to the 'good old days' when games were actually challenging, but IMO, what those games had going for them that Dark Souls doesn't is that they tended to be simple and had intuitive tells that could guide you through the game without having to tell you explicitly (see Super Metroid, or any Mega Man game).  Conversely, Dark Souls has a really complicated system of stats and equips that is not explained or even hinted at anywhere.  Hell, if you have the audacity of owning a non-HD TV, you can't even make out what the images next to each stat is, its just a jumble of brown and grey to me.  Plus, its nice to say that you can experiment with different strategies and all, but I've found that the only way to actually make progress is to specialize the crap out of one tactic, and spam it to the fullest.  Trying to have balanced stats is suicide, and leveling up is so slow and tedious at this point that its just not worth it.  I don't know, it seems that everything that I like about the game is weighed down by how "difficult" it is, and every victory feels like "well, I got lucky that one attempt", rather than "I have overcome this adversity".

Skyward Sword was another one that I really didn't quite understand.  Everyone seemed to be ranting about the 1-1 sword controls, but honestly, I was actively _avoiding_ sword fighting as much as possible because it was just so tedious and flow-breaking to the rest of the game.  Basically, I felt like it made the combat really stiff and formulaic, and the enemies weren't even aggressive, because they would just sit there putting up blocking patterns.  And once you get the bow, you can 1-shot pretty much every enemy, so it isn't even the best way of figthing either.  Plus the running/swimming stamina mechanic was just stupid; immediately after, I played Majora's Mask, a game where they solved both of those issues brilliantly without a stamina meter, and it didn't imbalance the game at all.  Everything else just seemed kinda meh and samey.

Xenoblade was especially strange to me.  I like that it has these big open areas, and has nice features like the quick-warp and stuff, but there's like, nothing to do in that game.  Sure, there's hundreds of side-quests, but they're all just kill X of Y for Z, or bring Q of R to S.  And the combat is somehow even more boring that normal JRPGs.  You just stand there, and wait for your characters to auto-attack, and then try doing a special attack, and hope that your allies pick up on what you're trying to do, and follow through with it.  It seems like you have no real options in combat, you just spam until the enemy is dead.  I don't know, I'm at Satorl Marsh, and its just been really boring and  not the 'innovative, totally unlike every other JRPG' game people were billing it out to be.

I don't mean to say these games are bad per-se, I just don't really see them as being the really exceptional, 10/10 games everyone makes them out to be. </rant>
I've attempted 6 or 7 times over the last decade to get into the original Deus Ex. Still not a fan of it. I'd get through a few areas and once I made it halfway before getting bored. It's a nice concept and all, I can see why some people love it but it never stuck with me.

[side note I enjoyed Invisible War a lot. I'm a bad person oops]
Waiting hurts my soul...
Shenmue. Supposedly one of the best most life like games in existence became one of the most tedious and boring experiences for me. I just couldn't get into the game, and the level of freedom the game purported is meaningless when Ryu is always so focused on his quest when speaking to towns people. There's no control over dialogue.
Magical. Flying. Bathtub
While not a universally acclaimed game as such, I could not get into the Call of Duty or Battlefield franchises, and having thought about it, this extends to modern FPS's in general.  I loved Goldeneye, Perfect Dark, Quake 2, etc, and while I will play CoD with, say, my brother or a few mates, I'll never be the one to suggest it, and I'll never play on my own or online with randoms.  This isn't because I get my ass kicked (I do) and I can't put anything tangible on it, but I just never really enjoy it unless I'm slightly drunk with my mates having a laugh.

Similar story with mumorpugers, I could never get into them at all despite my love of RPGs of all other varieties.  Although that may be for a lack of trying on my part.  If I had a lot of time to sink into it I'd probably give one a real go.  Although then what happens if I like it and I've got to divert time away from other areas?
The Grand Theft Auto series. These games have gotten critical praise while also conjuring up huge shit storms.

I have always hated all the negative publicity these games have created for the game industry, because quite frankly, I don't want to waste my time defending this crap. It is shallow action schlock, with boring ass missions, bad car controls, and bad dialogue. I just find the game tedious and shallow. Ignoring the missions, driving around town, and going on pointless killing sprees is all well and good I guess, but it gets old fast and it certainly isn't "satisfying."

I can see how the "sandbox" game design that GTA innovated can be interesting to many, but personally, it just leaves me detached from the world and uninterested in the game.
Edit history:
Equinox: 2012-07-25 11:18:17 pm
Equinox: 2012-07-25 11:16:33 pm
Equinox: 2012-07-25 11:14:06 pm
Equinox: 2012-07-25 11:10:45 pm
Equinox: 2012-07-25 11:10:10 pm
Obsessicus Parrotus
I could never get into the major FPS titles like Call of Duty. For me I always needed much more story and better characters so I had to stick to other critically acclaimed shooters like the gears of war series, Half life  2, and halo(though not readily available in games). I never understood what was so exciting about COD:MW games, just seemed like random killing, but I am aware of how critically acclaimed they are.

I also don't understand about games like Grand theft Auto, much like Butters said. Ever since I saw the first one when I was like 8 at some kids house from school, I felt all it did, along with some other Rockstar titles, was produce shock value, and little else. I really don't hear much about this series at all anymore, maybe I am not looking enough. I know it did a lot for the genre though, and some games like Jak 2 followed GTA it because of its success.
Totally rad
Quote from ButtersBB:
-snip-


Sounds to me like you've only played the recent GTA games, rather than the older ones. GTA1 and GTA2 are full of humour and silliness, whereas the recent games have lost all sense of humour and try to be somewhat 'dark' and 'realistic'. The original games never intended to produce 'shock value', but were simply fun games with good comedy value and great gameplay.
Quote from AdamAK:
Quote from ButtersBB:
-snip-


Sounds to me like you've only played the recent GTA games, rather than the older ones. GTA1 and GTA2 are full of humour and silliness, whereas the recent games have lost all sense of humour and try to be somewhat 'dark' and 'realistic'. The original games never intended to produce 'shock value', but were simply fun games with good comedy value and great gameplay.


I probably should have clarified my post with "GTA 3 and up."

I actually did play GTA 2, and yes, it was good.
Ganondorf = Donkey Kong LOOK IT UP!!
I've never understood people who consider Final Fantasy to be in any way a superior series to any other run-off-the-mill RPG. People praise the plots, yet the plots have been 95% the exact same since the beginning. Predictable, annoying and worst offence of all is the preachiness of the messages this series tries to force down peoples throats either with or without them being aware of it.

People praise the characters (Lol JK not even FF fans think the characters are good :3). Then comes the argument I've heard many make about "the newer ones got bad" and "the older ones told stories in a much better way", to which I respond "What do you find so enticing about reading during video games?". Granted I'm talking about an entire series rather than a single game, but considering the lackluster progression of mechanics, I think it's safe to say every FF has a bit of every FF in it Wink

I'd cite obvious responses like "CoD nuff said" but I see that has already been covered. Also a much smaller issue is people who love polygonal purgatory a.k.a SM64. But I know that's different between people Smiley

How about a "Fanbase-hated installments that are hated for not being the exact same shit as before" thread. I'd have a thing or two to say about the Metroid series there Wink
Snowboard Assassin
I'll start off with just one. Super Mario 64. Now before I get ahead of myself, let me explain.

I do enjoy playing the game, but I can only get so far before I put the game to rest and not complete it. To me, completing a game would be a pride and joy moment for me to "like" a game. In fact, I don't think I have disliked a game after completing it. Just the difficult parts of the game would grind my gears. But not overall.

Super Mario 64 fans also has a large number of worlds around the whole kingdom. Not to mention, with the game's quality and control, I quit eventually after losing track of where to go. Plus, the levels get a lot more challenging and complex. Also adding more tedious time, for my experience anyway.

It's not my favorite Mario game, despite being world acclaimed, but it's fun to a certain point for me.