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I felt like there arn't enough silly games that have speed runs, so I am taking it upon myself to change this. I have had the game for about 2 weeks but got REALLY sick shortly after getting it in the mail; at this time I really don't have anything ground breaking on it. The only real time saver I found is that playing without a memory card is for the best

From what I have gathered the chokepoint for this game is obtaining enough Goofy Gober Tokens to learn the moves needed for progression throughout the game, with the final move being learned near the end with 40 tokens as its price. Surprisingly The Movie: The Game has a wide variety of gameplay and objectives which will make route finding an interesting thing to do.

There are 3 types of levels; Platforming, Driving, and Sliding levels.
On the platforming levels there are 0 ways to progress, that I have found, without obtaining the new moves and there are some additional objectives you can complete on your initial run through but there are usually 1 or 2 objectives that you need a skill form later in the game to accomplish.
Driving levels are levels where you need to race to the finish, collect objects, or run circuits. I define these levels by the fact that you can control your speed throughout the level. These also tend to be faster objectives because as soon as youre done with one, you automatically start the next one. Only downside is, to do these optional objectives you have to reenter the level from anouther level causing you to sit through a ~15 second loading screen.
Sliding levels round out the level types and they are very simular to driving level. One key difference is if there were to be any skips to find in a level, these would be it. The objectives are the same to the drivign levels but the level layout tends to overlap itself, so finding a skip would be most likely here.


Along with level type you have 2 playable characters: Spongebob and Patrick. They both have simular but different move sets and any time you can play as patrick through a level, you want to because his cartwheel move is faster than walking.
Their health and moves can be upgraded and experience to do it with is plentiful so EXP. rationing as if it were Zelda II wouldnt be necessary.
Additionally, all but one move should be upgraded on both Spongebob and Patrick. The only move that will hurt you to have upgraded is the uppercut. The uppercut is used to press floating buttons and can be used to kill flying enemies that shoot projectiles. The upgraded version turns your fist into a sticky timebomb that will activate no switch and do no damage till it explodes. Since there is no way to shorten the 5 second fuse on the fist, it is best left unupgraded as the ammount of flying switches and rotating platforms that you need to use this move on outweighs any combat benefit, mainly because profectiles can be deflected back to the sender with a well timed spin.

I do not have a complete time on the game yet, I have only beat it once using very slow and repeated routes to learn the game, but I expect to have a time for it soon but I have college finals and a lady friend preoccupying the top of my priority list. So to maintain my happiness this game is on the back burner.
Thread title:  
I'm pretty sure that you need 50 tokens to beat the game, it won't let you in to the last driving level otherwise.
I think I remember something like that at the end, I plan on updating this as my information becomes better. After I finish building my Nintoaster that I plan on giving to AGDQ 2014 for a donation incentive, I'm going to do a slow run and get logical splits and times to collect.
If done correctly...
Here's the video again:



Also, I've played through the game while getting the most goofy goober tokens possible without going back through any levels and I ended up getting 41 of them. So we would have to go back to the three quickest kart/slide levels after beating the Planktonomis level.
In case anyone wanted to see my slow progress at the moment, had some parts that were defective and had to send back, but heres the album for my Nintoaster. http://imgur.com/a/VRCYi#0
Should expect a dry run and splits by next month, maybe a month and a half but it looks like things are going to wind way down after my finals are done monday.

Also I have updated the Nintoaster album and have a Game Genie on the way for its well designed, top-loading 72 pin connector.

Also, if anyone has a toaster with a broken heating element, or a nice 1980's look to it, send me a message if you want to sell it for a buck or too. Its going to be gutted and turned into a gaming console. Also, it should only take afew days after I find a toaster I like for me to get the thing up and running. Heres to hoping I didnt break anything.
If done correctly...
Here's a trick that avoids going to the "Now That We're Men" level a second time in a speedrun:


This shows all of the shortcuts I can find in the slide levels, plus a way to skip the little arena in "Now That We're Men"
Thanks man, I'll be sure to check those out.

From the last video that was posted, it was cool and there were alot of neat tricks, but most wouldn't help. If it wasnt for the fact that you need most of the tokens in this game, I'd imagine a nice speedrun wouldnt take long at all.
Edit history:
Rody B. ToMMon: 2013-05-12 01:31:51 pm
Rody B. ToMMon: 2013-05-12 01:31:22 pm
If done correctly...
I did a test run today and got about 2:17:00 with some mistakes, so sub-2:10:00 would be a good goal time.
If done correctly...
This run has some bad parts in it, but it shows a route with the goofy goober tokens and upgrades that I've calculated to be fastest to get:
If done correctly...
Here's a faster run that has a better route and better execution:

If done correctly...
I've recently found 2 tricks in this game that currently have no uses in a speedrun:

This one has some strange effects to it. Maybe we can do something with this glitch and the warp areas.


I don't understand why I can't finish the level with this trick. It'd be great if someone could figure out a way to finish this level with the OoB.
If done correctly...
I recently found some new glitches and shortcuts that make the game look very broken:



Only one of the tricks in the video requires you to use cheats. The only reason I used cheats in some of the other clips of the video was to get the right conditions for the tricks without having to go through the majority of a new game.
In Flames We Trust
This was one of my favorite games when I was younger, if not my favorite. I lost this game, which sucks because I'd love to try and contribute to this speedrun. Regardless, I look forward to your progress and love the tricks you've found so far. thumbsup
just terrible
Hey guys, lemme bump this thread up with some useful links for anyone who wants to learn this game.

I made a live tutorial last night, here's the playlist (6 videos, each about 20-30 minutes long): http://www.youtube.com/playlist?list=PLa33gNv3YxVGlh3h0LrK-3h55TA274Pmq

Here's the pastebin with the current route: http://pastebin.com/qE72Tkep

And I stream at twitch.tv/whatsoup if you want to try and catch me live, I've been working on this game for the last few weeks.
This thread has been ded for 2long. I came across it in like august and started running using soup's tutorial, which is really old and outdated. Im really good now and i even found a trick or 2. Coel and me still run this game and his stream is twitch.tv/coel625q. I am going to link a bunch of new tricks that have been found since soups tutorial.


(only the first clip matters in this one)




(this one is just pressing pause on the right frame to skip 5 second animation)

and now, the most recent WR coel made. It includes all of the new tricks. http://www.twitch.tv/coel625q/c/3181927
I might make a updated any% tutorial soon, this game kinda needs it.

OH, and here are the leaderboards.
any%: https://docs.google.com/spreadsheet/pub?key=0AhJslN4iqjildEJ0ODNybkZKR1I2Yk5uTlVCbXdNdFE&gid=0
100%: (just me lel) https://docs.google.com/spreadsheet/pub?key=0AhJslN4iqjildFl3d3FSZzZRcGdYN2dDbDNHdzYzaUE&output=html
This thread has been ded forever.
If done correctly...
I got a time of 1:38:31.56 in this game today:

I can try routing a little but just for regular gameplay and cant record it cause no video software, can anyone help me with this cause I really want to try speed running this game