I thought it was just a surprise party!
Those who’ve checked the Conker’s Bad Fur Day topic recently (all three of them) know that I’m also going to tackle a speedrun of this game. I presume that there aren’t many people out there who’ve done any speedrun work on this game, since there isn’t a run up :P. Between that, and this game’s rather unfortunate obscurity, I’m not sure how much feedback I’m going to get here. (But, it doesn’t hurt to ask.) So, here’s a rundown of all the speedrun-related information I’ve come up with for each level; hopefully some other people can point out things I’m missing.
A Smashing Start
You start with directly adjacent to Flossy, so you can save some time by taking her out right off the bat. This level is really too short for anything more exciting.
Have A Nice Day!
You can save time by herding the sheep as a group instead of one-by-one.
Honeymoon Lagoon
It would be nice if there were a shortcut to allow the mouse to access the sheep area without going all the way around, but I haven’t find one. When you’re using a sheep to get to the exit, I think it’s faster to float down to the elevator at the surface of the lake as opposed to going all the way around and up the hills…
The Battery Farm
You can jump across the first bridge as a ram. I haven’t come up with an precise strategy for taking out the racing dog yet. (Unfortunately he’s the only animal who can unlock the door to the exit.) The crushing block is probably the fastest way, but I haven’t had much luck with that. You can also kill him very quickly if you get him cornered, but there’s randomness there as well. I’ll have to keep looking into it.
The Engine Room
After you take control of the racing dog, hit the bear with one complement of missiles. Then go and activate the elevator, and finish off the bear with a second volley of missiles when you get back. (This avoids wasting time allowing for all your missiles to recharge.) After you get the keycard as the bear, use the racing dog to finish off the level; don’t stop to bother with any other animals, including the two other bears near the end.
Fat Bear Mountain
The best strategy I’ve come up with is to first use the mouse to take out the ram. Next, head over to the racing dog, making sure at least one of the sheep follow you. Now take out the racing dog using the ram; this part is very random. If he runs away from you, stand still for a second; when he stops to fire off more missiles, go after him again. You can dodge most of the missiles with well-timed jumps. (The missiles that miss you should hopefully kill at least one sheep.) Use the racing dog to unlock the mountain and kill the bear. Use the bear to turn on the taps, then switch to a sheep. (You can use the bear frenzy to move quickly and minimize travel time.). Finally, use the sheep to reach the exit. (You can float directly to it by standing on top of the tap.)
I found that the most common strategy for this level (letting the dog and bear duke it out and then using the loser to finish off the winner) isn’t that effective; most of the time, one of the animals falls off the nearby ledge, which is disastrous. Also, the dog sometimes gets stuck one a slope instead of just falling off normally; if that happens, you’re really up shit creek, since you have no way to dislodge him.
Rocky Hard Place
Use the fox’s warp off the ramp by the start to get on top of the large gray block; warp into the springy sheep’s pen from there (Credit to marshmallow’s FAQ). Take over one of them, then go kill a regular sheep. Use the regular one to go hit the asteroid switch. (I think the quickest way over there is to float across the large islands near the back of the level.) After that, backtrack and switch back to the springy sheep/ram. (I think the quickest way back is to float to the platform with the exit pad, using that to bridge the gap between the two halves of the level.) Finally use the springy thing to reach the exit.
Stinky Sewers
This is from the codes section at IGN:
I haven’t managed to get this working yet. It would be helpful if anyone else could shed some more light on it.
You can skip the fox entirely in this level. Just use EVO to get the keycard. After you’ve raised the water level all the way, you can get a rat across to the other side. First, position your racing dog near the first ramp, and then switch to the rat. As the rat, head down the ramp at top speed, and then hit R right as you hit the water. If done correctly, you’ll change to the dog, and the empty rat will be carried across the surface of the water by all its momentum, depositing it on the opposite ramp. Now just swim across as the dog and switch back to the rat. You can now use the rat to go take out the King Rat. (Of course, this whole strategy may become irrelevant if I can get the earlier glitch working.)
Rat-o-Matic
I don’t have any real shortcuts here. But, I have found that abandoning the king rat at the beginning of the battle with the foxes makes the other rats much more effective fighters (instead of just loitering around you stupidly, they’ll split up and drop lots of mines, which is the key to victory).
Give a Dog a Bonus
None of the bonus levels have any good shortcuts.
A Smashing Start
You start with directly adjacent to Flossy, so you can save some time by taking her out right off the bat. This level is really too short for anything more exciting.
Have A Nice Day!
You can save time by herding the sheep as a group instead of one-by-one.
Honeymoon Lagoon
It would be nice if there were a shortcut to allow the mouse to access the sheep area without going all the way around, but I haven’t find one. When you’re using a sheep to get to the exit, I think it’s faster to float down to the elevator at the surface of the lake as opposed to going all the way around and up the hills…
The Battery Farm
You can jump across the first bridge as a ram. I haven’t come up with an precise strategy for taking out the racing dog yet. (Unfortunately he’s the only animal who can unlock the door to the exit.) The crushing block is probably the fastest way, but I haven’t had much luck with that. You can also kill him very quickly if you get him cornered, but there’s randomness there as well. I’ll have to keep looking into it.
The Engine Room
After you take control of the racing dog, hit the bear with one complement of missiles. Then go and activate the elevator, and finish off the bear with a second volley of missiles when you get back. (This avoids wasting time allowing for all your missiles to recharge.) After you get the keycard as the bear, use the racing dog to finish off the level; don’t stop to bother with any other animals, including the two other bears near the end.
Fat Bear Mountain
The best strategy I’ve come up with is to first use the mouse to take out the ram. Next, head over to the racing dog, making sure at least one of the sheep follow you. Now take out the racing dog using the ram; this part is very random. If he runs away from you, stand still for a second; when he stops to fire off more missiles, go after him again. You can dodge most of the missiles with well-timed jumps. (The missiles that miss you should hopefully kill at least one sheep.) Use the racing dog to unlock the mountain and kill the bear. Use the bear to turn on the taps, then switch to a sheep. (You can use the bear frenzy to move quickly and minimize travel time.). Finally, use the sheep to reach the exit. (You can float directly to it by standing on top of the tap.)
I found that the most common strategy for this level (letting the dog and bear duke it out and then using the loser to finish off the winner) isn’t that effective; most of the time, one of the animals falls off the nearby ledge, which is disastrous. Also, the dog sometimes gets stuck one a slope instead of just falling off normally; if that happens, you’re really up shit creek, since you have no way to dislodge him.
Rocky Hard Place
Use the fox’s warp off the ramp by the start to get on top of the large gray block; warp into the springy sheep’s pen from there (Credit to marshmallow’s FAQ). Take over one of them, then go kill a regular sheep. Use the regular one to go hit the asteroid switch. (I think the quickest way over there is to float across the large islands near the back of the level.) After that, backtrack and switch back to the springy sheep/ram. (I think the quickest way back is to float to the platform with the exit pad, using that to bridge the gap between the two halves of the level.) Finally use the springy thing to reach the exit.
Stinky Sewers
This is from the codes section at IGN:
Quote:
Blast Through the Wall
In the sewer stage where you get the keycard, get a rat and lay a mine near the first toxic barrel. Then stay there and when it blows up, you will blast through the wall and into the king rat's hole.
Submitted by AUSTIN (AUSTIN.GALLAGHER@HOME.COM)
In the sewer stage where you get the keycard, get a rat and lay a mine near the first toxic barrel. Then stay there and when it blows up, you will blast through the wall and into the king rat's hole.
Submitted by AUSTIN (AUSTIN.GALLAGHER@HOME.COM)
I haven’t managed to get this working yet. It would be helpful if anyone else could shed some more light on it.
You can skip the fox entirely in this level. Just use EVO to get the keycard. After you’ve raised the water level all the way, you can get a rat across to the other side. First, position your racing dog near the first ramp, and then switch to the rat. As the rat, head down the ramp at top speed, and then hit R right as you hit the water. If done correctly, you’ll change to the dog, and the empty rat will be carried across the surface of the water by all its momentum, depositing it on the opposite ramp. Now just swim across as the dog and switch back to the rat. You can now use the rat to go take out the King Rat. (Of course, this whole strategy may become irrelevant if I can get the earlier glitch working.)
Rat-o-Matic
I don’t have any real shortcuts here. But, I have found that abandoning the king rat at the beginning of the battle with the foxes makes the other rats much more effective fighters (instead of just loitering around you stupidly, they’ll split up and drop lots of mines, which is the key to victory).
Give a Dog a Bonus
None of the bonus levels have any good shortcuts.
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