Quote from Crak Atak:
hey there SoM runners, ive been trying to get a 1P2C run as practice for co-op. My run pretty much keeps dying at around 2 hours at Hexas, have no clue how to do this boss properly. I think my positioning is off because Sprite dies quickly before he can get cast off or boss moves away and screws my world. Im able to get the correct charge for the boy and get maybe one or two hits in before I die. Any help would be greatly appreciated.
First of all, you'll need to choose which technique are you using on Hexas. There's the standard slash method, and the spin lunge charge attack. The standard slash is faster, but far more difficult. It gains a net total of 2 seconds over the run, and has more complicated menus which will abruptly change what you've been doing for the last 1 1/2 hours. For this setup, you'll need to move both the barreled girl and charging boy into position at the same time. The boy should move to the left side of Hexas, about even with her midsection. The girl just needs to move straight up. When you get the correct attack, you will release, and instantly open the Girl's menu at the same time because her barrel will drop as soon as the charge attack is released. Use Cure Water or something (maybe candies if you have a surplus), and this will protect her from attacks. At this point, you'll want to swap the 2nd controller over to the Sprite and use him to buffer the charge attacks and use candies or have the girl cast on herself. Hexas only takes 5 hits, so you'll probably only need to protect the girl 3 or 4 times.
The spin lunge loses those 2 seconds, but is far more manageable to me. For one, menus are more straight forward, and the actual fight execution is much simpler as Hexas can't actually do anything to you if you get the base setup correct. First off, you'll move the barreled Sprite into position by pressing straight up to immobilize Hexas. Next, move the Boy to the lower-left side of Hexas, diagonal to her body. When you get the spin lunge (or quick spin), release and instantly open the Sprite's menu to cast Slowdown on Hexas. After the first release, the boy will have lunged up to above Hexas, and all you need to do is point the boy to face down, and then you can release from there. The timings work out that you can release your charge attacks and cast right after to keep Hexas immobilized and unable to do anything.