Tell me everything I need to know about the timing, versions used, etc and I'll look into it.
Timing starts when you gain full control of movement in Helgen, Ends on last hit on the second Alduin fight (A thunder sound plays when you do the last hit)
Loads are counted as being the time that the model and/or level progress is displayed on the screen.
Version is the latest patch, 1.9.32.0.8. (Bethesda is great)
The weird thing is that Quick saves and quick loads are used a lot during the run since they skip dialogue and do other strange things but they are not being timed out because there is no loading screen displayed, so if you could get those out somehow that would be great.
If I missed anything, let me know.
Loads are counted as being the time that the model and/or level progress is displayed on the screen.
Version is the latest patch, 1.9.32.0.8. (Bethesda is great)
The weird thing is that Quick saves and quick loads are used a lot during the run since they skip dialogue and do other strange things but they are not being timed out because there is no loading screen displayed, so if you could get those out somehow that would be great.
If I missed anything, let me know.