Edit history:
UCpro: 2011-09-12 12:07:06 am
UCpro: 2011-09-12 12:05:54 am
UCpro: 2011-09-12 12:03:48 am
UCpro: 2011-09-11 10:29:52 pm
UCpro: 2011-09-11 10:22:29 pm
UCpro: 2011-09-11 10:12:07 pm
UCpro: 2011-09-11 10:06:26 pm
UCpro: 2011-09-11 09:29:58 pm
UCpro: 2011-09-11 09:11:26 pm
UCpro: 2011-09-11 08:47:50 pm
UCpro: 2011-09-11 08:35:32 pm
UCpro: 2011-09-11 08:27:22 pm
UCpro: 2011-09-11 08:20:54 pm
UCpro: 2011-09-11 08:17:14 pm
UCpro: 2011-09-11 08:14:01 pm
UCpro: 2011-09-11 08:02:08 pm
UCpro: 2011-09-11 07:54:23 pm
UCpro: 2011-09-11 07:49:17 pm
UCpro: 2011-09-11 07:47:06 pm
UCpro: 2011-09-11 07:43:37 pm
UCpro: 2011-09-11 07:41:48 pm
overall your 2:03 run was really good mike! here are my comments....
first thing i want to point out is that when you need to kill yourself to restart at a checkpoint (and you have sand tanks filled), you can just hold down the "x" button and time will run out super fast (like it does when you don't have sand tanks filled). This will save you a lot of time in a couple places.
also, it looks like you're losing about 25-30 seconds real time with every save. Still not a bad thing to be using saves for the marathon though, because of the random game freezes.
I thought IRBaboon's SS run was calculated by adding the final vizier battle time to his 98% save time. Wasn't his final save 2:02, so that means his final time was the vizier battle time plus 2:02:59 (because we don't know the seconds)?
I have a lot less comments for the second half of the run because i haven't worked on that part as much at the first half. Overall, i think you could easily save over a minute by putting in the suggestions i listed....and they are for the most part all REALLY easy stuff you could do (minus the rewind trick in the sewer escape part). So test everything out and hopefully it'll make things a little quicker.
Well, that's all my comments...i loved watching the run! Yeah there were quite a few mistakes, by for the short amount of time you've been working on the run it was really solid. I didn't put any nit-picky things in the comments. Some of the comments may seems nit-picky, but they were put in there because they are most likely very very easy things you could be doing differently.
EDIT: SWEET!!! i just found a consistent way to get Farah to follow you after leaving the mess hall! It's 5 seconds faster than what i had in my 'decent segment 6' attempt, and it's really easy to do. Need to do a little more testing to get it down perfect, but figuring this out means i should be able to get 42:xx at the bridge collapse save without a problem. Awesome!! Mike, you'll be able to add this to your SS marathon run as another timesaver.
Reaver and Mike - i'll respond to your comments on my segment 6 attempt a little later.... preferably in another post cause this one is getting long and i've edited it WAY too many times!!
first thing i want to point out is that when you need to kill yourself to restart at a checkpoint (and you have sand tanks filled), you can just hold down the "x" button and time will run out super fast (like it does when you don't have sand tanks filled). This will save you a lot of time in a couple places.
also, it looks like you're losing about 25-30 seconds real time with every save. Still not a bad thing to be using saves for the marathon though, because of the random game freezes.
1:16 - if you roll into that cutscene you will be able to wallrun to the ladder every time. that enemy should never give you problems.
13:02 - have you tried the cutscene skip here? it's super easy, and it saves about 10 seconds i think.
13:23 - you should roll into that cutscene, towards the right...like i do in my segment 3
For the whole stupid puzzle part...just memorize it so you don't have to think about it. Do it the way i do in my segment 3...what i do is the fastest way (as far as which side of each lever to pull, and adjusting the camera angle so you can move quickly to each button after each cutscene plays)
30:53 - roll into that cutscene, please
31:13 - watch what i do in my segmented run for the best way to get the enemies to all stay near you. Roll all the way up to the main platform area. About 90% of the time all 4 guys will stay near you. BTW, never go into landscape view at this part, that's almost an automatic way for an enemy to warp over to Farah. Remember what i said about how the camera angle plays a role in the effectiveness of rewind tricks? Well, if you keep the camera view away from Farah, enemies will more than likely stay off of her.
32:50 - it shouldn't ever freeze there if you kill ONLY the first bird on your first swing. The 2nd and 3rd birds split apart after you make your first swing, and that will prevent the freeze. The freeze happens when you kill both the 2 birds (the ones that are in exactly the same position) on you FIRST swing.
36:25 - you don't need to break that 3rd barrel. Just the 2 on the left.
38:00 - that's a really hard jump to pull off. All i can say is watch the way i set up the jump after i climb up the ledge. I push to right VERY slightly 2 times before jumping, and that sets up your angle for making the jump. Very inconsistent though, i think i only got it 1/3 of the time?
38:33 - yeah, just wallrun to that tree
39:45 - to make Farah follow you consistently through that hallway do EXACTLY what i do in my 'decent segment 6' attempt i just posted. What i do is i start to adjust the camera to face behind you, and as i do this i roll 3 times. Rolling seemed to make Farah follow me more consistently. Remember what i said about the effectiveness of the camera angle? Well, making it face behind you means it will be pointing to the direction Farah is, and that seems to make her follow more consistently. Then, when you get to the hole in the wall you can wait till you see Farah, and then climb through. Doing this prevents you from needing to run in circles waiting for her at the hallway corner.
40:02 - roll into that cutscene, please
41:09 - switch to landscape view here (like i did in my 'decent segment 6 attempt'). It'll make Farah climb up the waterfall more consistently, and you can see her climb up. Move on when you see her climb up.
42:08 - DON'T get that sand before getting the second sword. Until you get the second sword there is ALWAYS a chance the game over loop can come up. Just get that second sword as fast as possible.
43:10 - roll into the CUTSCENE, please ....hahaha
43:42-44:04 - be a little tighter with your climbing and falling down on these ledges, and also where you jump from ledge to ledge. Watch my video to see when to do all this. Seems like this could have been 3 seconds faster, or at least an easy 2 seconds faster.
44:14 - you should do the jump shortcut there if you can. Do what i do for the setup (which means not getting those sands), and make the jump at the LAST possible moment. You have about a 5 frame window to make the jump, it's not super precise, but you should be able to get it a high percent of the time with just a little practice. I get it about 90% of the time, at least.
45:03 - pull that block all the way out, and Farah will go into the crack faster.
45:56-46:36 - i can make a video showing how you should do this part. I know i screwed it up in my decent segment 6, but it's really easy to get through this...seriously should have no problem with this. Actually, could you just kill all 4 enemies (standing next to the breakable wall) and then break through the wall while there is a pause between the waves of enemies? I can't remember how long the pause is between the waves, but that may be an option. Regardless, i'll make a video showing the best way to do this part.
50:31 - yeah, you see some stuff load in the background....that's how you know if you got the load point correctly.
53:49 - looks like you do the jump correctly. Try to get yourself more to the right on that ledge (your more to the left). If you're more to the right, you can press NW on the joystick and jump after the prince begins to move and you should get that jump every time. Being more to the right just makes it easier.
55:08 - roll into the cutscene. Every time i mention this it's an easy 0.5-1 second saved.
56:18 - you can jump off the ledge to that pole at 56:18 rather than 56:21 like you do.
57:03 - just take an extra 2 seconds to line yourself up for that shortcut. Even if you took 6 seconds to line yourself up it would be faster than the normal way.
57:26 - hmmmmmmm, that's really really weird. I have no idea why it would freeze there :/ that cost you like 2:20
59:50 - just like the cutscene skip into the stupid puzzle part, you should really try to put it in. Very little practice required...i can honestly get both skips 100% of the time, and each saves about 10 seconds
1:01:28 - yeah, don't skip that beam.....do it like you did in this run. Just a note - some of your beam movement/jumps could be better in this cave part. Just little stuff, but its an easy couple seconds saved if you make a few changes.
1:01:46 - do the cutscene skip here....pretty easy to do, and saves a ton of time cause this cutscene is a little long.
1:02:25 - you can easily get through this part without every having to swing at the bats. I can make a video showing the best route to take if you'd like.
1:06:59 - do the jump to the save spot like i did in my segmented practice run. It's pretty easy.
1:08:00 - you don't want to try the rewind trick here (like i did in my new video for this area)? It's not too hard at all, and would save quite a bit of time...2 minutes. Not too big of a risk either. Try the method i do in my new video and see if you can get it after a little bit of practice. I suppose for the marathon it might not be worth it. But it will be a must for a SS run
1:14:42 - actually, i don't think you want to touch that block at all for a SS run. Could be wrong, but i've had a few instances where Farah wouldn't enter that crack if i moved that block during the fight. Should probably test this.
1:17:56 - couldn't you stop pulling that block at 1:17:56 instead of 1:17:57? Less amount of pushing pulling those mirrors is better.
1:19:52 - note my comment at the beginning of this post about making the time run out quickly by pressing "x" would save you 8 seconds here.
1:20:52 - lol, so funny when she jumps in the spike pit here sometimes i need to figure out if there is a consistent way to prevent that from happening.
1:26:50 - again, another instance where instead of emptying your sands, you can just hold down "x". Should you just kill yourself after the save just to be sure Farah is there? I'm not sure what causes Farah to load or not load in this spot. Haven't tested enough with this area.
1:37:21 - ok, here's my suggestion for this part...either don't do the rewind trick at all, or try it once, and if you don't get it go right into battle with the enemies. No real need to kill yourself if you fail the rewind trick. Thoughts on this?
1:54:31 - what are you talking about here? something being slow??
2:00:30 - actually, the in-game time is very accurate. It's just not counting a lot of the stuff like the one freeze you had, all the saving you did, the rewinds, loading screens, etc....
13:02 - have you tried the cutscene skip here? it's super easy, and it saves about 10 seconds i think.
13:23 - you should roll into that cutscene, towards the right...like i do in my segment 3
For the whole stupid puzzle part...just memorize it so you don't have to think about it. Do it the way i do in my segment 3...what i do is the fastest way (as far as which side of each lever to pull, and adjusting the camera angle so you can move quickly to each button after each cutscene plays)
30:53 - roll into that cutscene, please
31:13 - watch what i do in my segmented run for the best way to get the enemies to all stay near you. Roll all the way up to the main platform area. About 90% of the time all 4 guys will stay near you. BTW, never go into landscape view at this part, that's almost an automatic way for an enemy to warp over to Farah. Remember what i said about how the camera angle plays a role in the effectiveness of rewind tricks? Well, if you keep the camera view away from Farah, enemies will more than likely stay off of her.
32:50 - it shouldn't ever freeze there if you kill ONLY the first bird on your first swing. The 2nd and 3rd birds split apart after you make your first swing, and that will prevent the freeze. The freeze happens when you kill both the 2 birds (the ones that are in exactly the same position) on you FIRST swing.
36:25 - you don't need to break that 3rd barrel. Just the 2 on the left.
38:00 - that's a really hard jump to pull off. All i can say is watch the way i set up the jump after i climb up the ledge. I push to right VERY slightly 2 times before jumping, and that sets up your angle for making the jump. Very inconsistent though, i think i only got it 1/3 of the time?
38:33 - yeah, just wallrun to that tree
39:45 - to make Farah follow you consistently through that hallway do EXACTLY what i do in my 'decent segment 6' attempt i just posted. What i do is i start to adjust the camera to face behind you, and as i do this i roll 3 times. Rolling seemed to make Farah follow me more consistently. Remember what i said about the effectiveness of the camera angle? Well, making it face behind you means it will be pointing to the direction Farah is, and that seems to make her follow more consistently. Then, when you get to the hole in the wall you can wait till you see Farah, and then climb through. Doing this prevents you from needing to run in circles waiting for her at the hallway corner.
40:02 - roll into that cutscene, please
41:09 - switch to landscape view here (like i did in my 'decent segment 6 attempt'). It'll make Farah climb up the waterfall more consistently, and you can see her climb up. Move on when you see her climb up.
42:08 - DON'T get that sand before getting the second sword. Until you get the second sword there is ALWAYS a chance the game over loop can come up. Just get that second sword as fast as possible.
43:10 - roll into the CUTSCENE, please ....hahaha
43:42-44:04 - be a little tighter with your climbing and falling down on these ledges, and also where you jump from ledge to ledge. Watch my video to see when to do all this. Seems like this could have been 3 seconds faster, or at least an easy 2 seconds faster.
44:14 - you should do the jump shortcut there if you can. Do what i do for the setup (which means not getting those sands), and make the jump at the LAST possible moment. You have about a 5 frame window to make the jump, it's not super precise, but you should be able to get it a high percent of the time with just a little practice. I get it about 90% of the time, at least.
45:03 - pull that block all the way out, and Farah will go into the crack faster.
45:56-46:36 - i can make a video showing how you should do this part. I know i screwed it up in my decent segment 6, but it's really easy to get through this...seriously should have no problem with this. Actually, could you just kill all 4 enemies (standing next to the breakable wall) and then break through the wall while there is a pause between the waves of enemies? I can't remember how long the pause is between the waves, but that may be an option. Regardless, i'll make a video showing the best way to do this part.
50:31 - yeah, you see some stuff load in the background....that's how you know if you got the load point correctly.
53:49 - looks like you do the jump correctly. Try to get yourself more to the right on that ledge (your more to the left). If you're more to the right, you can press NW on the joystick and jump after the prince begins to move and you should get that jump every time. Being more to the right just makes it easier.
55:08 - roll into the cutscene. Every time i mention this it's an easy 0.5-1 second saved.
56:18 - you can jump off the ledge to that pole at 56:18 rather than 56:21 like you do.
57:03 - just take an extra 2 seconds to line yourself up for that shortcut. Even if you took 6 seconds to line yourself up it would be faster than the normal way.
57:26 - hmmmmmmm, that's really really weird. I have no idea why it would freeze there :/ that cost you like 2:20
59:50 - just like the cutscene skip into the stupid puzzle part, you should really try to put it in. Very little practice required...i can honestly get both skips 100% of the time, and each saves about 10 seconds
1:01:28 - yeah, don't skip that beam.....do it like you did in this run. Just a note - some of your beam movement/jumps could be better in this cave part. Just little stuff, but its an easy couple seconds saved if you make a few changes.
1:01:46 - do the cutscene skip here....pretty easy to do, and saves a ton of time cause this cutscene is a little long.
1:02:25 - you can easily get through this part without every having to swing at the bats. I can make a video showing the best route to take if you'd like.
1:06:59 - do the jump to the save spot like i did in my segmented practice run. It's pretty easy.
1:08:00 - you don't want to try the rewind trick here (like i did in my new video for this area)? It's not too hard at all, and would save quite a bit of time...2 minutes. Not too big of a risk either. Try the method i do in my new video and see if you can get it after a little bit of practice. I suppose for the marathon it might not be worth it. But it will be a must for a SS run
1:14:42 - actually, i don't think you want to touch that block at all for a SS run. Could be wrong, but i've had a few instances where Farah wouldn't enter that crack if i moved that block during the fight. Should probably test this.
1:17:56 - couldn't you stop pulling that block at 1:17:56 instead of 1:17:57? Less amount of pushing pulling those mirrors is better.
1:19:52 - note my comment at the beginning of this post about making the time run out quickly by pressing "x" would save you 8 seconds here.
1:20:52 - lol, so funny when she jumps in the spike pit here sometimes i need to figure out if there is a consistent way to prevent that from happening.
1:26:50 - again, another instance where instead of emptying your sands, you can just hold down "x". Should you just kill yourself after the save just to be sure Farah is there? I'm not sure what causes Farah to load or not load in this spot. Haven't tested enough with this area.
1:37:21 - ok, here's my suggestion for this part...either don't do the rewind trick at all, or try it once, and if you don't get it go right into battle with the enemies. No real need to kill yourself if you fail the rewind trick. Thoughts on this?
1:54:31 - what are you talking about here? something being slow??
2:00:30 - actually, the in-game time is very accurate. It's just not counting a lot of the stuff like the one freeze you had, all the saving you did, the rewinds, loading screens, etc....
I thought IRBaboon's SS run was calculated by adding the final vizier battle time to his 98% save time. Wasn't his final save 2:02, so that means his final time was the vizier battle time plus 2:02:59 (because we don't know the seconds)?
I have a lot less comments for the second half of the run because i haven't worked on that part as much at the first half. Overall, i think you could easily save over a minute by putting in the suggestions i listed....and they are for the most part all REALLY easy stuff you could do (minus the rewind trick in the sewer escape part). So test everything out and hopefully it'll make things a little quicker.
Well, that's all my comments...i loved watching the run! Yeah there were quite a few mistakes, by for the short amount of time you've been working on the run it was really solid. I didn't put any nit-picky things in the comments. Some of the comments may seems nit-picky, but they were put in there because they are most likely very very easy things you could be doing differently.
EDIT: SWEET!!! i just found a consistent way to get Farah to follow you after leaving the mess hall! It's 5 seconds faster than what i had in my 'decent segment 6' attempt, and it's really easy to do. Need to do a little more testing to get it down perfect, but figuring this out means i should be able to get 42:xx at the bridge collapse save without a problem. Awesome!! Mike, you'll be able to add this to your SS marathon run as another timesaver.
Reaver and Mike - i'll respond to your comments on my segment 6 attempt a little later.... preferably in another post cause this one is getting long and i've edited it WAY too many times!!