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guffaw
Quote:

But they still euthanize older runs which don't use them, so why is this another category crap?


If by "euthanize" you mean "make obsolete", then no, they don't.
Edit history:
cell: 2007-10-14 04:18:59 am
Using a save. 0:53 on Chamber 18 (Picture)

Best time I have seen so far is 0:58.
I love YaBB 1G - SP1!
dammit... okay, what videocapture software is easy to use (probably a compression tool too)? i'll try to make some vids...
I love YaBB 1G - SP1!
I use Fraps and Blaze media pro

How do I play .dem files in portal? when i try "playdemo anyportalreplay.dem" from the console in portal it says it can't open the file, so i must be missing something.
Edit history:
tekknej: 2007-10-14 10:52:12 am
I love YaBB 1G - SP1!
here's a simple demo of this boost:

http://tekknej.narod.ru/portal_boost.avi

damn... without a way to do it consistently it will be pain in a long speedrun... =( is there some how-to's about source scripts? i never used any... it seems to work more likely when there is a little pause between crouch and jump...
also i placed portals in front of each other just to be able to retry fast =) i think portal placement doesn't matter, just don't put them too low, so they don't touch the floor... the height at which an entry portal is located probably has something to do with the force of boost... in fact i found this "glitch" when my portal was just a little above the floor... i just jumped with crouch and suddenly flew all the way to the orange portal gun (over the moving platform)... i quickly recognized a possible field for abuse =)



p.s.: i hope my english is not so bad =) hello from mother russia.
The original leever.
Hey I don't have portals so could someone just video the demos with fraps then either youtube it or make it into an .avi or something, I really wanna watch that run.
Edit history:
groobo: 2007-10-14 04:20:53 pm
boss
Orange portal device early.

Dunno if that method is already known, but I wanted to share it with you guys anyway.
Speed is everything!
Since friday I've got Portal but when I'm running it on my laptop I get an error - This game has a minimum requirement of directx 8.0 to run properly.
Can anybody help me with that or has got the same problem?
I've created a thread in Tech Support here.
Edit history:
Siyko: 2007-10-14 06:25:10 pm
I used to be athiest until I realized I was God.


0:56 on level 17

maybe could eke out another second, but not any more without changing the route.
I love YaBB 1G - SP1!
Quote:
Orange portal device early.

Dunno if that method is already known, but I wanted to share it with you guys anyway.

That is beautiful! Can't believe I never thought of that.
Edit history:
cell: 2007-10-14 07:08:41 pm
I got a new record on Chamber 18, 54:


http://stage6.divx.com/user/cell00/video/1740521/Portal-least-time-chamber-18-:54

Edit: 52 is the current record, ignore me.
Edit history:
tekknej: 2007-10-14 07:29:49 pm
I love YaBB 1G - SP1!
here's a portal boost in chamber 14...

http://tekknej.narod.ru/14chamber_prtlbst.avi

what do you think - will it be faster than current record if done right?

well, at least now there's no need to use this boost to get orange gun now... groobo showed a faster way =)
woot
I found a glitch, which I don't know how useful it could be because it only happened once and I didn't experiment with it.

In 14 right at the beginning I portal'd the far ceiling and fell.  I landed on the camera on the far wall which gave me an insane boost.  It launched me high and all the way to the wall on the other side without any portals or anything.  I don't think it was the impact of the fall because it delayed a second before it launched me.  It was probably the movement of the camera.  I landed on the moving part, not the little stem it is attached to the wall with.  I'm sure there could be something useful done with this.  I will experiment after I get a shitload of homework done, midterm tomorrow Sad
I love YaBB 1G - SP1!
Quote:
I found a glitch, which I don't know how useful it could be because it only happened once and I didn't experiment with it.

In 14 right at the beginning I portal'd the far ceiling and fell.  I landed on the camera on the far wall which gave me an insane boost.  It launched me high and all the way to the wall on the other side without any portals or anything.  I don't think it was the impact of the fall because it delayed a second before it launched me.  It was probably the movement of the camera.  I landed on the moving part, not the little stem it is attached to the wall with.  I'm sure there could be something useful done with this.  I will experiment after I get a shitload of homework done, midterm tomorrow Sad

Sounds like that superboost Max used in HL2DQ on the coast road. The one where he let a door close on a barrel. :>
I used to be athiest until I realized I was God.
Quote:
is there some how-to's about source scripts?


Form what I've fooled around with it, it's the same as half-life 2. If you want a cerain delay between crouch and jump, your best bet is something like

+duck;wait;wait;-duck;wait;wait;+jump;wait;-jump

+ means basically 'start holding down', - means 'let go of', and 'wait' is a small pause for a tiny fraction of a second (about 1/30 second? i'm not positive).

The best solution is generally playing around with the number of 'wait's you need
Betcha can't shoot like me!
Hmkay,the game is passable in 30 mins!
I nearly passed it .....in 40 BUT! damn storm brought the power down and pc switched off !!! Shocked Shocked Shocked Shocked
I will try to redo the record and save it!

Cheers
Edit history:
Takiata: 2007-10-14 10:34:41 pm
I love YaBB 1G - SP1!
Quote:
Hmkay,the game is passable in 30 mins!
I nearly passed it .....in 40 BUT! damn storm brought the power down and pc switched off !!! Shocked Shocked Shocked Shocked
I will try to redo the record and save it!

Cheers

I already did it in 28 minutes, segmented. That's VERY rough though, it's possible in under 20 minutes...Maybe.
http://source-dq.com/Portal_28m16s.rar = My demos. :>


Also, I've started a thread on testchmb_a_03 on my Portal forums. COME ON PEOPLE! Lets get this ball rolling!


You can save MORE time by getting the second portal jump right. You'll get shoved upwards out of the exit portal (maintaining your velocity) and then can turn to the final platform, instead of taking jumps. That'll save 1 - 2 seconds maybe? Possibly 3?
Edit history:
Chomp: 2007-10-14 11:07:57 pm
woot
Quote:
Sounds like that superboost Max used in HL2DQ on the coast road. The one where he let a door close on a barrel. :>

Yes, it was very similar to that (though I never attempted that glitch in HL2).  And it wasn't 14... I think it was 18 that it happened in.  I can't open my game at the moment to check.

Edit:  It's much more consistant than I thought.

http://www.hl2dq.net/uploads/816177000/cam_launch.rar

The area I was doing it in is of no importance.  It's the jerking of the camera when you're on it.  I've gotten huge launches from doing this.
I used to be athiest until I realized I was God.
thank god, i'm NOT insane. I was hunting around 14 for a camera
woot
Nice shortcut in testchmb_a_04

http://www.hl2dq.net/uploads/1525575303/testchmb_a_04_chomp_shortcut.rar
I love YaBB 1G - SP1!

Oh chomp you devious little mynx. That's pretty nifty.
woot
Cheesy

Does anyone have the correct map order of the storyline game?
I love YaBB 1G - SP1!
Quote:
Cheesy

Does anyone have the correct map order of the storyline game?

testchmb_a_00.bsp
testchmb_a_01.bsp
testchmb_a_02.bsp
testchmb_a_03.bsp
testchmb_a_04.bsp
testchmb_a_05.bsp
testchmb_a_06.bsp
testchmb_a_07.bsp
testchmb_a_08.bsp
testchmb_a_09.bsp
testchmb_a_10.bsp
testchmb_a_11.bsp
testchmb_a_13.bsp
testchmb_a_14.bsp
testchmb_a_15.bsp
escape_00.bsp
escape_01.bsp
escape_02.bsp
woot
39secs on 15

http://www.hl2dq.net/uploads/2068188146/testchmb_a_10_chomp_39s.rar

Sorry for the demo inversion.  The only notable new thing is the 2nd forcefield you have to hop is done using ceiling falling momentum and a well placed shot (took a shitload of tries Sad ) instead of stepping foot in the little side room to the left.  Could be done in like 35 or less if done smoothly.
woot
41s on 16

http://www.hl2dq.net/uploads/135172641/test_chamber_16_chomp_41s.rar

This would be the ideal route I think.  Smoother would be faster, it's hard not to die.