I started a bit of planning
Ok so I'm questioning a few things on this
Segment 2 - Why get the ledge star piece? and You forgot to add in the dolly star piece.
Segment 3 - Not as big a deal as the segment 2 star piece, but why get the tree one now?
Segment 6 - Why are you fighting these koopa's fright jars are easy and faster.
Segment 7 - Eh this fight sounds a little gross, bomb = 1 hit drop, and I have a FF and PB to use on them (If I remember I don't save time because I buy an extra FF)
Segment 8 - WHOA WHOA WHOA why are you going BACK into the village just for the Koopa Koot thing? Do that IN the village NOT on the way back.
Segment 9 - Why are we beating up Whacka? He's not worth the money and it wont raise you enough for everything, Poor abused lil mole.
Segments 2 and 3 can be done at later times without having to do backtracking (Yes its not much but you still have to backtrack about a screen and a half combined, and with slow spinning)
Segment 6 is gross with the fright jar's but they are pretty reliable (Scare is far less reliable in some parts)
Segment 8's is just way not smart because thats the better part of 3 screens backtracking which combined is 6 screens :\ thats probably a minute or two (Depeding on where your seconds leave you)
Segment 9 is probably because I plan to use the Gambling Hall and just reset on the MANY MANY failures I'll have, but you can get at best like 5 bumps without going out of your way or screen shifting for them.
Oh right, I have a Youtube, but since I can't make video's it doesn't matter lol
Segment 2 - Why get the ledge star piece? and You forgot to add in the dolly star piece.
Segment 3 - Not as big a deal as the segment 2 star piece, but why get the tree one now?
Segment 6 - Why are you fighting these koopa's fright jars are easy and faster.
Segment 7 - Eh this fight sounds a little gross, bomb = 1 hit drop, and I have a FF and PB to use on them (If I remember I don't save time because I buy an extra FF)
Segment 8 - WHOA WHOA WHOA why are you going BACK into the village just for the Koopa Koot thing? Do that IN the village NOT on the way back.
Segment 9 - Why are we beating up Whacka? He's not worth the money and it wont raise you enough for everything, Poor abused lil mole.
Segments 2 and 3 can be done at later times without having to do backtracking (Yes its not much but you still have to backtrack about a screen and a half combined, and with slow spinning)
Segment 6 is gross with the fright jar's but they are pretty reliable (Scare is far less reliable in some parts)
Segment 8's is just way not smart because thats the better part of 3 screens backtracking which combined is 6 screens :\ thats probably a minute or two (Depeding on where your seconds leave you)
Segment 9 is probably because I plan to use the Gambling Hall and just reset on the MANY MANY failures I'll have, but you can get at best like 5 bumps without going out of your way or screen shifting for them.
Oh right, I have a Youtube, but since I can't make video's it doesn't matter lol