Heyyy... wait.. i don't know you. Don't confuse me
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Well, I guess it could be possible. I would reccomend Yojimbo though. Trouble is, you may need a decent amount of Gil. And what if you use the wrong ability? That's 10 hours or so down the drain.
Yojimbo could be helpful. But my guess is, that he will only be useful once, by a long shot. Since you wont have that much gil to pay him like 10 times. On the other hand, it could be possible to get him make Zanmatou (whatsitsname) with the money you got. But you'll need a lot of luck on this one and you'll be broke for sure ^^
He uses Trio to take out all the lategame bosses. For those unaware, Trio gives all your characters a hidden status effect which causes every hit of every attack(including healing) to do 9999. It's very, very good, and nothing in the game can really stand up to trio at all. Now, Trio becomes (easily and infinitely) available as soon as you reach the Calm Lands which is just when you have a chance to go for Yojimbo(Trio is slightly earlier since it's before Defender X, not that he's hard at all). Now, consider the criteria for each:
Trio: You have to do the Remiem Chocobo Racing to get the Wings of Discovery.
Yojimbo: You have to complete an extra dungeon in the Cavern of the Stolen Fayth(which ends with a boss) and then pay a ton of money.
Getting Trio supplies is faster than getting Yojimbo. I actually think the Cavern of the Stolen Fayth is going to be a whole lot slower than Remiem; it's not a minor dungeon. Then, consider it in battle:
Trio: It shares the same basic, quick animation as all of Rikku's buffing mixes.
Zanmato: It's a rather long animation which nessecarily comes after having to summon Yojimbo in the first place.
So, Trio has a faster animation. Now let's think about the in-battle requirements to do them:
Trio: Rikku needs a full overdrive
Zanmato: You have to pay a ton of money and get lucky.
Gathering what you need for Trio(a full overdrive meter for Rikku) goes a whole lot faster than gathering cash for Zanmato.
Sure, Trio doesn't instantly end the battle like Zanmato, but it might as well. Trio'd Slice and Dice, Fury, and elemental gems are more than pretty much any enemy in the game can take. The slight benefit Zanmato has in not having to deal with wiping out the enemy over the next few turns isn't really significant next to the massive benefits in time saving Trio has. Yojimbo is just not worth it. If he joined around, say, Macalania, you might have a case for getting him, but he doesn't.
I still think that a little more stat gaining on the sphere grid would be the most notable optimization this could use, though the current management of the grid isn't bad at all. Sadly though, any optimizations would knock off an hour at best which is still leaving it hours longer than the longest run on SDA.
I thought I already argued that Yojimbo was bad for the run? Didn't I post it here?
Fine, I'll do a few key points again. 1. Yojimbo 2. Yunalesca 3. Sin's Fin and Core 4. BFA 5. Yu's Aeons
I'm assuming that that the person suggest that Yojimbo is better to use than Trio. So they expect to use solely Yojimbo and not get Trio at all.
For the first battle, against Yojimbo at Sunken Cave, how are you going to defeat him without Trio?
2. Yunalesca is a boss. Even if you're able to pull off Zanmato on the first form, do you intend to do the same thing for the next 2 forms? The possibility of that is less than .1%, since NA version has a lower success rate than Intertional.
3. Sin's Core and Fins. The same point that I said about Yunalesca applies here.
4. BFA (Braska's Final Aeon). When you Zanmato the first form, Yojimbo won't have a second turn before BFA's next move. How will you win the fight?
5. Yu's Aeon. More like a Gil problem. If you insist on getting Yojimbo, you must have enough gil to hire him. However, how are you going to defeat Yu Yevon's Aeons? If you were to summon Yojimbo and pull off Zanmato on each Aeon, what are the chances? It's worse than the fight against Yunalesca. If you were to hire Yojimbo, would you have enough Gil to Bribe for Blessed Gems at Gagazet?
You might be able to solve the first problem, but what about the others that follow? Can you plan it well enough to save enough time compare to my strategy?
About making use of the sphere grid, it's quite pointless. The only place where it's needed fixing up on was Yuna's stats, every else isn't needed. Having a few extra Strength/Agility for characters, besides Yuna, isn't going to make a difference in the situation. Rather, rasing Tidus and Yuna's HP was a flaw, to some extent.
I'm pretty confident now that with the Intertional Version about an hour can be pulled off, but SDA still won't accept it. O well, I just did that to prove that my FAQ on gamefaqs was somewhat accurate; The speed run that I recorded was far more superior of course.
One last thing, I did upload all the videos to google video, but it's weird. I uploaded and they have it, but it's not appearing in my account file. I tried to upload it again, but it saids It's already uploaded, but not appearing still... Okay... So now I'll have to change the file names and do the ones that aren't hosted, again.
Heyyy... wait.. i don't know you. Don't confuse me
Yeah. I figured that with the trio of 9999 out by now ^^
I just played FFX through 2 times, and i wasn't in a hurry, so i didn't bothered much about the stuff, that makes you go much faster on certain/all bosses.
Well, keep it up. Need more segments. I'm nearly inhaling them ^^
1. When you say "not get Trio at all", I assume you mean not getting the 30 wings of discovery. But there are a ton of ways to mix trio or quartet - I would think that we can manage at least one by that point.
2-3. For the NA version, I agree - the probabilities are terrible. But the Int/Pal version is a whole different kettle of fish. Yes, it will still suck, but it will be possible. Let's say you go in with Yuna in overdrive, but no Yojimbo, and a compatibility of 192. You have Yuna Grand Summon, and pay 2048 against the first form, then pay 4096 against the second and third. Probability of success: 61% * 31% * 31% = 5.9%. About 17 attempts on average. Not fun, but possible. More money would improve the percentage, and accepting one non-Zanmato would improve the percentage considerably.
4. You'll need to have another trio/quartet for this mofo.
5. Some sort of comprimise is needed here. Let's say 5.9% is acceptable, so we're willing to retry until we get 3 straight Zanmatos. Then we need resources to kill two other aeons, and a candle of life for Yu Yevon. Or, we can allow Yojimbo more time to get the Zanmatos, so he can get four or even five (again, more money will help).
I should say that I am certainly not convinced that Yojimbo is the way to go, even in the PAL/Int version. But I'd say it's worthy of investigation.
About the possibility of SDA accepting it - well, Mike Uyama recently said he would accept an Okami time of about 10 hours (like 10:15), so it's possible he might accept a similar time for FFX. Now, I don't know if a time of 10:15 is reasonable here - but for the International version, I'll bet it's a lot easier.
No offense, but did you even do any research on the items needed for Trio/Quartet? WoD from the Remiem Temples are the only way to get them. All other items that are needed for the first part, listed, no matter what you say, are far beyond your grasp.
DtT, in someways, can play a factor, but you need to give 74,000 for 2. You bribe them from Gagazet, so you need to travel back if you want to get Yojimbo.
So basically, you're saying that you need to bribe additional 200,000+ during the process of up Gagazet, and this doesn't include Yojimbo's Fee. How in the world, honestly, are you going to obtain enough gil for this goal?
For Yu's Aeons, be more specific, what items? You'll need to use them (since the majority of it deals crappy damage) and you'll need to steal them, which costs even more time.
Are you sure? Here's one way: Get the 99 Underdog Secrets from sphere compilation, then mix those with the various level 3 and 4 key spheres that you can find in chests or pick get from steal drops. Or with shining gems.
Quartet of 9 is even easier: you can combine underdog secrets with a whole bunch of different easy-to-obtain items, like elemental gems, arctic winds, lightning marbles, etc.
Actually, here's a thought: maybe skip both Yojimbo and Remiem temple altogether, and ride those underdog secrets to the end of the game, relying on quartet of 9 whenever possible, and saving the trios for the toughest fights. Before you bite my head off, I'm not saying that it's for sure faster; I'm saying that it has to be tested out to be sure!
I guess that sphere compilation might not be accepted here; maybe it turns the game into a New Game+. But since the subject right now seems to be whether the sub-10 times are possible, we have to consider what is possible with sphere compilation.
Weird, I have it in my account and it is labled "Live", but when I tried to search for it, it wasn't there. Interesting. Do note that on the same day that I uploaded 49/50, I did 45 as well, but for some reason, that took more than one day to process.
I'm happy with 1 thousand.
Now, back to talking about FFX Speed Run and Ultimania. Even though they beat my time. Their is under 10 hours if you visit their page. However, I'm getting the conclusion of why their is so low. One thing though, the time that they gave is final save time, not final calculated/estimated time of when Yu Yevon goes down.
1. Al Bhed Primers = No need for 1) Chaos Grenade x 2 + 2) Reflect Strategy for Flux + 3) Time Spent on Chocbo Race on Remiem 2. The two devices that they said they used. A speed mode of some sort and another device that makes them save faster. 3. Didn't get Slice & Dice and Chocobo Wing. (Needed for BFA) 4. Didn't get Blessed Gems. (Needed for Yu's Aeons) 5. Actually obtained No Encounter Armor from Ghost from Sunken Cave.
Yeah, my main point in bringing up the primers was in regard to the sub-10 UG times. I think that's definitely part of it. For the two "devices" they use, I'm pretty sure "PS2 high speed mode" is just the fast disk option - there's nothing wrong with using that. "running fire" is just auto-fire, which isn't allowed here, but it would only save like a minute for the whole game, versus someone mashing the x button quickly.
One thing I'm pretty sure of: there's no mode that speeds up the games themselves, third-party or otherwise.
Without getting the primers, the best option looks like bribing chimeras in Home: 180,000 for 16 underdog secrets. Which brings me smack into your other question, how to get money. One thing you definitely want to look at is customizing items and selling them. (I talk about this earlier in the thread.) For example, you can customize a teleport sphere into a 4 slot weapon for a 41k profit. You can pick up 2 teleport spheres in Sanubia Desert, so that's 82k gil. So I do think we can get 180k gil. That gives us 16 quartet/trios. It could also speed up the Evrae and Natus battles.
Yeah, I kind of figured that out. However, I can't tell the difference. It's somewhat better, I guess.
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For example, you can customize a teleport sphere into a 4 slot weapon for a 41k profit. You can pick up 2 teleport spheres in Sanubia Desert, so that's 82k gil. So I do think we can get 180k gil. That gives us 16 quartet/trios. It could also speed up the Evrae and Natus battles.
Nevermind, I find a flaw in that.
Okay, you got your 2 Teleport Spheres. You customize it. Great. Now, who are you going to sell the weapons to, in order to get your 82K?